STEAM_WORKSHOP creator
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68 projects across 2 games, 5.8M downloads in total.
- Projects
- 68
- Games
- 2
- Downloads
- 5.8M
- Last shipped
- 10 mo ago
- Better Second Wave Mod SupportAllows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screenshot example option is granted by EU aim r...545.8k downloadsupdated 9 y ago
- Reward Decks RefresherRefreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first time you completed the relevant proving gr...403.0k downloadsupdated 10 y ago
- [WOTC] Detailed Soldier ListsShows more details in the Soldier List screen, this is now more important than ever due to will and different stats from covert actions. Also show status in hours instead of days when below certain threshold, customizable in XComGame.ini Also lights up bondmate bond icon when hovering over a sold...369.7k downloadsupdated 5 y ago
- [WOTC] Show Health ValuesShows the value of HP next to the cover icon, no more counting sectopod's HP. You may customize the mod by changing XComTacticalHP.ini, the configuration options should explain itself. The health pip grouping still looks kinda ugly, I will see if I am able to improve it later. You can disable the...248.6k downloadsupdated 8 y ago
- One Million ColoursALSO ENABLE THIS IF YOU ARE USING WOTC: ENABLE THIS IF YOU USE IT WITH SPARKS: Adds one million colours to props customization (configurable through XComGame.ini). Config START_INDEX indicates the number of visible colour panel by default, which is the preset colours you can choose in the colour...227.5k downloadsupdated 9 y ago
- Show More Buff DetailsNo more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip WORKS WITH WOTC214.0k downloadsupdated 8 y ago
- [WOTC] Free Reload AnytimeMakes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the mod enabled to have an effect. Problems?...204.2k downloadsupdated 5 y ago
- [WOTC] Quick Soldier InfoAdds icons on the top right for each unit you controlled, these icons will show names, HP (+armor), will, status effects and action points left on each soldier. configs are in documents/my games/XCOM2 War of the Chosen/config/XComSoldiersQuickInfo.ini (generated after running the game once), or u...201.0k downloadsupdated 8 y ago
- One Million Colours Plugin For WOTCREQUIRES ORIGINAL MOD: Plugin to make One million colours works with WOTC photobooth. This mod will also allow such colour customiztion on hero soldiers. Compability: Overrides CustomizationManagerClass of character templates for the 3 hero classes. Does not work with mods that overrides XComChar...192.8k downloadsupdated 9 y ago
- [WOTC] Hours Instead of DaysAdds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComGame.ini) You should also change MissionAboutToExpireHours for XComGameData.ini (in your documents folder)...178.5k downloadsupdated 9 y ago
- True retroactive AWCHere's how AWC work, when you recruit a new soldier with AWC already built, the game rolls a hidden ability with a specific rank requirements for that soldier; or when you built AWC, it rolls for all your existing soldiers (As of May 12 patch, all existing soldiers are no longer able to roll an a...161.7k downloadsupdated 10 y ago
- Show Health ValuesWOTC Version: Shows the value of HP next to the cover icon, no more counting sectopod's HP. You may customize the mod by changing XComTacticalHP.ini, the configuration options should explain itself. The health pip grouping still looks kinda ugly, I will see if I am able to improve it later. You c...160.2k downloadsupdated 9 y ago
- Remove Weapon UpgradesAllow you to remove weapon upgrades and PCS instead of just replacing them when you are allowed to reuse them (such as Interchangeable Upgrades breakthrough), so you don't need all the placeholder upgrades/PCS to move your weapon upgrades/PCS around. Also adds a button in squad select to remove a...160.0k downloadsupdated 7 y ago
- [WOTC] Faster Reload AnimationsSignificantly increases reload animation speed so you don't have to wait for them before performing the next action. Compability: Overwrites BuildVisualisation function of 'Reload' ability149.0k downloadsupdated 9 y ago
- [WOTC] Loot Mind ControlFix a bug where killing a mind controlled alien don't reward you with loot (both corpse and timed loot), also fix the same bug when you end a mission with an alien still under the effect of mind control. This also fix a bug where loots carried by non avenger grew gets deleted when returning to av...135.8k downloadsupdated 9 y ago
- One Million Spark ColoursAllow SPARK to be included with One Million Colours mod without interfering head options that is armor dependant and voice triggers. Compability: Overwrites Sparks' Customization Class129.9k downloadsupdated 9 y ago
- [WOTC Only] Move End Interrupt FixFix a behaviour where if a unit with a move end ability is unable to use the ability midway through the movement, it gets the action points refunded, this fix makes it so the unit will continue the movement path and whiff the ability in the end while still costing the initial AP. This should prev...129.1k downloadsupdated 8 y ago
- [WOTC] EU Aim RollsSeparates the rolls for hit, crits and dodge. ** Added LW style perfect information, enable via config ** ** Ignores existing config for squadsight penalty and heigh advantage bonuses in your xcom config, you may customize these options in the mod's config instead which also provides additional o...128.6k downloadsupdated 10 mo ago
- More Resistance Order pagesAdded support for more than 3 resistance factions when assigning orders. Note: Example new faction is from Source: Known issues: Faction icons will not show on the leader face screens. This is due to lack of standalone UI Elements that can house those icons without adding extra unwanted UI elemen...120.8k downloadsupdated 9 y ago
- Skulljack Feedback FixCurrently, there's a bug with skullmine feedback that causes the unit affected by the feedback to take damage EVERY TIME a hack occurs, no matter who performs the hack or whether the hack succeed or failed. This mod fixes that so the feedback damage only occur once. NOTE: This only affect new ins...116.9k downloadsupdated 11 y ago
- Insider Knowledge FixFix a bug with Stocks and Laser Sights not benefitting from Insider Knowledge, despite all descriptions claiming so. Compability: Adds another ability to all stocks, including any custom weapon upgrades that have bonus damage using 'Miss' tag, and the bonus will apply to all damage instance using...115.3k downloadsupdated 9 y ago
- [WOTC] Facility Clearing UI Indicator FixFixes a behaviour where staffing just the 2nd slot will be showed as the first slot is staffed in the facility menu when excavating. Also added hooks to modify facility status label. This mod overrides UIFacilityGrid_FacilityOverlay and is not compatible with any mods that overrides the same clas...106.6k downloadsupdated 5 y ago
- [WOTC] LOS Preview AbilityAdds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians. Now also have an ability to preview the movement range of enemies. Also added ability to preview car...100.2k downloadsupdated 8 y ago
- Show ability cooldownShows the ability full cooldown time instead of turns remaining to be available again, which is redundant to the number appearing below the ability icon. WARNING: As any XCOM 2 mods do, saving a game with a mod enabled will cause the save game only work if and only if the mod is enabled, since th...87.1k downloadsupdated 6 y ago
- [WOTC] Faceoff Ammo FixMakes ammo effect applies to all targets of faceoff instead of just the primary target. Also fixes a visualization bug where ammo effects don't have their visuals updated on faceoff target. Compability: Modifies BuildNewGameStateFn and BuildVisualizationFn of 'Faceoff'78.9k downloadsupdated 9 y ago
- [WOTC] Unlimited Ability IconsIncreased number of ability icons on the ability bar to unlimited from 30 KNOWN ISSUE: Icon 74, 75 and icon 89 onwards will span out of the screen, I will implement a scrolling feature if we really needed that many icons Controllers will have some weird navigation when navigating across different...73.1k downloadsupdated 8 y ago
- Configurable Protect DeviceChanges Protect the device objective HP so it scales to a more reasonable HP. Early game 32 HP, Mid game 48 HP, Late game 72 HP. Configurable in INI SteamApps\workshop\content\268500\634951246\Config\XComProtectDevice.ini Also changes alien relay HP to 6, 12, 18. Configurable in the same file. Th...61.5k downloadsupdated 9 y ago
- [WOTC] Suppressable Targeting AbilitiesAllows suppression to reduce the range of most free targeting AoE abilities by 60%, and poison to reduce the range by 25%, stacks multiplicatively, configurable in INI. This mod also removes snapping for most abilities. Compatibility Note: Overwrites X2AbilityTarget_Cursor and X2TargetingMethod_B...60.2k downloadsupdated 8 y ago
- Expose Chosen WeaknessAdds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites54.2k downloadsupdated 9 y ago
- Mission Time RemainingWOTC Version: Adds mission remaining times on the sites list at the bottom of the geoscape. Also displays scan time remaining in hours below a certain threshold. (Default is 48 hours, configurable in XComStrategyIcons.ini) You should also change MissionAboutToExpireHours for XComGameData.ini (in...50.2k downloadsupdated 10 y ago
- Multiple Covert ActionsAllow multiple covert actions to be sent at the same time. On default, you can only send out 1 action at a time, increase with each resistance ring upgrade. You can only have 1 covert action per faction at a time, increased to 2 at maximum influence. Everything can be configured in XComGame.ini Y...45.2k downloadsupdated 9 y ago
- Quick soldier infoWOTC Version: Adds icons on the top right for each unit you controlled, these icons will show names, HP (+armor), status effects and action points left on each soldier. # Configs location is now changed, you no longer change the config through ini in the mod directory, but you change it in your d...42.2k downloadsupdated 9 y ago
- Ammo Pocket Fix*** THERE'S A VANILLA BUG CAUSING AMMO TO GO MISSING IF YOU PLACE THEM IN AMMO POCKET BUT REMOVE FROM UTILITY SLOT, TO FIX USE TONS OF UTILITY ITEMS (or don't remove ammo from utility slot if you saw them duplicate) Since June 30th patch, you can now enable Ammo Pocket with any ability specified...41.0k downloadsupdated 10 y ago
- Stronger Templar ParryAllow templar to not waste the parry on missed shots. This is totally not balanced for vanilla where parry is strong, this is meant for mod lists that greatly increases enemy numbers so parry seems useless against the amount of gunfire coming through. You may also enable deflect/reflect even when...40.3k downloadsupdated 7 y ago
- Show Health ValuesAllows you to see the health on enemies without having to count the number of pips, this is more useful during breaches where the timeline UI is not rendered yet, so that will be the option by default, you can change it to always show health values all the time in the mod config's XcomGame.ini. C...40.3k downloadsupdated 6 y ago
- [WOTC] Reusable Hunter AxeAllows the hunter's axe throwing ability to be reused by picking the axe back up at the position of the target. You can only pick up the axe 1 turn after you throw it, to prevent melee range infinite axe throwing. Only axe throwers can pick axes back up, you don't have to be the person throwing t...38.9k downloadsupdated 9 y ago
- Rainmaker for other heavy weaponsAllows rainmaker to affect other heavy weapons created from other mods. Default = +2 damage, aoe (width for line/cone types), cone length (cone types only) Other mod maker may overwrite their bonus thorugh XComRainmaker.ini with +OverwriteDamage=(HeavyWeaponAbilityName=<heavy weapon ABILITY, not...38.0k downloadsupdated 10 y ago
- Show Infiltration percentage in Squad SelectCalculates the max percentage of infiltration and estimated alien activity so you don't have to. Boost percentage will change depending on difficulty. NOTE: Expected activity is deduced from a fixed formula and due to RNG or advent strength changes it may be different from what is shown here. Doe...36.5k downloadsupdated 9 y ago
- Upcoming events in hoursShows upcoming events in hours instead of days below a certain threshold. (Default is 48 hours, configurable in XComEventHours.ini) Since the game has a lot of internal functions to convert day/time format, this mod supports all languages without the need of translations :D WOTC version: Problems...30.5k downloadsupdated 10 y ago
- [WOTC] Rename And Reorganize CampaignAdd ability to rename campaign, or group saves based on campaigns (by enabling SeparateSaveGamesByCampaign config in <steam library folder>/SteamApps/workshop/content/268500/657373295/Config/XComGame.ini ) Also uses quicksort to sort save dates to significantly improve load speed when you have a...29.4k downloadsupdated 8 y ago
- Grenade Throwing TweaksRemoves tile snapping and adds suppression grenade range reduction. This is an extended version of the mod 'Non-tile-snapping grenades', you need to disable that mod to enable this mod. Removes tile snapping for grenades, recommended mod to be enabled alongside Grenade Damage Falloff mod ( ). May...28.6k downloadsupdated 11 y ago
- EU Aim RollsWOTC Version: Separates the rolls for hit, crits and dodge. *** Made most features work with EU aim rolls turned off (perfect information and Gambler's roll) *** ** LW2 users now may use this mod without affecting their roll mechanics by setting ENABLE_EU_AIM_ROLLS to false in config (and uncomme...27.7k downloadsupdated 10 y ago
- LOS Preview AbilityWOTC Version: Adds an ability to all soldiers to preview LOS range by tiles, even beyond movement range. This lets you measure LOS edge more easily and provides LOS indicator against allied units and civilians. Now also have an ability to preview the movement range of enemies. Also added ability...27.5k downloadsupdated 9 y ago
- [WOTC] Modify Continent BonusAllows you to modify continent bonus mid campaign. Use Mod Options Menu or Mod Config Menu inside a strategy game (inside Avenger) to access the menu, or you can use console command SetNewContinentBonus <ContinentName> <NewContinentBonus> or ShowContinentOptions in strategy layer. You may also re...27.5k downloadsupdated 9 y ago
- SPARK Custom Class SupportWOTC Version: Allows custom class support for SPARK units, currently the game locks SPARKs to a single predetermined class on build, this mod allows a newly built SPARK to pick a class listed in XComSparkClass.ini (developers of other SPARK classes will need to add their class into this ini, unde...27.1k downloadsupdated 8 y ago
- Quick ReloadRemoves the animation for reloading, so other soldiers don't have to wait for previous reloads to complete before starting to reload their weapon. Recommended to play with very large squad sizes. If you want to remove only the action blocking but still want the reload animations, use Robojumper's...24.1k downloadsupdated 11 y ago
- Bigger SPARK punchesIncreases the knockback distance and environmental destruction of SPARK punches, resembling the power of EW Mec kinetic strikes. Does not increase Strike attack damage. TODO: - Environment targeting when standing still (this is kind of different so it is now part of the KSM of EW mecs as spark ni...19.3k downloadsupdated 10 y ago
- [WOTC] Suppression PlusChanges suppression so it behaves like Long War b15f, where suppression reaction fire does not suffer standard overwatch penalty. This mainly makes suppression reaction fire applies 100% of the aim (15% if the target dashes, determined by overwatch dash aim multiplier/standard overwatch aim multi...18.3k downloadsupdated 8 y ago