STEAM_WORKSHOP creator
Mlie
190 projects across 2 games, 22.2M downloads in total.
- Projects
- 190
- Games
- 2
- Downloads
- 22.2M
- Last shipped
- 14 d ago
- Apothecary (Continued)Update of peladors mod - Added textures for seeds when using Seeds Please-mod, thanks DarkSlayerEX! - The issue with the double-rottime should be fixed, thanks Lade! - The research tree should now look better in vanilla research-view, thanks Kayedon! - Added support for Simple FX: Smoke - For det...137.6k downloadsupdated 13 mo ago
- Slave Rebellions Improved (Continued)Update of busted_bunnys mod Brand new rebellion experience awaits. No more random and absurd rebellions. Slaves shouldn't be dumber than rocks. Slave owners should get what they deserve. Slave Rebellions Improved brings you completely rewritten generation of slave rebellions, adds new AI behaviou...131.6k downloadsupdated 15 mo ago
- [XND] Profitable Weapons (Continued)Update of XeoNovaDans mod - Added the fix for bottles and logs wrongly being tagged Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials. The reason why such a multiplier...128.2k downloadsupdated 14 mo ago
- Bad Can Be Good (Continued)Update of Neceross mod Those bad traits that everyone skips are now not as bad. These traits are now flavorful. This also means these traits aren't as bad when the game calculates the difficulty of the traits and the market value of the pawns with these traits. Trait Changes These traits have bee...127.1k downloadsupdated 15 mo ago
- Enter HereMakes visitors and caravans enter your map in an orderly fashion. You can place down entering-spots on the edge of the map and any caravan or visitor will try to enter the map as close to a spot as possible. You will find these in the Misc-menu. You can also toggle the spot to be an exit-spot or...127.1k downloadsupdated 4 mo ago
- Custom Prisoner InteractionsAdds various extra options to the prisoner Interactions for Converting and Releasing prisoners. So I've previously made some different prisoner interraction-mods and since the total number of different options started getting out of hand I combined them into this mod. The original mods will stay...126.6k downloadsupdated 4 mo ago
- Fences And Floors (Continued)Update of Captain Stakys mod - Chinese translation: 神殇丶听聆 - Updated Chinese translation: 地上的苦难是吾等的食粮丶 - Fixed the Sensor Panels not giving speedup. - Added support for the pen-system in 1.3 - NOTICE: Sensory panels can cause issues for pawns that are very fast (over 15 c/s) ***Updated to v1.21! B...124.7k downloadsupdated 26 d ago
- Deep Storage Plus (Continued)Update of Skys mod - Added french translation, thanks qux! - Added support for Expanded Materials - Plastics - Added support for Vanilla Factions Expanded - Medieval - Added a version of the barrel as a water-barrel if Dubs bad hygiene is loaded Deep Storage Plus This is an extension mod to Deep...123.0k downloadsupdated 1 mo ago
- [Legacy] Advanced Biomes (Continued)Update of Hey my team rules!s mod The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using only Asset Bundles, you can find the new version of this mod here. This version will not receive any further updates. - Some feat...121.8k downloadsupdated 13 mo ago
- [XND] Memorable Auroras (Continued)Update of XeoNovaDans mod - Added french translation, thanks qux! Translations Deutsch - Energistics русский - Ninja Kitten Overview Ever thought that it was strange that the +14 moodlet from seeing a beautiful aurora just instantly vanishes as soon as a colonist steps indoors; that the spectacul...117.3k downloadsupdated 15 mo ago
- Live With The PainInjuries that gets permanent and causes permanent pain will now get less painful over time. Pawns learn to cope with it and will feel less pain as time goes by. After five days pain is reduced to 75% After a quandrum the pain is reduced to 50% After a year the pain is reduced further to 25% Mod-s...117.3k downloadsupdated 3 mo ago
- Visual XML PatchesThis mod will show the XML patches loaded in the game to help in finding the cause of issues. It will show the order they are applied, what mod they are from and you can open the relevant file they are defined in. If a patch is not applied due to some error, this will be marked in red. I made it...116.0k downloadsupdated 3 mo ago
- Better Beggars (Continued)Update of Fraser Hitchens mod Better Beggars enhances the beggars added in the Ideology DLC. Features Change how much beggars will ask for (vanilla is a 0.85x multiplier on colony wealth, this mod allows you to change it from 0.1 up to 2x). Change what items beggars ask for. Beggars have a chance...115.9k downloadsupdated 3 mo ago
- Flickable StorageStorage-buildings and stockpiles can be set to one of four settings Storage on - Works as normal Storage off - Will not accept or release any items Accept only - Pawns can only store items, not retrieve them Retrieve only - Pawns can only retrieve items, not store them Examples Your prison cells...115.5k downloadsupdated 3 mo ago
- Plasteel Surgery (Continued)Update of Neon1028s - Added support for modifying BB-bodys, thanks HR-SP! - Chinese translation added, thank you 法师Mage! *** NOTE: This mod is out of date as of 1.1 *** Mlie being the awesome person they are has made an update that can be found here: In a world with space travel, cryo freezing, a...112.9k downloadsupdated 2 mo ago
- Hunters Use Melee! (Continued)Update of Netrves mod Hunters Use Melee! A small mod that allows hunters to make use of melee weapons to do their job as well as ranged. As simple as that :) It is also safe to add or remove from a savegame. The mod doesn't make lasting changes to the game. Now featuring!: Support for non-weapon...111.6k downloadsupdated 14 mo ago
- Mark That PawnYou get a large raid and looking through the pawns you find one that would be excellent to capture, but sadly you lose them in the action. You later find their corpse blown up by one of your rockets. With this mod you can mark any pawn with a selection of icons to make them easier to keep track o...111.2k downloadsupdated 16 d ago
- Better Message Placement (Continued)Update of Dyrewulfes mod Dynamically adjusts the location messages are written at, to avoid blocking the colonist bar. If you use Colony Groups use Dynamic Message Positioning by pointfeev instead See if the the error persists if you just have this mod and its requirements active. If not, try add...108.5k downloadsupdated 11 mo ago
- Combat Readiness Check (Continued)Update of MarvinKoshs mod with permission. - Update work by Craze - Added option to treat pre-industrial armors the same as pre-industrial weapons Alters the normal threat points calculation. Threat points are used by the storyteller to, for example, 'buy' raiders from a list to make up the next...105.3k downloadsupdated 14 d ago
- Cybernetic Warfare and Special Weapons (Continued)Update of Trunken and Luizis mod - CE-patch moved into the main CE-mod instead Regarding the weapons not recognized as hunting-weapons: To count as a hunting-weapon a weapon has to have a ranged attack, the projectile must cause damage and it must not be of an exploding type. All industrial weapo...104.3k downloadsupdated 15 mo ago
- Export and Import Mod SettingsIve gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack. Instead of implementing this per mod I wrote this mod instead. This mod adds two small buttons at the top of the mod-option...103.5k downloadsupdated 3 mo ago
- Best Mix (Continued)Update of peladors mod - Added support for Softness from Soft Warm Beds - Added chinese languange, thanks NB - Added support for Nutrition-stat, High and Low - Updated chinese translation, thanks NBurger500 As the bill-logic have been changed and my skills in Transpiling-code is not high enough t...103.5k downloadsupdated 1 mo ago
- Haul Mined ChunksWill mark stone-chunks to be hauled when they spawn from mining. I just got tired of random chunks laying about, slowing down my miners. Should work on any chunk, vanilla and modded. Safe to add/remove anytime - Added support for Raise The Roof - Addeds support for Vanilla Factions Expanded - Ins...102.8k downloadsupdated 9 mo ago
- Compact Work Tab (Continued)Update of CaptainArbitrarys mod - Added translation-support - By request there is now another vertical option that keeps the letters horizontal. This option is mainly for fixed width characters, like chinese. Idea by 摄魂狼 If you have a smaller screen or mods that add a lot of work types (like my o...102.6k downloadsupdated 14 mo ago
- Realistic Human Sounds (Continued)Update of LimitedS mod The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-released using only Asset Bundles, you can find the previous version of this mod here. - Added support for female sounds. - Added volume-sliders - Added se...102.3k downloadsupdated 2 mo ago
- Single Plant Texture Patch (Continued)Update of Lanilors mod based on the update by okradonkeys A small patch that changes the textures of rice and haygrass to single plants. This gives a cleaner look and a small performance increase (probably really small, but may be noticeable with large fields on an old laptop). See the preview im...100.2k downloadsupdated 15 mo ago
- Just Ignore Me Passing (Continued)Update of Andreas Pardeikes mod MOD RETIRED It was a great time and now it’s over. All my mods and code is for grabs, as always. If you want to talk about anything, join my discord server. Thanks for the fish! "Excuse me. I need to pass here where you work. Please keep working on whatever you wor...99.2k downloadsupdated 15 mo ago
- Proximity (Continued)Update of peladors mod - For detailed description, download the PDF - Performance optimizations by Taranchuk Important News Ashnal, another mod developer has taken it upon himself to adopt the functionality from Proximity. And is intending to extend the functionality of the mod further. This sinc...98.7k downloadsupdated 15 mo ago
- Supreme Melee (Continued)Update of ChJees mod - Added support for Trait Value For a CE friendly alternative, try Rebound This mod is there to relieve of the feeling that melee oriented bionic monstrosities are too squishy. By utilizing superhuman reflexes can they now block projectiles and parry melee attacks with their...98.3k downloadsupdated 15 mo ago
- [Depricated] Less Arbitrary Surgery (Continued)Update of Linqs mod - Removed legacy HugsLib requirement 1.4 changed a lot of the surgery system and without a full rewrite of the mod it will override the vanilla code and custom surgery-outcomes will not trigger. I have no plans of such an extensive rewrite so consider this mod depricated This...95.4k downloadsupdated 4 y ago
- Offspring Inherit Xenogenes (Continued)Update of Seas mod In vanilla, endogenes ('natural genes') may be inherited by offspring while xenogenes ('artificial genes') may not. This mod changes it so that xenogenes can be inherited by offspring, following the same logic as vanilla - 50% chance if one parent has the xenogene, 100% chance...94.5k downloadsupdated 15 mo ago
- TV is EducationalTV can be educational for children, depending on the show of course. When playing I got a child with paralytic abasia that was constantly upset over not being able to get education during the recovery period. So I made this mod to remedy the situation. This mod, based heavily on my continuation o...93.9k downloadsupdated 14 mo ago
- Recycle This (Continued)Update of busted_bunnys mod - Added option to not show the extra gizmos on items - Added option to not return components (or any complex items) when recycling - Load after any HAR race mods to avoid compatibility issues Ever got tired of creating bills to smelt and destroy useless junk left from...93.1k downloadsupdated 12 mo ago
- Mod Manager (Continued)Update of Fluffys mod Added option to skip countdown when publishing Mods can now be tagged as translations when publishing Mods already tagged as translation will have the translation-checkbox pre-filled Added a dialog to set a custom changenote when publishing an update of a mod Added selectabl...91.5k downloadsupdated 29 d ago
- Royal Thrumbos (Continued)Update of Androsss mod - Will no longer eat Gauranlen Trees - Thrumbos will now drop the horns when butchering. Had to add Harmony as dependency as the game does not allow different butcher-products per gender. - Use this mod by Zookes make them pack-animals The Royal Thrumbos Mod adds new majest...89.9k downloadsupdated 14 mo ago
- Stuff List (Continued)Update of Pretzalcohuatls mod - Added color to the readout for a better overview - Added amount-column, counts all resources on the current map - The list-window now dynamically uses 95% of screen width and 70% of screen height - Added tooltips on all item and stats - Added mass - Added stack-siz...89.3k downloadsupdated 7 mo ago
- SS Lightning Rod (Continued)Update of Spdskatrs mod - Added a basic rod, unlocked with smithing. Has a 50% chance of attracting lightning, requires no components but does not produce power. Also requires repairs after extended use. SS Lightning Rod - V.1.1.0 (Zeon not included.) The Spdskatr Department for Countering Zeon i...89.2k downloadsupdated 15 mo ago
- 10x Carrying Capacity (Continued)Update of mpwozs mod This mod has been replaced by Strong Pawns by нїppо Increases default pawn carrying capacity to 750 (still affected by things like wounds/bionics/etc.) Inspired by Strong Back by Indeed: but this one doesn't override the core def IMPORTANT This won't seem to have any effect o...88.2k downloadsupdated 14 mo ago
- Ignore Idle GuestsMakes the warning for idle colonists ignore guests (or any pawn) that cannot do any work. Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea. See if the the error persi...87.7k downloadsupdated 15 mo ago
- RimWriter - Books, Scrolls, Tablets, and Libraries (Continued)Update of Jecrells mod - This is an unofficial port - This will be removed when/if Jecrell comes back - Added chinese translation based on the mod by leafzxg - Also checkout the RimWriter Addon by greensniperhat Add tablets, books, scrolls, libraries, and more to your RimWorld playthroughs. RimWr...87.4k downloadsupdated 13 mo ago
- Ding On Game LoadedWhen the game have loaded up to the main-menu a Ding is heard. The sound can be changed by replacing the audio-file in the Sounds Directory. For those with long mod-lists who might do something else while the game loads. Added options for making different sounds if there were warnings or errors d...87.2k downloadsupdated 7 mo ago
- Rimworld: Spartan Foundry (Continued)Update of Oskar Potockis mod with permission - Shield-code replaced with references to Vanilla Expanded Framework. Might be some slight differences. - If you want them craftable use Spartan Foundry Warcraft (Continued) - Added support for Save our ship 2 1.4.0 (27/11/2020): Added support for achi...87.1k downloadsupdated 7 mo ago
- Drug Policy Fix (Continued)Update of peladors mod - German translation added, thanks Dimos! - Better support for mods like Cherry Picker, thanks sable-starflower! Overview V1.1 Automatically fixes drug policies for new drug additions after the initial start values. Also sorts drug policies into drug name order. Mod details...85.2k downloadsupdated 15 mo ago
- Zone To ScheduleIf there is an area that matches a pawns current schedule-type they will automatically be confined to that area. For example, if you define an area with the name "Work" then any time a pawns schedule is set to Work, their allowed area will be changed to the Work-area. Drafted or uncontrollable pa...85.1k downloadsupdated 4 mo ago
- Choose Wild Animal SpawnsThis mod is a successor to claustros mod Disable Wild Animal Spawns The major difference is that this version allows you to define the spawn-rate per biome per animal instead of the on/off selection. The other difference it that you can modify any animal, vanilla and modded. Added a slider for th...85.0k downloadsupdated 14 mo ago
- Perspective: Eaves (Continued)Update of Owlchemists mod A small mod to fix roof shadowing. Normally, outdoor roofs are ignored by the sun shadow caster, causing the roof eaves along the outside of a building to render incorrectly. This mods corrects this behavior. Compatibility As a purely graphical mod, this can be added or...85.0k downloadsupdated 14 mo ago
- High Tech Laboratory Facilities (Continued)Update of Pravus mod - Added an option to hide the apparel added by the mod - Fixed the coloring of the benches added by the mod - For those who want the old color of the benches they will now have the old color when made of Plasteel - Russian translation added, thanks Dmitry6! - Check out the re...83.0k downloadsupdated 13 mo ago
- More Furniture (Continued)Update of Anonemous2, wofls mod and the Royalty patch - Included the royalty patch, loaded if needed - Rewrote the core and the royalty patches - The mods dressers and endtables will link to any bed that the vanilla dresser and endtable links to - The mods dressers and endtables will be added to...82.9k downloadsupdated 15 mo ago