STEAM_WORKSHOP creator
Lazybones
62 projects across 1 game, 16.2k downloads in total.
- Projects
- 62
- Game
- 1
- Downloads
- 16.2k
- Last shipped
- 3 y ago
- ASL RB2 Blood and Guts (German attack)ASL RB2 Blood and Guts (German attack) This is an adaptation of ASL Scenario RB2 from the historical module “Red Barricades” (designed by Charles Kibler, Eric Baker, and Michael A. Balis). The player controls the Germans, who must push forward against a dug-in Russian defense. See the version not...841 downloadsupdated 4 y ago
- ASL T5 The Pouppeville Exit (US attack)ASL T5 The Pouppeville Exit (US attack) This is an adaptation of ASL Scenario T5 from The General issue 24.2 (originally adapted for ASL by Jim Stahler). The player controls the attacking Americans. See the version notes for changes from the original. With the invasion at Normandy underway, the f...738 downloadsupdated 4 y ago
- ASL S The Whirlwind (German attack) v2ASL S The Whirlwind (German attack) v2 This is an adaptation of ASL Scenario S, "The Whirlwind," originally published in The General issue 28.4. The player controls the attacking Germans, while the Americans set up hidden in the village. See the version notes for changes from the original. As the...648 downloadsupdated 4 y ago
- ASL W The Defense of Luga (Russian attack)ASL W The Defense of Luga (Russian attack) This classic scenario was first published in the original Squad Leader expansion “Cross of Iron” in 1978 (designer: John Hill). This adaptation is based on the ASL version by Jim Stahler, which was published in The General issue 32.3 and was also include...607 downloadsupdated 4 y ago
- ASL D The Hedgehog of Piepsk (German defense)ASL D The Hedgehog of Piepsk (German defense) This is an adaptation of ASL Scenario D from The General issue 23.2, which was a conversion of one of the original Squad Leader scenarios. The player controls the Germans, who must hold off a much larger Russian force. See the version notes for change...551 downloadsupdated 4 y ago
- ASL T3 Ranger Stronghold (German attack)ASL T3 Ranger Stronghold (German attack) This is an adaptation of ASL Scenario T3 (original designers: Joe Suchar and Jon Mishcon), with the player controlling the attacking Germans. The First and Fourth Rangers, under the command of Bill Darby, landed at Maiori, west of Salerno on 9 September, 1...440 downloadsupdated 4 y ago
- ASL A59 Death at Carentan (US attack)ASL A59 Death at Carentan (US attack) This is an adaptation of ASL Scenario A59 from ASL Annual ‘93a. (designed by Guy Chaney and Mike McGrath). The player controls the Americans, who must grab the farmhouses and hold out against a German counterattack. See the version notes for changes from the...421 downloadsupdated 3 y ago
- ASL A36 Oy Veghel (US defense)ASL A36 Oy Veghel (US defense) This is an adaptation of ASL Scenario A36 from ASL Annual 91 (designed by Joe Suchar and Jon Mishcon). The player controls the Americans, who must prevent the attacking Germans from seizing an objective in the village. See the version notes for changes from the orig...412 downloadsupdated 4 y ago
- ASL T10 Devil's HillASL T10 Devil's Hill This scenario is an adaption of the ASL scenario "Devil's Hill" (original designer: Jim Stahler). The player conducts the American assault against dug in German defenders. Although the airborne portion of the “Market-Garden” Operation centered around the seizure of vital brid...407 downloadsupdated 4 y ago
- ASL T7 Hill 253-5 (German attack) v2ASL T7 Hill 253-5 (German attack) v2 This is an adaptation of ASL Scenario T7 from The General issue 27.3 (designed by Bob McNamera). The scenario was also included in the 3rd edition of the “Beyond Valor” module. The player controls the Germans, who must seize control of the hill from the dug-in...381 downloadsupdated 4 y ago
- ASL19 Backs to the SeaASL19 Backs to the Sea This is an adaptation of ASL Scenario 19 from the module “Yanks” (designed by Rex Martin). The player controls the Americans, who must hold out against a determined German attack. See the version notes for changes from the original. Confusion had brought only nine of the LC...368 downloadsupdated 4 y ago
- ASL10 The Citadel (German defense)ASL10 The Citadel (German defense) This is an adaptation of ASL Scenario 10 from the first ASL module, “Beyond Valor.” The player controls the Germans, who must rescue a cut-off force surrounded by Russians within the city. See the version notes for changes from the original. The Eastern Front wa...328 downloadsupdated 4 y ago
- ASL13 Le ManoirASL13 Le Manoir This is an adaptation of ASL Scenario 13 from the "Paratrooper" module (original designer: Don Greenwood). The player controls the attacking Americans. The bridge at La Fiere carried the road from Ste. Marie-Eglise across the Merderet River and was the main objective of the 101st...317 downloadsupdated 4 y ago
- ASL A69 Broich Bash (US attack)ASL A69 Broich Bash (US attack) This is an adaptation of ASL Scenario A69 from ASL Annual ’95 Winter (designer: Pierce Ostrander). The scenario also appeared in the 2nd edition of the module "Yanks" as scenario 200. The player controls the Americans, who must seize control of a village from the G...284 downloadsupdated 3 y ago
- ASL A33 Tettau's Attack (German breakthrough)ASL A33 Tettau's Attack (German breakthrough) This is an adaptation of ASL Scenario A33, from the ASL Annual 91 (original designers: Joe Suchar & John Mishcon). It was later published in “For King and Country” as scenario 107. The player controls the advancing Germans. See the version notes for c...275 downloadsupdated 3 y ago
- ASL18 The Roadblock (German breakthrough)ASL18 The Roadblock (German breakthrough) This is an adaptation of ASL Scenario 18 from the “Paratrooper” module (designer: Don Greenwood). The scenario was also reprinted in the second edition of the “Yanks” module. The player controls the Germans, who must break through a defense of scattered A...273 downloadsupdated 3 y ago
- ASL G29 Shoot-N-ScootASL G29 Shoot-N-Scoot This is an adaptation of ASL Scenario G29 from The General issue 30.4 (designed by Peter Shelling). The player controls the Germans, who must seize control of an important village from the American defenders during the Battle of the Bulge. See the version notes for changes f...266 downloadsupdated 3 y ago
- ASL G35 Going to ChurchASL G35 Going to Church This is an adaptation of ASL Scenario G35 from The General volume 31.2 (designer: Kevin Meyer). The scenario was later included in the module “For King and Country” as scenario 105. The player controls the Canadians, who must seize control of a church from the German defen...265 downloadsupdated 3 y ago
- ASL RB3 Bread Factory #2 (German attack)ASL RB3 Bread Factory #2 (German attack) This is an adaptation of ASL Scenario RB3 from the historical module “Red Barricades” (designed by Charles Kibler, Eric Baker, and Michael A. Balis). The player controls the Germans, who must seize control of the bread factory and hold it against a Russian...264 downloadsupdated 4 y ago
- ASL J The Bitche Salient (US attack)ASL J The Bitche Salient (US attack) This is an adaptation of ASL Scenario J from The General issue 24.4, which was a conversion of one of the original Squad Leader scenarios. The player controls the Americans, who must clear a mountain road of German defenders. See the version notes for changes...259 downloadsupdated 4 y ago
- ASL T6 The Dead of Winter (Russians attacking)ASL T6 The Dead of Winter (Russians attacking) This is an adaptation of ASL Scenario T6 from The General issue 24:2. The player controls the attacking Russians. See the version notes for changes from the original. The German army was frozen in place. Bitter cold and deep snow made the thinly-clad...255 downloadsupdated 4 y ago
- ASL RB6 Turned Away (German attack)ASL RB6 Turned Away (German attack) This is an adaptation of ASL Scenario RB6 from the historical module “Red Barricades” (designed by Charles Kibler, Eric Baker, and Michael A. Balis). The player controls the Germans, who must find and capture the Soviet headquarters. See the version notes for c...254 downloadsupdated 4 y ago
- ASL G25 The T-Patchers (US attack)ASL G25 The T-Patchers (US attack) This is an adaptation of ASL Scenario G25 from The General issue 30.1 (designed by Bill Sisler). The player controls the Americans, who must seize control of the village from the German defenders. See the version notes for changes from the original. Since the 7t...246 downloadsupdated 3 y ago
- ASL S29 No Monumental Acclaim (US attack)ASL S29 No Monumental Acclaim (US attack) This is an adaptation of ASL Scenario S29 (original designer: Chris Olden). The player controls the attacking Americans. See the version notes for changes from the original. The capture of the town of Le Muy in the south of France was a D-Day objective fo...245 downloadsupdated 4 y ago
- ASL17 Lost Opportunities (US defense)ASL17 Lost Opportunities (US defense) This is an adaption of ASL Scenario 17, from the module "Paratrooper" (original designer: Don Greenwood). The Americans must hold out against a numerically superior but fragile German assault force. See the version notes for changes from the original. Ste. Me...243 downloadsupdated 4 y ago
- ASL L Hitdorf on the Rhine (US attack)ASL L Hitdorf on the Rhine (US attack) This is an adaptation of ASL Scenario L from The General issue 25.2, which was a conversion of one of the original Squad Leader scenarios. The player controls the Americans, who must clear a village of German defenders. See the version notes for changes from...241 downloadsupdated 4 y ago
- ASL J208 Panzerpioniere! (German attack)ASL J208 Panzerpioniere! (German attack) This is an adaptation of ASL Scenario J208 from ASL Journal #13 (designer: Lionel Colin). The player controls the Germans, who must seize control of a crucial river crossing from the American defenders. See the version notes for changes from the original....228 downloadsupdated 3 y ago
- ASL VotG27 Drama, the Park, and Deadly Things (German attack)ASL VotG27 Drama, the Park, and Deadly Things (German attack) This is an adaptation of ASL Scenario VotG27 from ASL Journal #11 (designer: Tom Morin). The player controls the German attackers, who must seize the Gorky Theater in Stalingrad. See the version notes for changes from the original. Inf...225 downloadsupdated 3 y ago
- ASL A27 King's Castle (US attack)ASL A27 King's Castle (US attack) This is an adaptation of the ASL scenario A27, from the ASL Annual 91. The player controls the attacking Americans, who are trying to seize a medieval castle from a force of elite Fallschirmjaegers. See the version notes for changes from the original. The America...212 downloadsupdated 4 y ago
- ASL G26 Parker's Crossroads (US defense)ASL G26 Parker's Crossroads (US defense) This is an adaptation of ASL Scenario G26 from The General issue 30.1 (designed by Brian Martuzas). The player controls the Americans, who must hold an important crossroads against a multi-pronged German attack. See the version notes for changes from the o...211 downloadsupdated 3 y ago
- ASL J203 Death at the Cement Plant (German attack)ASL J203 Death at the Cement Plant (German attack) This is an adaptation of ASL Scenario J203 from ASL Journal #13 (designer: Mark Harms). The player controls the Germans, who must seize control of the cement plant from the Russian defenders. See the version notes for changes from the original. W...205 downloadsupdated 3 y ago
- ASL21 Among the Ruins (US attack)ASL21 Among the Ruins (US attack) This is an adaptation of ASL Scenario 21 from the module “Yanks” (designed by Rex Martin). The player controls the Americans, who must secure a breakthrough past a prepared German defense. See the version notes for changes from the original. Aachen was isolated,...205 downloadsupdated 4 y ago
- ASL A35 Guards Attack (British attack)ASL A35 Guards Attack (British attack) This is an adaptation of ASL Scenario A35, from the ASL Annual 91 (original designers: Joe Suchar & John Mishcon). The player controls the attacking British. Stiff German resistance had thwarted the British plan to smash out of the XXX Corps’ bridgehead on S...204 downloadsupdated 3 y ago
- ASL G4 First Action (US attack)ASL G4 First Action (US attack) This is an adaptation of ASL Scenario G4 from The General issue 24. The player controls the attacking Americans. See the version notes for changes from the original. In the early morning hours of a gray day, the 761st Tank Battalion faced the enemy in combat for th...204 downloadsupdated 3 y ago
- ASL T4 Shklov's Labors Lost (German attack)ASL T4 Shklov's Labors Lost (German attack) This is an adaptation of ASL Scenario T4 from The General issue 24.2. The player controls the attacking Germans. See the version notes for changes from the original. In the town of Shklov, the German advance was frustrated by the determined defense of a...203 downloadsupdated 4 y ago
- ASL G30 Morgan's Stand (German attack)ASL G30 Morgan's Stand (German attack) This is an adaptation of ASL Scenario G30 from The General issue 30.4 (designed by Dave Sisler). The player controls the attacking Germans, who must push through the village and seize control of the bridge. See the version notes for changes from the original...202 downloadsupdated 4 y ago
- ASL16 No Better Spot to Die (US defense)ASL16 No Better Spot to Die (US defense) This is an adaptation of ASL Scenario 16 from the “Paratrooper” module (designer: Don Greenwood). The scenario was also reprinted in the second edition of the “Yanks” module. The player controls the Americans, who must hold out against a German infantry as...200 downloadsupdated 3 y ago
- ASL AP100 Coal In Their Stockings (US attack)ASL AP100 Coal In Their Stockings (US attack) This is an adaptation of ASL Scenario AP100 from ASL Action Pack #10 (designer: Pete Shelling). The player controls the Americans, who must seize control of a village from the German defenders. See the version notes for changes from the original. By C...196 downloadsupdated 3 y ago
- ASL AP143 Late for Chow (German attack)ASL AP143 Late for Chow (German attack) This is an adaptation of ASL Scenario AP143 from ASL Action Pack #14 (designer: Peter Shelling). The player controls a force of German paratroopers, who must fight through two groups of retreating Americans to gain control of a battalion headquarters. See t...191 downloadsupdated 3 y ago
- ASL A25 Cold CrocodilesASL A25 Cold Crocodiles This is an adaptation of ASL Scenario A25 from ASL Annual ’90 (designed by Pat Jonke). The player controls the British, who must take a village defended by elite German paratroopers supported by armor. See the version notes for changes from the original. Operation Blackcoc...191 downloadsupdated 3 y ago
- ASL A32 Zon With The Wind (American breakthrough) v2ASL A32 Zon With The Wind (American breakthrough) v2 This is a resubmission of one of my early scenarios. I wanted to fix some errors with the map which required a new version. See the change notes for a full list of changes from the original. This is an adaptation of ASL Scenario A32 from ASL An...189 downloadsupdated 4 y ago
- ASL V Auld Lang SyneASL V Auld Lang Syne This is an adaptation of ASL Scenario V from The General issue 31:3. The player controls the attacking Germans. See the version notes for changes from the original. In the Ardennes sector, the U.S. 87th Division was given the assignment of taking Gerimont. The opening of the...189 downloadsupdated 4 y ago
- ASL A38 North BankASL A38 North Bank This is an adaptation of ASL Scenario A38 from ASL Annual 91 (designed by Joe Suchar and Jon Mishcon). The scenario was later included in the module “For King and Country” as scenario 110. The player controls the British, who must keep the Germans from reaching a position overl...185 downloadsupdated 3 y ago
- ASL 37 Khamsin (German attack)ASL 37 Khamsin (German attack) This is an adaptation of ASL Scenario 37, from the ASL module “West of Alamein” (original designer: Eugene Murell). The player controls the attacking Germans. The Gazala battles had been raging for days with Panzerarmee Afrika driving for the great prize of Tobruk....184 downloadsupdated 3 y ago
- ASL S17 A Ridge Too FarASL S17 A Ridge Too Far This is an adaptation of ASL Scenario S17 (original designer: NJ Hickman). The player controls the attacking British, who must break through a scattered German defense. See the version notes for changes from the original. On D-Day, the 1st Special Service Brigade landed un...181 downloadsupdated 3 y ago
- ASL G32 A Helping Hand (US breakthrough)ASL G32 A Helping Hand (US breakthrough) This is an adaptation of ASL Scenario G32 from The General issue 30.6 (designer: Bryan Milligan). The player controls the Americans, who break through a German defensive line without any supporting heavy weaponry. See the version notes for changes from the...180 downloadsupdated 4 y ago
- ASL G44 Abandon Ship! (US defense)ASL G44 Abandon Ship! (US defense) This is an adaptation of ASL Scenario G44 from The General issue 32.2 (designer: Jeff Cebula). The player controls the Americans, who must hold out against a superior German force equipped with heavy armor. See the version notes for changes from the original. In...175 downloadsupdated 4 y ago
- DASL C Smoke the Kents! (British defense)DASL C Smoke the Kents! (British defense) This is an adaptation of Deluxe ASL Scenario C, from The General issue 30.5. (original designer Marty Snow). The player controls the British, who must hold out against a strong German force equipped with armor. See the version notes for changes from the o...171 downloadsupdated 3 y ago