STEAM_WORKSHOP creator
Selgeron
14 projects across 1 game, 4.0k downloads in total.
- Projects
- 14
- Game
- 1
- Downloads
- 4.0k
- Last shipped
- 7 mo ago
- Thematic Capitals v1.1Gives thematic starts for nations for use on custom maps, or maps without cave layer starts. Guarantees Caves for all 3 Abysias, all 3 Agarthas, EA Xibalba and EA Pyrene. Guarantees Cave Forest start for MA Xibalba and LA Xibalba. Guarantees Forest starts for all 3 Pangaea and Asphodel. Guarantee...612 downloadsupdated 15 mo ago
- Dominions Reworked: BlessDominions Reworked: Bless For optional use with the Dominions Reworked mod pack. This mod is designed to make more blesses viable. Fire Wasteland Survival is now 1 point (down from 2) Inspirational Presence is now 2 points (down from 3) Death Explosion is now 4 points and non-incarnate (down from...467 downloadsupdated 18 mo ago
- Dominions Reworked: ItemsDominions Reworked: Items For optional use with the Dominions Reworked mod pack. This mod is designed to make more items viable and to not gate so many artifacts behind research level 9. General Changes Many items have had their price reduced by a significant amount. Already powerful items, resis...389 downloadsupdated 18 mo ago
- Thematic Temperature Resistance v1.2Nations that have Heat or Cold preferences of +2 or higher now have resistance to the pop kill from those scales. This is achieved by spawning a site that grants population growth for those nations when those nations gain those scales. This is disabled in forts that are protected from scales (lik...368 downloadsupdated 15 mo ago
- Dominions Reworked: Unique SummonsDominions Reworked: Uniques For optional use with the Dominions Reworked mod pack. This mod makes uniques more thematic, interesting and powerful. Only affects generic uniques (so far) Elemental Royalty General Changes: All Elemental Royalty is now size 9 Offpaths Father Illearth Gains a life dra...362 downloadsupdated 18 mo ago
- Dominions ReWorked: MagicDominions Reworked: Magic For optional use with the Dominions Reworked mod pack. This mod is designed to make more magic spells paths viable, and make more interesting effects available at lower research levels. General Summoning Changes Almost all spells that just summoned a single unit have bee...349 downloadsupdated 18 mo ago
- Dominions Reworked: Unit OverhaulDominions Reworked: Unit Overhaul For optional use with the Dominions Reworked mod pack. This mod is designed to make more units viable and specifically to make armies more resistant to army wipes in the late game, as well as adding thematic changes (abilities to match artwork etc) General Unit C...345 downloadsupdated 18 mo ago
- Dominions Reworked: ExplorationDominions Reworked: Exploration For optional use with the Dominions Reworked mod pack. This mod is designed to make exploration and events and scales more fun and interesting. Note: Due to the way indys spawn, this mod only works with default indy difficulty and the default number of starting pro...340 downloadsupdated 18 mo ago
- Dominions Reworked V1.75Dominions Reworked mods into one mod, for a more complete experience. Despite the name, this mod is NOT done yet, more nations need to be finished. The rest of the mods are finished. Documentation is here: Current nations that are complete are: EA Fomoria EA Rus EA Marverni EA Ur EA Berytos (By F...239 downloadsupdated 14 mo ago
- Selgerons Better AI Casting for DE v1.1This is a spellcasting AI mod. It is only compatable with Dominions Enhanced and will not work correctly without that mod also running. This mod MUST be activated AFTER Domionions Enhanced, as it needs to be loaded second. Spellcasters going off script have their AI changed for generating spells,...205 downloadsupdated 7 mo ago
- Dominions Reworked: PretendersFor optional use with the Dominions Reworked mod pack. This mod is designed to make more pretenders viable. Note: This mod is still untested and is likely overtuned- will remove this warning after a game or two are played. There are now descriptions for god abilities that are not seen on the stat...135 downloadsupdated 18 mo ago
- Selgeron's Better CavesCaves are generated differently. -Drip Caves now have an additional 3700, 4200 or 4700 population in EA/MA/LA -Regular Caves now have an additional 2300, 3300 or 4300 population in EA/MA/LA -Cave Forests have their population decreased by 1500, 2000 or 2500 as long as they have over 11k, 12.5k or...88 downloadsupdated 7 mo ago
- Dominions Reworked: Nations (incomplete)For optional use with the Dominions Reworked mod pack. You do not need to use all the other mods, but this mod in particular should be used with the Unit Rehaul mod, or else the national units will have incorrect hit points. This mod is designed to make nations more viable, thematic and interesti...85 downloadsupdated 17 mo ago
- No Anonymous NAP BreaksThis mod makes it so that casting anonymous hostile spells is considered a NAP break. If you cast them on a NAP partner, it will give you a warning before you end your turn. If you are playing with nonbinding NAPs it will end the NAP but the ritual will still go through. If you are playing with b...25 downloadsupdated 18 mo ago