STEAM_WORKSHOP creator
cjs
5 projects across 1 game, 2.5k downloads in total.
- Projects
- 5
- Game
- 1
- Downloads
- 2.5k
- Last shipped
- 12 mo ago
- [cjs] Minimum Potential XPThis mod makes it so that the minimum XP you can get is based on your potential. Take your Potential / it by 100 and that will be your minimum xp you can gain on a skill. This works for all skills / attributes. I built this to go along with my Somewhat Balanced Permanent Potential. Which makes pa...675 downloadsupdated 12 mo ago
- [cjs] Somewhat Balanced Permanent PotentialI really disliked having to train skills every single time I leveled up. But also found the mod that stopped potentials decreasing to be a little unbalanced for my liking. This is my attempt to Somewhat balance Permanent Potential. Note: THIS IS ONLY FOR NONE MAIN ATTRIBUTES. so Strength, willpow...668 downloadsupdated 12 mo ago
- [cjs] Better FishermenDoubles the chance to catch fish and adds a small base chance of 2% to produce a small medal for resident fishers. パープレキシティAIによる翻訳 魚を釣る確率が2倍になり、住民の釣り人が小さなメダルを獲得する基本確率2%が追加されます。455 downloadsupdated 15 mo ago
- [cjs] Simple Training CostsA simple mod that changes the training cost calculation to only use your already purchased (temporary) potential to calculate coin costs. Every 80 additional potential you purchase the coin cost will go up by 1. Here are some example cases 70 temporary potential = 1 coin. 80 temporary potential =...423 downloadsupdated 15 mo ago
- [cjs] Axe PickHello all. This is my first mod here. It simply adds a pickaxe that acts like both an axe and a pickaxe and nothing more! I made this because I use the AutoExplore mod and it doesnt switch tools so now with this it doesn't have too!290 downloadsupdated 16 mo ago