STEAM_WORKSHOP creator
Akiame0
20 projects across 1 game, 4.7M downloads in total.
- Projects
- 20
- Game
- 1
- Downloads
- 4.7M
- Last shipped
- 2 y ago
- [KV] RimFridge1.5: Adds refrigerated racks to keep food and other perishables cold. Ideal for use in dining rooms, freeing up labor from feeding prisoners, or keeping food on hand for cooks. Floor based RimFridges come in 1x1, 2x1 and 2x2 versions Wall based RimFridges come in 1x1 and 2x1 versions. Prisoners c...1.1M downloadsupdated 4 y ago
- [KV] Show Hair With Hats or Hide All Hats1.5 version: Show hair for all hats. Select which hats do hide hair from Mod Settings. Hide All Hats from Mod Settings Will work with mods that add new hats Supports current saves and can be removed without breaking saves How the mod works This mod only tells the game when hat/hair will be drawn....621.4k downloadsupdated 5 y ago
- [KV] Trading Spot1.5 Version: A designated spot for traders to stop at. Trading Spot marker is located in the Architecture menu under Misc This will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod, then load the save. This is compatible with Hospitality mo...595.0k downloadsupdated 4 y ago
- [KV] More Trait Slots1.4: "More Trait Slots" is a pretty simple mod. It doesn't add new traits to the game, but it will work well with mods that do, as it allows you to configure the minimum and maximum number of traits that pawns will start with. It also adjusts the character display tab so that up to seven (or up t...421.1k downloadsupdated 5 y ago
- [KV] Faction Control1.6 - "Faction Control" provides you with a number of configuration options that you can use to tailor which and how many faction groups and faction bases show up on your map. Simply visit "Mod Settings" from the game's "Options" menu. Options: Disable Faction Limits Enabling this setting will pr...308.7k downloadsupdated 5 y ago
- [KV] Consolidated Traits1.4 - When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are available: they all have some traits I really like, but also some I dislike, and none of them had all the traits I wanted; they don't necessarily...217.0k downloadsupdated 5 y ago
- [KV] Path Avoid1.5 version: Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prevent pawns from pathing, it'l...200.2k downloadsupdated 2 y ago
- [KV] Configurable Maps"Configurable Maps" provides you with a number of configuration options that you can use to tailor the way your maps generate. Simply visit "Mod Settings" from the game's "Options" menu. You'll find three different sets of options for the mod. (1) "Things" Settings: You can alter the number of ru...146.8k downloadsupdated 5 y ago
- [KV] Adjustable Trade Ships1.4: This mod allows you to adjust the frequency of trade ships on the fly! Safe for game already in progress. The 'ships per day' setting is currently not working quite right. Set this value higher than 1 for better chances of seeing more trade ships. For Randy, he's purely random and the value...132.9k downloadsupdated 4 y ago
- [KV] Change Dresser1.4 - Adds a Dresser and Mirror to the Furniture tab and an apparel Mending Attachment to the Misc tab. Both the Change Dresser and Change MIrror can be linked to beds for comfort. Change Dresser -Build Menu: Furniture -Size: 1x1 -Cost: 40 steel + 40 wood/stone/steel -Stores: Apparel Change Mirro...125.6k downloadsupdated 5 y ago
- [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings1.5: 1.4: Save and Load Dump/Stockpile and Outfit settings. Saved settings can be carried over from new games to old saves. Save, Load, and Append crafting bills from any worktable. Be aware that a work table can only have a max of 15 bills at any time. (unless using No Max Bills mod - This is sa...113.8k downloadsupdated 5 y ago
- Expanded Roofing1.4 - Adds customizable roofing, with transparent greenhouse roofing and photovoltaic solar roofing. Reworked from Vendan's original idea. A direct port of the Github version made by AaronCRobinson. I take no credit for anything made in this mod. Bug reporting I'm putting this at the top to clear...104.7k downloadsupdated 5 y ago
- [KV] Impassable Map Maker1.6 here: Allows settlements on Impassable tiles. Can either start a new game on an Impassable tile or with a current game travel (via caravan or drop ship) to an impassable tile. Impassable maps will have one open area somewhere in the mountain (it will be hidden initially). This is intended to...88.1k downloadsupdated 2 y ago
- [KV] Don't stop the musicRemoves the pause between background songs. All credit goes to the original author erdelf. Direct Download: Use ModSync RW to know if/when this gets updated: Ludeon Post:77.8k downloadsupdated 2 y ago
- [KV] Call Trade Ships1.5: Call for orbital trade ships for a price from a Comms Console. The price can be adjusted in the mod's settings. Can be added to and removed from games in progress without issue. Direct Download: Ludeon Post: GitHub Thanks translators: - HawnHan - Simplified Chinese - isty2e - Korean Mods Sup...73.7k downloadsupdated 5 y ago
- [KV] Force Do Job1.5 version: Want a pawn, who's not assigned to hauling, to haul something without having to manually change the assignments for the pawn? Force them to with this mod! Select any pawn, right click where you want the task to be done, and no more "Not assigned to ____" Note: If the pawn is incapabl...65.1k downloadsupdated 4 y ago
- More Monster GirlsThe Monstergirls have come to join your colony. They are: The cowgirls, who make nice milk. The foxgirls, who are sneaky. The pack animals, centaurs and dryads. The black harpies and red harpies, who produce beautful plumage. The ice fairies and forest fairies, who produce weird dust. The slimegi...62.7k downloadsupdated 2 y ago
- [KV] Supply and DemandCapitalism? On my Rimworld? It's more likely than you think! If you are like me, you have played colonies to their bitter end, and had a few amazing successes where your pawns have amassed riches to the envy of the Rim. But what do you do with all of that money? Traders, when they visit, can bare...60.8k downloadsupdated 5 y ago
- [KV] In-Game Definition EditorPress [ left bracket (default) to open the window. A Definition (Def) is what defines almost everything in RimWorld. Defs that can be edited currently: -Apparel -Backstories -Biomes -Difficulty -Hediffs -Indigestible -Projectiles -Recipes (aka bills) -Story Tellers -Thoughts -Traits -Weapons This...57.9k downloadsupdated 5 y ago
- [KV] Change Research Speed1.5 - Direct Download: Use ModSync RW to know if/when this gets updated: Change the speed of research both globally and per-save whenever you want. In Mod Settings a new tab will be available, Modify Research Time with a single field input fields. -Global Factor - The value all research times wil...53.0k downloadsupdated 5 y ago