STEAM_WORKSHOP creator
ZinnsoldatЋ
20 projects across 2 games, 123.4k downloads in total.
- Projects
- 20
- Games
- 2
- Downloads
- 123.4k
- Last shipped
- 8 y ago
- Zinn mods: No unit upkeepThis mod reduces the upkeep cost for all player units to 0. This is a cheat, because AI has to pay! If there are situations, the units upkeep is greater than 0, then please tell me detailed, which special effects (dilemmas for example) did raise it. This mod is tested in many campaign saves of mi...17.4k downloadsupdated 8 y ago
- Zinn Mods: No food upkeepThis savegame compatible mod reduces base and technology based food upkeep to 0. Since I can't do the technology thing only for human, I decided the whole mod is for both AI and human player. I didn't change dilemmas, so perhaps one of those could increase food upkeep for some rounds (In my playt...12.9k downloadsupdated 8 y ago
- Zinn mods: faster unit pool replenishment for playerThis mod reduces the time for new units joining the unit pool for player. Surely you know, that this is a cheat, right? Peasant: - 2 Turns Retinue: - 3 Turns Elite: -4 Turns Note, that this will take effect AFTER A UNIT JOINED THE POOL! Even at the start of a new Campaign! And each Unit counts fo...12.8k downloadsupdated 8 y ago
- Zinn Mods: Increased research speedThis mod doubles the research speed for the Player. Yeah, that is cheating ^____^ This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the...12.0k downloadsupdated 8 y ago
- Zinn mods: Increased happinessThis mod increases the happiness in player provinces by 20. This is a cheat mod! This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the e...11.4k downloadsupdated 8 y ago
- Zinn mods: 1 turn building for free (player only)This mod reduces the cost of all buildings to 0 and the build time to 1 turn. Since these boni are only for players it is a huge cheat. This mod is compatible with additional buildings added through other mods! If there are special effects, like dilemma, that give building more than 1 turn buildt...11.1k downloadsupdated 8 y ago
- Zinn Mods: Increased campaign movementThis mod doubles the campaign movement for player armies. It is very much a cheat! This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the...10.7k downloadsupdated 8 y ago
- Zinn mods: stronger player unitsThis mod increases the stats of the players units. This is a cheat to get stronger units, then the AI. This mod gives global bonuses and even buffs units added through unit mods. Only some (overhaul) mods could possibly overwrite my used table. Also some very badly made mods (which don't try to b...9.2k downloadsupdated 8 y ago
- Zinn mods: More loyalty for generals and governorsThis mod gives all your generals and governors +10 loyalty. This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the end turn script to get...5.3k downloadsupdated 8 y ago
- Zinn Mods: Increase skill pointsThis mod increases the skillpoints generals get per levelup, and also the needed XP. This affects player and AI. Level2: 1 (Total: 1) Level3: 2 (Total: 3) Level4: 2 (Total: 5) Level5: 2 (Total: 7) Level6: 2 (Total: 9) Level7: 2 (Total: 11) Level8: 3 (Total: 14) Level9: 3 (Total: 17) Level10: 3 (T...3.9k downloadsupdated 8 y ago
- Zinn mods: More Player BodyguardsThis cheaty mod increases the bodyguards of player generals (and kings) by 200%. This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mods need the e...3.6k downloadsupdated 8 y ago
- Zinn Mods: Increase recruitment capThis mod increases the cap for the recruitment by the factor 5 for you and the AI. This mod doesn't change the speed of replenishing the units in the recruitment pool (Nor the starting amount), you just can "collect" more in times of peace for the use in times of war. hint1: This takes 1 Turn to...3.1k downloadsupdated 8 y ago
- Zinn mods: militarized AIThis mod reduces the time for new units joining the unit pool for the AI. Further the AI has uncapped spending pools, so big AI nations will recruit much more units and build more buildings. It will not hoard unused money, like before. Peasant: - 2 Turns Retinue: - 3 Turns Elite: -4 Turns This mo...2.0k downloadsupdated 8 y ago
- Zinn mods: More governorsThis mod increases governors to 99 (up from 10). Perhaps this mod needs the end turn button to be pressed once, after activating.1.7k downloadsupdated 8 y ago
- erik rebalanced agents modHi, this is my Version of an rebalanced agent mod. Its disabling anything but the passive skills and buffs. So they can, for example, join armies or passively convert a region to your culture. I think this is a more realistic aproach, since it wasn't happening very often, that an enemy general or...1.3k downloadsupdated 12 y ago
- Zinn Mod: 150% increased campaign movement FOR ALLmartinisgod wanted this mod. it increases the movement on the campaignmap for player and Ai. This mod is tested in many campaign saves of mine and it worked on all of them. If this mod doesn't work for you, please test it without any other mod enabled and press the end turn button once! (Some mod...1.3k downloadsupdated 8 y ago
- Zinn mods: One man army (CAUTION! READ THE DESCRIPTION PLEASE!)this is a (ridiculous) FUN CHEAT mod! it increases the bodyguard size by 3000%! This is totally enough to ROFLSTOMP an entire Army just with your general! Its just a funny idea realized on a whim and shared after 4 test battles! CAUTION! - NOTE THE DRAWBACKS OF THIS MOD!!! USE AT OWN RISK! You ne...1.2k downloadsupdated 8 y ago
- Zinn mods: Research rebalanceThis mod aims to make the most useless technologies worth to be researched. Right now this only targets the 4 logistic techs (25% cap increase) in the right botton corner of the military tree. Vanilla: Each of the 4 techs increases the cap of one weapon group by 25% and increases the food eaten b...866 downloadsupdated 8 y ago
- Zinn mods: Building rebalanceThis mod tries to rebalance the buildings with 3 goals. 1. There shall be no useless buildings! 2. The AI shall have less ways to screw up building management! 3. The building boni shall make sense! ---The point system--- A normal building has 6 points to spend, each unique one has 9. Each negati...728 downloadsupdated 8 y ago
- Zinn mods: Slower recruitment pool replenishmentThis mod INCREASES the time for new units joining the unit pool for player and AI. Honestly, the AI will most likely starve of units pretty fast, because they don't protect their armies! This could be considered a cheat! Retinue: +6 Turns Elite: +12 Turns I didn't change the peasant join time, to...611 downloadsupdated 8 y ago