STEAM_WORKSHOP creator
baardvaark
53 projects across 2 games, 2.0M downloads in total.
- Projects
- 53
- Games
- 2
- Downloads
- 2.0M
- Last shipped
- 7 y ago
- Interesting Uniques (Definitive Edition)This mod tweaks the stats of almost all of the uniques in the game to make them more interesting and in general more powerful. It should now feel a bit more exciting to stumble on a unique, since many of them can give effects or skills that no other item can, rather than just basic attribute bonu...386.6k downloadsupdated 8 y ago
- Greed - Increased Loot VarietyEnjoy HUNDREDS of new item modifiers on random loot. Also, lots of new random item names for rares and legendaries. Random modifiers include: -"Skill modifiers" on rings, amulets and staves -AP recovery for specific skills from legendary gloves -Unique skills -Cooldown recovery modifiers -Skill c...308.0k downloadsupdated 8 y ago
- Better Sir LoraIt is hard to believe that Larian the AUDACITY to give Sir Lora the stats of a grass-muching rabbit. Yes, a rabbit. Now, Sir Lora has been dignified with some armor, resistances, and even a bit of perseverance fitting for a Squirrel Knight. In addition, he now avoids traps and even moves slightly...255.8k downloadsupdated 8 y ago
- Fast Run SpeedI WILL NOT BE UPDATING THIS FOR THE DEFINITIVE EDITION. For the Definitive Edition use: Laughing Leader's mod is both more customizable and has less compatability concerns. My Fast Run Speed mod changed the player root template, which led to some issues with other mods. Increases player run and w...168.6k downloadsupdated 9 y ago
- 8 Max AP (DE)Increases your maximum AP to 8, so you can skip a turn without losing 2 AP. Original mod by Reveur. I believe he isn't modding anymore, so thought I'd get this up here for ya'll. If he requests, I will take it down, though. Only affects players, not summons or enemies. Modifiers "_Hero" stat entr...150.2k downloadsupdated 8 y ago
- Enhanced TalentsThis mod makes major improvements to a number of lesser talents, including Demon, Ice King, Escapist, Leech, Arrow Recovery, and Bigger and Better, and some minor buffs to various other talents. Changes Demon now gives you a 33% chance to gain a random fire-related buff when casting a pyrokinetic...92.3k downloadsupdated 8 y ago
- 6 Man PartyUp to four companions or henchmen are recruitable. See the 6 Man Party with Moderate Difficulty mod for customizable companions, infinite out of combat healing potion, faster move speed, and buffed enemies. Don't forget to activate the mod in your game. Essentially, only one mod can be activated...64.0k downloadsupdated 10 y ago
- Combat LuckLucky Charm now has a chance to give extra loot to non-summon characters when you enter combat. Containers no longer benefit from Lucky Charm. Each point of luck gives you 4% chance to get extra loot. You can find epic+ items, scrolls, gold, or ingredients. I am aiming for the relative amount of...59.9k downloadsupdated 8 y ago
- Enemy RandomizationThis mod has been updated for the Definitive Edition, rebuilt from the ground up to be more customizable and compatible with other mods. Features On entering combat, non-summon, non-player characters will receive a random buff, from standard stuff like Fortified, to a "Teleporter" status, which g...56.6k downloadsupdated 8 y ago
- Slightly More Civil Ability PointsGain a civil point every 3 levels starting at level 2, rather than every forth level starting at 3. I recommend using this with my Rude Loot mod.52.5k downloadsupdated 8 y ago
- Bard & Artificer ClassesThis mod adds almost 50 new skills, themed around the bard, the artificer, and to lesser extent, a monk or barbarian. Bard skills depend on leadership, while artificer skills require loremaster and a variety of other abilities. Bard skills manipulate statuses and apply buffs and debuffs, with few...51.8k downloadsupdated 9 y ago
- Interesting UniquesThis mod tweaks the stats of almost all of the uniques in the game to make them more interesting and in general more powerful. It should now feel a bit more exciting to stumble on a unique, since many of them can give effects or skills that no other item can, rather than just basic attribute bonu...45.2k downloadsupdated 8 y ago
- Greed - Increased Loot VarietyAdds a few dozen new modifiers for loot, mostly for weapons. These include new skills, status application effects, range and AP modifiers for weapons, and major AP modification for chest armor (such as bonuses to AP Max at the cost of AP start). Items can also grant talents, but often with a stee...42.3k downloadsupdated 8 y ago
- Combat Luck and Container LuckThis is dependent on my Combat Luck mod! This mod restores the luck loot from containers when using my Combat Luck mod. Chance to find loot in containers has been dropped slightly (from 1 in 20 chance to 1 in 25) to compensate for extra loot from enemies. I've also made it so first couple levels...36.0k downloadsupdated 8 y ago
- Bard Class & Other Skills (DE)This mod adds almost 50 new skills, themed around the bard, the artificer, and to lesser extent, a monk or barbarian. Bard skills depend on leadership, while artificer skills require loremaster and a variety of other abilities. Bard skills manipulate statuses and apply buffs and debuffs, with few...32.8k downloadsupdated 8 y ago
- Six Man Party with Moderate Difficulty IncreaseUp to four companions or henchmen are recruitable. Enemies significantly buffed to compensate for a 6-man party (improved willpower/bodybuilding, move speed, and health). Companions now come completely customizable, except a couple attributes unique to the companions (e.g., Madora still starts wi...24.5k downloadsupdated 10 y ago
- Unleveled SkillbooksSkillbooks of all levels will now appear at low level traders and potentially randomly dropped. Higher level skillbooks have been made somewhat cheaper so they're not outrageously expensive. The only skills Fort Joy traders won't sell are source skills. Crafted Skillbooks can also now appear in r...23.8k downloadsupdated 8 y ago
- Very Fast Run SpeedI WILL NOT BE UPDATING THIS FOR THE DEFINITIVE EDITION. For the Definitive Edition use: Laughing Leader's mod is both more customizable and has less compatability concerns. My Fast Run Speed mod changed the player root template, which led to some issues with other mods. Almost doubles movement sp...20.6k downloadsupdated 9 y ago
- Stronger EnemiesClassic enemies now have nearly the same armor stat bonuses as vanilla Tactician: +60% physical armor, +40% magic armor. They do not receive a vitality bonus like Tactician enemies, though. Tactician enemies now have +75% physical armor, +50% magic armor, +60% damage (default is +50%), and +0.5m...13.2k downloadsupdated 8 y ago
- Rude Loot - No Civil Abilities on ArmorThis mod removes nearly all randomly generated civil ability bonuses from loot. For example, persuasion won't appear on amulets anymore, or lockpicking on gloves. Telekinesis and Sneaking can still appear on amulets and boots respectively, since these have some minor combat value. It's no fun fee...12.9k downloadsupdated 8 y ago
- Origin and Racial Skills ReduxThis mod improves the origin source skills and gives five new racial skills. New Racial Skills Stone's Embrace (Dwarf) - Grant a character a 25% resistance to physical and piercing damage but a 60% reduction to movement speed. Ancestral Memory (Elves) - A stance that lets you sacrifice damage for...9.2k downloadsupdated 8 y ago
- Reduced Number Bloat (DE)More than halves the growth of vitality and eliminates large vitality jumps in particular levels. While the Definitive Edition reduced stat inflation somewhat, there are still unnecessary stat jumps and the scaling is a bit high. This mod still feels like vanilla, but is just easier to manage. Al...9.1k downloadsupdated 8 y ago
- Bardic LootThis mod REQUIRES my Bard & Artificer mod ( This adds several new interesting modifiers to random loot, mostly weapons. These modifiers are based on bard skills, like applying elemental vulnerabilities, stealing statuses, applying buffs to yourself, and so forth. You may have to reference the bar...8.0k downloadsupdated 9 y ago
- Runy TunesThis mod adds several new runes, including 3 new runes with 4 tiers, and 6 new one or two-tier runes. The new tiered runes include vampiric, piercing, and one more as a surprise. The single tiered runes have effects ranging from manipulating your AP recovery, start, and maximum in different ways,...5.3k downloadsupdated 8 y ago
- Enemy Randomization (Standalone)Enemies will receive permanent, random buffs upon starting combat. These range from standard buffs like Fortified and Hasted, to several custom statuses that improve abilities like leadership or retribution, or add new skills, or give various strengths and weaknesses, like boosting dodge chance b...5.3k downloadsupdated 8 y ago
- Easier Tactician & Explorer ModesIf you're finding Explorer mode still too hard for your taste, or find the enemy stat bonuses in Tactician mode a bit inflated, then this mod is for you! Decreases Explorer enemy stats to -75% armor and -60% vitality, and -65% damage, and decreases Tactician enemy stats from +50% armor, vitality...5.0k downloadsupdated 9 y ago
- Enhanced TalentsThis mod makes major improvements to a number of lesser talents, including Demon, Ice King, Escapist, Leech, Arrow Recovery, and Bigger and Better, and some minor buffs to various other talents. I plan on making more changes after the Definite Edition is released if there aren't significant chang...4.9k downloadsupdated 8 y ago
- Bardic LootThis mod REQUIRES my Bard skill mod! This adds several new modifiers to random loot, mostly weapons. These modifiers are based on bard skills, like applying elemental vulnerabilities, stealing statuses, applying buffs to yourself, and so forth. You may have to reference the bard skills to underst...4.6k downloadsupdated 8 y ago
- Reduced Number BloatThis mod dramatically reduces the exponential scaling of vitality and other numbers, so that at high levels, a 1000-2000 vitality is a lot. Technically, all this mod does is change the scaling of vitality, and the game automatically calculates the appropriate values for armor and damage from that...4.5k downloadsupdated 9 y ago
- Enemy RandomizationThis mod requires my Bard & Artificer Mod! For a standalone version, see: Enemies will receive permanent, random buffs upon starting combat. These range from standard buffs like Fortified and Hasted, to several custom statuses that improve abilities like leadership or retribution, or add new skil...4.5k downloadsupdated 8 y ago
- Minimal Vitality ScalingReduces scaling of vitality to 4% + 5 points per level. This makes for a DnD-esque level of scaling, with numbers reaching a few hundred in high levels, rather than thousands. All numbers scale around vitality. This does not affect balance in any way, other than making you have to upgrade your ge...3.5k downloadsupdated 8 y ago
- Mobility Redux (DE)Note: MAJOR CHANGE! This mod used to reduce your movement speed, and no longer does. This mod gives every player The Pawn talent for free, but it only grants 1/2 of your movement score as free movement. So if you 5m worth of movement per AP, you will get 2.5m for free. You will gain The Pawn tale...2.7k downloadsupdated 8 y ago
- Buffed Defense Abilities and WitsThis mod simply buffs the range of leadership to 10m, retribution to 7% reflection, perseverance to 10% armor recovery, and wits to 1.5% crit chance per point. The defense abilities are mostly atrocious, and this should make a couple splash points in them slightly more effective. This hardly maek...2.3k downloadsupdated 9 y ago
- Luck Redux (Standalone)Lucky Charm now has a chance to give extra loot to enemies when you enter combat. Containers no longer benefit from Lucky Charm. Each point of luck gives you 4% chance to get extra loot. You can find armor, weapons, scrolls, gold, and more. While you cannot receive multiple procs of loot from dif...1.8k downloadsupdated 9 y ago
- Buffed Defense Abilities & Wits (DE)This mod boosts Perseverance armor recovery per point to 10%, Reflection to 7.5% per point, leadership range to 10m, and wits critical hit bonus chance to 1.5% per point. Default values are: Perseverance: 5% Reflection: 5% Leadership Range: 8m (and incorrectly displays 5m) Wits: 1% crit chance1.8k downloadsupdated 8 y ago
- RunefestThis mod adds several new runes, including 3 new runes with 4 tiers, and 6 new one or two-tier runes. The new tiered runes include vampiric, piercing, and one more as a surprise. The single tiered runes have effects ranging from manipulating your AP recovery, start, and maximum in different ways,...1.7k downloadsupdated 9 y ago
- No Number Bloat Fix - Proper Magic and Potion ScalingIn my No Number Bloat or No Vitality Scaling mods, magic damage does slightly less damage than physical damage over the course of the game compared to vanilla. This mod increases the damage bonuses of the magic abilities from 5% to 7%. It also converts healing potions into percentage based heals...1.1k downloadsupdated 9 y ago
- Tenacity: Less Hard CCKnockdown, Stunned, and Frozen no longer end a character's turn, but are still very debilitating. Knockdown (renamed Staggered, no longer completely knocks a target down) -50% dodge -50% movement speed -25% accuracy -25% damage -15% physical resistance -2 AP max -2 AP start -2 AP recovery Stunned...1.1k downloadsupdated 8 y ago
- Unchained: Real Time DivinityHowdy. This mod lets you play Divinity in REAL TIME in Arena mode. Yes, I said real time. This is not just some lame gimmick. I think this actually is quite a lot of fun and has loads of potential. Naturally, this is Beta, so expect many balance issues and bugs, but it's already very playable. Le...1.0k downloadsupdated 7 y ago
- Rude Loot - No Civil Abilities on ArmorThis mod removes nearly all randomly generated civil ability bonuses from loot. For example, persuasion won't appear on amulets anymore. Telekinesis and Sneaking can still appear on amulets and boots respectively, since these have some minor combat value. It also removes civil bonuses from all un...904 downloadsupdated 9 y ago
- Vitality Scaling Mod FixThis is a fix for switching from my various vitality scaling mods back to vanilla values, or higher scaling values than the first mod you tried. The bug is that when reverting to higher vitality values, characters don't recover their extra vitality that they gain. Upon starting combat, enemies he...677 downloadsupdated 9 y ago
- No Number ScalingBrings the scaling of vitality, damage, and armor to virtually 0. This means that characters and items at level 1 will be about the same number wise as those at level 20. Numbers will increase slightly from more constitution and item stats, but this should be relatively minor. All the numbers sho...613 downloadsupdated 9 y ago
- Luck Redux (Dependent)Lucky Charm now has a chance to give extra loot to enemies when you enter combat. Containers no longer benefit from Lucky Charm. Each point of luck gives you 4% chance to get extra loot. You can find armor, weapons, scrolls, gold, and more. While you cannot receive multiple lucky additions of loo...611 downloadsupdated 9 y ago
- No Vitality ScalingVitality (and armor, damage, and other numbers) will not increase for players or any other characters throughout the game. This means you'll replace loot much less frequently, and you'll be upgrading loot based on its appropriateness to your build, rather than it just having bigger numbers.603 downloadsupdated 8 y ago
- The Unchained (Real Time Combat GM Adventure) [ALPHA]This is the Alpha release of an experimental GM adventure designed with REAL TIME combat! The entire game has been rebalanced and reworked for this. This requires the GM adventure to run. Mechanical Changes Characters don't enter combat and can move freely and use their skills in real time. Skill...561 downloadsupdated 7 y ago
- Vitality Recovery FixNon-players, non-summons heal to 100% on entering combat. This is primarily for characters to recover health missing from deactivating one of my reduced number bloat mods.519 downloadsupdated 8 y ago
- No Gold BloatEXPERIMENTAL!!! Gold prices for items no longer scale. I'm pretty sure this doesn't make the economy easier -- I think you'll find less gold overall. Numbers just won't arbitrarily bloat as the game increases. But I can't 100% guarantee this won't mess with economy balance in some way, possibly m...448 downloadsupdated 9 y ago
- Nerfed Lone WolfReduces the AP Recovery and Maximum provided by Lone Wolf from to 1 (from 2), and the armor and vitality bonus to 15% (from 30%). Hard to say if this will really balance Lone Wolf out, but should help out at least a little. Should work fine on existing saves.336 downloadsupdated 9 y ago