STEAM_WORKSHOP creator
Bobingabout
49 projects across 2 games, 307.4k downloads in total.
- Projects
- 49
- Games
- 2
- Downloads
- 307.4k
- Last shipped
- 22 d ago
- Bobingabout Script PackIf you're a player, You only need this mod if another mod tells you that it is required. If you're a content creator, You may want to use the Character Customizer's Custom Beaver By Name function, Details will be below. WARNING: Any files you edit or add to this mod will be deleted when it is upd...47.2k downloadsupdated 22 d ago
- EmberpeltsThis mod adds a new faction, The Emberpelts! The Emberpelts have an affinity for the colour red, and fire. This is my first mod for Timberborn. Unlock requirements Folktails Wellbeing 1. It is currently still a work in progress. Description of the faction: The goal was to maintain that Vanilla fe...34.5k downloadsupdated 22 d ago
- Bob StorageAdds a bunch of storages to both Folktails and Ironteeth. These include: Underground Warehouse for both Folktails and Iron Teeth. (And Greedy Builders) Underground Tank for both factions. (And Greedy Builders) Extra Large Pile for Folktails. (Upstairs entrance) Extra Large Industrial Pile for Iro...23.3k downloadsupdated 2 mo ago
- Bobingabout's Housing OptimizeBased on the original mod by AllTheNamesAreGone. At the beginning of each workday, all beavers are shuffled between houses to minimize travel distance between their homes and workplaces. The algorithm used is based on a first come first served ordering. The calculations are therefore not guarante...21.8k downloadsupdated 2 mo ago
- Tiny Tubeway StationAdds a Tiny Tubeway Station. For Iron Teeth, Greedy Builders and Emberpelts. If used with a modded faction (such as Greedy Builders or Emberpelts), this mod MUST come after that faction mod in the mod load order. Ukraine translations by filslav17.0k downloadsupdated 2 mo ago
- Tubeway LeveeAdds a Tubeway Levee block to IronTeeth and Greedy Builders. The Tubeway Levee block is a Levee block that also has a Tubeway running through it, allowing you to build a tubeway through the dam. If used with a modded faction (such as Greedy Builders), this mod MUST come after that faction mod in...16.1k downloadsupdated 26 d ago
- Ladders for EmberpeltsAdds the ladder to Emberpelts. Requires Emberpelts faction mod (obviously) and Tobbert's Ladders mod to work. Credit to Tobbert for the original Ladders mod, script and model.13.1k downloadsupdated 2 mo ago
- Scavenger JobThe Scavenger is a new Job (Class) designed with away missions in mind. Some talents (such as the primary talents) are just duplicates of those from existing classes, but do include new ones, such as Recipe unlocks for new items. Items include some combined equipment, such as the All in one Handh...12.4k downloadsupdated 13 mo ago
- Leaf CoatsA new faction of beavers that have an affinity for plants. Experimental release, expect bugs. More info to come later. Compatibility with other mods is mostly untested. Known to conflict with Whitepaws, Disable that mod in your mod list when you enable LeafCoats and Vica Verca. Doesn't conflict w...10.5k downloadsupdated 22 d ago
- Zipline LeveeAdds a Levee block that has a Zipline Beam build in. If used with a modded faction (such as Greedy Builders), this mod MUST come after that faction mod in the mod load order. Ukraine translations by filslav10.5k downloadsupdated 26 d ago
- Convenient Large Water WheelA much more Convenient version of the Large Water Wheel for Iron Teeth. Replaces the original version. Also works with Greedy Builders. This mod mostly changes the support block. Normally you can only connect a power shaft to the end of it, in line with the wheel's axle, but this mod makes it a 4...9.7k downloadsupdated 2 mo ago
- Bobingabout Vertical T Power Shafts [Depreciated]This mod is Redundant as of game update V0.7.6.0. This version overwrites the new vanilla shafts to add migration. load, migrate, save, uninstall. The set of 3 T Intersection Power Shafts I made for Emberpelts, Upward T Intersection, Downward T Intersection and Verticle T Intersection. This mod a...8.4k downloadsupdated 16 mo ago
- Technician JobThe Technician is a new Job (Class) designed as a repair man, an extended hybrid of Engineer and Mechanic. Some talents in the primary set are duplicates of those from existing classes, but most talents are new ones. Items include an Abyss PUCS and Advanced Exosuit that have increased pressure de...7.8k downloadsupdated 13 mo ago
- Toxicologist JobThe Toxicologist is a new Job (Class) designed with combat and medical in mind. Some talents (such as the primary talents) are just duplicates of those from existing classes, but do include new ones, such as Recipe unlocks for new items. Items include Cyanide based ammunition, and new weapons. It...7.2k downloadsupdated 13 mo ago
- Tubeway BridgesAdds a set of Tubeway Bridges. For Iron Teeth and Greedy Builders.7.1k downloadsupdated 2 mo ago
- Renegade JobThe Renegade is a new Job (Class) designed with combat in mind. Some talents (such as the primary talents) are just duplicates of those from existing classes, but do include new ones, such as Recipe unlocks for new items. Items include Incendium based ammunition, new automatic weapons that use Pi...7.0k downloadsupdated 13 mo ago
- Bob Platforms ExtendedAdds a bunch of extra platform, overhang and bridge options. Works for Folktails, Iron Teeth, Greedy Beavers and Emberpelts. More Groups mod is Required.6.9k downloadsupdated 2 mo ago
- Emberpelts: Food ExtensionAdds more food recipes and needs to Emberpelts. Also makes Bell peppers directly edible. Total new Wellbeing is 11, bringing total to 87. If used in conjunction with Bobingabout Beaver Faction Split Needs, the Emberpelt beavers and Charcoal beavers will desire different foods, adding a little com...5.9k downloadsupdated 2 mo ago
- Choo!Choo! Emberpelts patchA patch for Tobbert's Choo!Choo! mod, to add trains to Emberpelts. It doesn't change the colours of the trains, so they look a bit out of place, but they load now at least.5.1k downloadsupdated 14 mo ago
- Bobingabout Commute BalancerAt the beginning of each workday, all beavers are added to a processing list. Each Tick, a beaver on the list is evaluated. The processing will check Travel Distance from Work, and see if they can be moved closer. They will move into an Empty home that is closer, if the best house is occupied, it...4.6k downloadsupdated 2 mo ago
- Emberpelts: Project PhoenixProject Phoenix adds Phoenix pods to Emberpelts. They're functionally the same as Iron Teeth Breeding Pods. Requires Emberpelts faction mod. Ukraine translations by filslav4.4k downloadsupdated 2 mo ago
- Tubeway Top ConnectionAdds graphics variations to allow the IT Tubeway to connect upwards. Useful to prevent crashes with mods like "No Build Limits" and "Staircase" (The supports with not Top occupation)3.9k downloadsupdated 2 mo ago
- No Breeding: Emberpelts and Leaf CoatsDisables breeding in homes for Emberpelts and Leaf Coats. For that Iron Teeth breeding style, when you play with mods that add other breeding options, like Project Phoenix for Emberpelts.3.1k downloadsupdated 2 mo ago
- Leaf Coats: BadwaterAdds the Bad Water Pump and Centrifuge to Leaf Coats.2.3k downloadsupdated 2 mo ago
- Leaf Coats: ExplosivesAdds the Explosives Factory and Dynamite to Leaf Coats.1.9k downloadsupdated 2 mo ago
- Beaver FactionsA core mod for assigning a faction to a beaver on player factions that contain more than one beaver faction. Required by mods such as Beaver Faction Split Needs and Beaver Faction Split Breeding.1.6k downloadsupdated 2 mo ago
- Recruitable Bob's Jobs + FixesThis is a fix mod for the following mods. All are required to function: Scavenger Job: Renegade Job: Toxicologist Job: Technician Job: The mod adds recruitable members of the 4 classes that wonder around outpost stations. Some can be found early on, with no requirements, similar to Artie Dolittle...1.6k downloadsupdated 13 mo ago
- Beaver Faction Split NeedsChanges the need requirements of a beaver based on their native faction needs.1.6k downloadsupdated 2 mo ago
- Leaf Coats: Beaver PlantsAdds Plants that grow into Beavers for the Leaf Coats.1.4k downloadsupdated 2 mo ago
- Seep CoverAdd a Cover for the Water Seep and Badwater Seep. Works like the Folkails Badwater Dome. For Folktails, IronTeeth, Emberpelts and Whitepaws.1.2k downloadsupdated 2 mo ago
- Bobingabout Name GeneratorCreates randomly generated beaver names, and replaces the current default names list with them.993 downloadsupdated 2 mo ago
- Emberpelts: Amenities ExtensionAdds more amenities to Emberpelts. Added Decorative objects Bell, Bulletin Pole and Scarecrow. Added Usable Wellbeing buildings Sauna, Geothermal Sauna and Sand Blaster. If you're using Beaver Faction Split Needs, this mod must be placed after it in the load order.940 downloadsupdated 2 mo ago
- Beaver Faction Split BreedingThe entire beever reproduction system has been replaced. Designed for playable factions with more than one beaver faction, such as Emberpelts and Greedy Builders. Beavers will reproduce as intended by their native method. What this mod does: Creates a new "Newborn Spawner" script, this controls c...932 downloadsupdated 2 mo ago
- Beaver Faction Building ControlAdds filters to buildings to allow Beavers of specific Faction to be assigned. This UI element is added to all Dwellings and Workplaces, to allow you to filter which faction of beavers can work there. Perhaps it's to filter Housing to control the population of each faction. Perhaps it's to preven...697 downloadsupdated 2 mo ago
- Emberpelts Update 6 and 7This is an Archive Copy of Emberpelts for Update 6 and Update 7 (Also known as Version 0.6 and 0.7) to allow the filesize of the main Emberpelts mod to be smaller. This mod adds a new faction, The Emberpelts! The Emberpelts have an affinity for the colour red, and fire. This is my first mod for T...683 downloadsupdated 2 mo ago
- Lakes and BridgesLakes and Bridges. My entry for Update 6 Map Contest 4. Size: 100x192 Plenty of water generation, 3 sources with 20 cms total. 4 bad water sources of 3 cms each. 3 Underground mines.622 downloadsupdated 21 mo ago
- Beaver Faction District ControlAdds controls for migrating beavers belonging to a specific Faction. For use with my Beaver Factions mod. Ideal for Emberpelts or Multi-faction mods like Greedy Builders.593 downloadsupdated 2 mo ago
- Lakes and Bridges U7Lakes and Bridges. Improved for Update 7. My entry for Update 6 Map Contest 4. Size: 100x192 Plenty of water generation, 3 sources with 20 cms total. 4 bad water sources of 3 cms each. 3 Underground mines.354 downloadsupdated 17 mo ago
- Lakes and Bridges V1Lakes and Bridges. My entry for Update 6 Map Contest 4. Size: 100x192 Plenty of water generation, 3 sources with 10 Strength total. 4 bad water sources of 1.5 Strength each. (2 enabled from start) 3 Underground mines. 1 Geothermal Vent341 downloadsupdated 5 mo ago
- Triple Ring Rivers V196x256 4 water sources of 2.5 strength each, 10 strength total. 4 bad water sources, 2 enabled from the start. 4 underground ruins. Each ring river island is designed to be a starting area of different difficulty.338 downloadsupdated 5 mo ago
- Disable Path Mesh WarningAs the name says, removes the Warning message from the logs, related to Path marker mesh. Required for some non-standard movement options such as Ladders added by mods. Special thanks to Luke for making this possible. (TheApologist316 on Discord).267 downloadsupdated 2 mo ago
- Charcoal BeaversLets you play as the Charcoal Beavers from Emberpelts. Minor graphical changes, and only select buildings available. Load order is important. Emberpelts Beaver Faction Split Needs (Optional) Emberpelts: Food Extension Emberpelts: Amenities Extension Charcoal Beavers Other mods can be between thes...256 downloadsupdated 26 d ago
- Genders: A procreation overhaulAdds Genders to beavers. Features include: Pregnancy, Beavers aren't just created instantly when 2 Adults occupy a house at the same time, they take time to grow. Pregnency 'Need' debuff. Pregnant beavers have a speed penalty applied. Prioritizes Adult housing slots based on Gender (to try and ba...253 downloadsupdated 2 mo ago
- Bobingabout New Game ModesAdds more `New Game Modes` based on settings I like to use when starting a new game. They're really just difficulty settings, but this is what the game calls them. Basic overview of the modes: Chill: Very easy game mode with no bad tides. Polluted: Around Normal difficulty, but with a very high c...235 downloadsupdated 2 mo ago
- Water Tubes170x85 8.8 Water (4 nodes at 2.2) inside the corner of good mountain. 8.8 badwater, 3 nodes spread throughout the inside of bad mountain. 3 underground ruins total, 2 covered by terrain, 1 submerged in bad water, 1 accessible.232 downloadsupdated 16 mo ago
- Triple Ring Rivers96x256 4 water sources of 5 strength each. 4 bad water sources and 4 underground ruins. Each ring river island is designed to be a starting area of different difficulty.148 downloadsupdated 22 mo ago
- Rivers islandMy first map. Difficulty medium. 128x128, the 2 corner water sources generate 4.5cms, the mountain source generates 2cms. Bad water sources generate 6cms in the corner, and the other one generates 3cms. 2 mines. You start on the central island with a small supply of trees and berries, where 3 riv...146 downloadsupdated 2 y ago
- Desolate pass100x250 map. 3 water sources, 3 bad water sources, 3 underground ruins.144 downloadsupdated 22 mo ago