mod
Classic UFO/XCOM sounds
Took some of more memorable music and sounds from the original and added it to Xenonauts. - Geoscape music (does not overwrite the third track of Xenonauts) - Ground Combat music (25% chance for the original one to play) - Main menu music - Psionic attack sound - Alien door sound - Stun baton zap...
- Latest version
- no release indexed
- Downloads
- 2.7k
- Rating
- 135
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Classic UFO/XCOM sounds?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Xenonauts all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Classic UFO/XCOM sounds safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Xenonauts versions does Classic UFO/XCOM sounds work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Xenonauts.