STEAM_WORKSHOP creator
Angryr
12 projects across 2 games, 262.2k downloads in total.
- Projects
- 12
- Games
- 2
- Downloads
- 262.2k
- Last shipped
- 14 mo ago
- Farms++Farms now give 1 housing (instead of 0.5 housing). Housing boost for all 0.5 housing improvements can be found here If you'd like to donate and support my modding click here.122.7k downloadsupdated 6 y ago
- Settler++Settlers have +3 movement, +2 vision, and +10 cost (5 movement, 5 vision, and 90 cost in total). ------------------------------------------------------------------------------------------------------------------- If you'd like to donate and support my modding hobby click here.33.8k downloadsupdated 8 y ago
- Plantations++Plantations now give 1 housing instead of 0.5 housing. Reason: Requested. NOT WORKING? If you believe it's not working because the game says you have 0 housing from improvements please end your turn and see if it updates. There is a UI bug that doesn't always update housing immediately. If it's s...30.7k downloadsupdated 8 y ago
- No Obsolete WondersMakes wonders no longer obsolete after any particular era. Mod Files Location: ..\Steam\steamapps\workshop\content\289070\125907315822.6k downloadsupdated 8 y ago
- Housing++All improvements that previously gave 0.5 housing now give 1 housing (i.e. Farms, Plantations, etc). Mod Files Location: ..\Steam\steamapps\workshop\content\289070\125907642221.5k downloadsupdated 8 y ago
- Angryr's Ancient PoliciesMakes adjustments to many of the policies in the ancient era. Does make adjustments to a few policies not in the ancient era due to similarities. Change List Caravansaries - +1 Food, +1 Production, and +2 Gold for each trade route. Triangular Trade - +1 Food, +1 Production, +1 Faith, and +4 Gold...9.6k downloadsupdated 6 y ago
- Scythian Paired BuildersScythia produces workers in pairs with one charge each. Reasoning 1) Scythia has a cool & unique mechanic that I wanted to expand on some more. 2) Scythia is very strong early game and feels bland (imo) later in the game. I feel this change adjusts that a bit. Notes 1) Yes, the +1/+2 charges from...5.3k downloadsupdated 8 y ago
- Caravansaries++Adds +1 Food and +1 Culture yields to the Caravansaries (and Triangular Trade) policy card(s) to make it viable. Changelog: 1. Added the yield changes to Triangular Trade as well. 2. Removed Production from the yield changes as it caused it to be a replacement to +1 production in all cities card...4.9k downloadsupdated 8 y ago
- [GS] Requested PantheonsThis is a mod contains various pantheons requested by astudslyfe. I've merged the previously individual mods into a single one to help manage the number of mods I have on the workshop. Sorry to all of those who were mid-game, the amount of mods I had in workshop was triggering my OCD lol. Pantheo...4.1k downloadsupdated 7 y ago
- Ilkum++Makes the Ilkum policy card (+30% Production towards builders) obsolete by Public Works instead of Serfdom. This allows the Serfdom (+2 builder changes) and the Ilkum policy cards to be used together. Mod Files Location: ..\Steam\steamapps\workshop\content\289070\884834690 This mod has also been...3.3k downloadsupdated 8 y ago
- Egypt's NileThanks to the predicability and fertility of the Nile river Egypt gains +1 Food from Farms on Floodplains. The purpose of this mod is to give Egypt a buff to make them more desirable to play without impacting power to drastically. Hopefully this makes playing them a bit more interesting and fun....3.2k downloadsupdated 8 y ago
- Angryr's Improved GranaryGranaries provide an additional +1 Food for Pastures and Plantations. Notes Saved Games. This mod will NOT take effect for saved games. Applies to new games only. Compatibility. This mod changes the granary bonus in a relative way, so it'll increase mods that change the base number. Load Order. T...527 downloadsupdated 14 mo ago