STEAM_WORKSHOP creator
RealityMachina
168 projects across 2 games, 8.0M downloads in total.
- Projects
- 168
- Games
- 2
- Downloads
- 8.0M
- Last shipped
- 5 mo ago
- Tactical State CleanerRemoves units generated in the tactical space when they're no longer needed, according to a whitelist in the mod's XComGame.ini. Checks for units that should be removed when you finish missions and when you load a saved game on the strategy layer. This *shouldn't* be targeting anything actually i...52.2k downloadsupdated 5 y ago
- Chryssalid MutationsAllows chryssalids to gain special abilities depending on who their cocoon was made out of. Description Chryssalid Cocoons now generate Chryssalids with special attributes or perks when applicable. For now, this includes the following scenarios: Cocoon was from a high HP unit - Chryssalids birthe...51.2k downloadsupdated 7 y ago
- Core Room SlotsAdds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to using the keyboard to successfully slot an e...51.0k downloadsupdated 8 y ago
- Fulton RewardsGain rewards from fultoning stunned enemy units. This is an add on to what Extract Corpses does: this does not make any alteration to what the fulton does. Specific rewards for capturing specific categories are: Advent - 50% for some intel, 25% for an elerium core, and 25% for some supplies. Thes...49.7k downloadsupdated 9 y ago
- Raider Faction: Heretic Geth"A legion of hostile robots? Just what we needed." - Central Officer Bradford Meet the not so friendly Geth, or the Heretics as they've been called by the others. Their goals on Earth are unknown, but they are definitely hostile to everybody else they'll meet on the battlefield. They start at pod...49.4k downloadsupdated 7 y ago
- Explosives Destroy CorpsesCommander, you may want to instruct your men to exercise restraint when using explosives... A rebuild of Grimy's Explosions Destroy Corpses mod, so it works with War of the Chosen.48.8k downloadsupdated 9 y ago
- Plot Gated Chosen MissionsLocks the Chosen missions behind the plot. Specifically: Revealing the Strongholds requires that either you have killed a Codex, or that you have completed the Black Site. Unlocking the Stronghold Missions proper, requires either killing the damaged Avatar, or completing the Psi Gate Mission, or...48.5k downloadsupdated 9 y ago
- Additional Dark ActionsPorts over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops with rounds that ignore armour. Dragon Ro...48.0k downloadsupdated 4 y ago
- Sabotage Covert Action RebalanceSwitches the uniqueness of Remove Avatar Project Progress and Gain Facility Lead covert actions. More specifically: Facility Lead is now repeatable, and can be spawned by multiple factions at a time. Sabotage can now only be done once per faction, and only one copy of it can spawn at a time: you...45.3k downloadsupdated 8 y ago
- Restored Chosen TraitsRestores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such as fire, poison, and acid. Mentally Soun...43.2k downloadsupdated 8 y ago
- Allies Unknown Redux Species: SangheiliWort wort wort! The Sangheilis have fought against tyrants in their past, and they're willing to help others fight the tyrants of today. Stats Sangheilis come with Damaged Active Camo, enabling them to get Shadowstep for a turn. Cooldown of around 4 turns. In addition, they have a HP and armour s...42.6k downloadsupdated 8 y ago
- Allies Unknown Redux Species: TuriansThe militaristic natives of Palaven are ready for the real war. With a base recruitment price of 60 supplies, they may not bring any special abilities to the table, but sometimes all you need is someone that can endure on the battlefield. Stats They have no special abilities, and have nigh-identi...42.4k downloadsupdated 9 y ago
- Allies Unknown Redux Species: AsariThe biotic natives of Thessia are back, and ready to serve at 50 supplies each. Stats Asari come with the Biotic Barrier ability, enabling them to have a 2 point (by default) shield at the start of every turn. They can also regenerate that shield by 1 point at the start of their turns. In exchang...42.3k downloadsupdated 8 y ago
- Metal Over Flesh: Upgradeable SPARKsAdds in Proving Ground projects that upgrade your SPARKs, to help them keep them up with all the various mod-added enemies you've probably installed. (Or maybe you just like the idea of SPARKs having a Close Combat Specialist equivalent). Also adds a utility slot to base SPARKs. Latest Update: Ad...41.2k downloadsupdated 9 y ago
- More CitiesLatest Update Suppressed log writing by default, also disabled usage of city locations for mission generation by default to minimize freezing. Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d globe coordinates to XCOM 2's 2d map project...40.9k downloadsupdated 10 y ago
- Stiletto Rounds For XCOMAdds in Stiletto Rounds as a potential ammo reward for XCOM. These rounds are a copy of the Hunter's Bleeding Rounds, which...do exactly as they say: they can inflict bleeding on a target for a number of turns.40.6k downloadsupdated 9 y ago
- Operation Parallels - The Doom Slayer Mod"Commander, we're getting a transmission from the Templars, it concerns an informant of theirs who says he has an extremely high priority mission for us..." Operation Parallels is basically two mini mods combined into one. First: the actual Operation itself. Started via Covert Action with the Tem...40.5k downloadsupdated 5 mo ago
- Buildable Hunter Weapons ReduxBuild multiples of the Hunter weapons, but it'll cost you. Projects to build more of the hunter weapons should appear once you have either completed the Experimental Warfare tech and the first Proving Ground tech for that weapon, or once you have completed the Nest mission. These will cost suppli...39.8k downloadsupdated 9 y ago
- Blademaster MomentumBuffs Blademaster by adding an equivalent to the Templar's momemtum mechanic to it. Allows for movement after slashing, and allows a Ranger to try slashing again. This second slice will do halved damage.39.7k downloadsupdated 9 y ago
- Cross Weapon TrainingWho needs to stick to your default weapons all the time? Let your soldiers experiment. The Basics This mod adds two new slots to the Training Center. These slots will enable a soldier of a proper class (ie Templars can stay home) to learn one of four disciplines: Close Quarters: Shotgun and Bullp...39.5k downloadsupdated 5 y ago
- Sangheili Spec OpsBecause one disappearing enemy wasn't annoying enough. Details Sangheili Minors start appearing as leaders around Force Level 6. They upgrade to Sangheili Spec Ops at Force Level 13, and Sangheili Zealots start appearing as leaders around Force Level 18. (They lag a force level or two to appear a...39.2k downloadsupdated 8 y ago
- Allies Unknown Species Redux: KrogansThe battle-hardy species from Mass Effect is ready to serve...at a high price of 150 supplies. Stats They have three special abilities: Wallbreaker, which is a free action ability that lets a Krogan smash through cover, walls, trees, etc, for their turn. Can be very useful with proper usage of pa...38.8k downloadsupdated 7 y ago
- Asari AdeptsIt uses Asari as enemies and lets me use my biotic class powers for enemies, it's a double win (for me, XCOM gets to suffer some more here.) Details Asari Biotics start appearing around Force Level 4. They upgrade to Asari Adepts at Force Level 12, and Asari Commandos start appearing around Force...38.4k downloadsupdated 8 y ago
- Rebellious MOCXLets MOCX squads have a chance of spawning into a mission on their own team, instead onto the aliens. This team is not shared with the raider factions, so you can have a five way firefight if the dice rolls right! Does not affect the story missions since mission kismet logic has a lot of assumpti...37.9k downloadsupdated 8 y ago
- Allies Unknown Redux Species: QuariansThe suited inhabitants of the Migrant Fleet join the fight. With a 75 supplies recruitment price, the Quarians a XCOM Commander can recruit are quite useful with a high enough hacking skill... Stats Quarians have access to Sabotage, a Insanity-like skill that uses Hacking and Hack Defence, instea...37.9k downloadsupdated 8 y ago
- No Full Cover GrabsViper tongue grabs are ineligible against targets in full cover that aren't flanked by the Viper with this mod. Units with Low Profile should be covered by this. Now with simplified code thanks to robojumper. Patreon - really like my mods that much? Feel free to contribute here:37.8k downloadsupdated 10 y ago
- Allies Unknown Redux Species: SalariansThe amphibians of Sur'Kesh join the real war. With a 60 supplies base recruitment price, these soldiers excel at reacting to enemy movement, moreso than they do in standard combat. Stats Salarians have access to Salarian Reflexes, which gives them +20 Aim on reaction fire shots, and Ready for Any...36.2k downloadsupdated 9 y ago
- Allies Unknown Redux: Buildable HK DroidsThe meatbag-insulting droids from a galaxy far, far away can now be utilized and constructed by XCOM for their guerilla operations. Unlike most AU mods, HK Units do not have the option to be recruited through the Avenger, instead to replace that, they can be built in the Proving Grounds after res...34.7k downloadsupdated 9 y ago
- Renegade RulersRulers are now placed on eTeam_One, making them enemies to absolutely everybody else. Note that this means you can now complete missions while a ruler is still on the map, as long as everybody else is dead. Does not react to actions from the Lost, because then those missions would either be unwin...34.5k downloadsupdated 8 y ago
- Non-Skirmisher ADVENT HybridsNot all hybrids rescued muster out to be part of the Skirmisher Corps, but they can still make good soldiers for XCOM. A reimagining of the original ADVENT Hybrids mod, these are hybrids recruited through Covert Actions from the Skirmishers (along with reusing their head and scarring assets). The...34.4k downloadsupdated 4 y ago
- Additional Mission Types: LW2 EditionLatest Update Changed mission schedules of Neutralize Advent Project VIP so it doesn't have 30+ enemies at maximum infilitration. Description NOTE: If you're having further issues with difficulty due to mods and what not, how the mod sets up the mission type(s) can be found at XComMissions.ini, l...33.0k downloadsupdated 9 y ago
- Wear Armour On AvengerSets it so soldiers wear their armour on the Avenger instead of the underlay outfits. Useful if you got some special customization options on soldiers you want to always be visible.32.5k downloadsupdated 10 y ago
- Turian StrikerThey shoot you a lot on reaction fire, then they learn how to shoot you a lot during their normal turns too. Details Turian Fighters start appearing around Force Level 4. They upgrade to Turian Strikers at Force Level 11, and Turian Soldiers start appearing around Force Level 17. They use Advent...32.2k downloadsupdated 9 y ago
- Avenger EventsLatest Update Fixed erroneous localization in The Refinery event. Patreon - really like my mods that much? Feel free to contribute here: Ever want the quinessential Paradox event of Comet Sighted in your XCOM game? Avenger Events are akin to the Events of Paradox Interactive's games (or the Event...31.9k downloadsupdated 9 y ago
- Allies Unknown Redux: The LiberatedMakes cosmetic changes to the Spectres so they're a more XCOM-esque faction called the Liberated. Nothing substantial is changed, it's just cosmetic text and a leader image changes only.31.8k downloadsupdated 9 y ago
- Additional Dark EventsLatest UpdateAvenger Watch no longer spawns UFOs that will always intercept the Avenger, just ones that have a chance of doing so. Also fixed UFOs spawning from actions not meant to trigger it, like detecting missions in LW2. NOTE: Requires a new game for new dark events to take effect. ADVENT's...31.7k downloadsupdated 9 y ago
- Ruler Nerf NerfAdds in an exception to the LOS requirement for rulers in War of the Chosen: if they take any damage from XCOM (excluding abilities that retain concealment or were free actions), even from a out of sight sniper, they will gain an action point instead of just standing there taking it.31.4k downloadsupdated 9 y ago
- Salarian EngineersWanted drones back? Wanted drones back to an enemy that specializes in reacting very hard to enemy fire directed at it? No? Too bad, this mod does it anyway. Details Salarian Technicians start appearing around Force Level 4. They upgrade to Salarian Engineers at Force Level 11, and Salarian Speci...29.7k downloadsupdated 7 y ago
- Scalable Blast Padding [WotC Compatible]This mod uses OnPostTemplatesCreated() to have Blast Padding (or Formidable, if you're using LWS' Perk Pack) scale with tech of the armour, ala how Shredder scales with the tech of weapons. By default wearing plated armour gives you an additional armour point, while wearing powered armour gives y...29.2k downloadsupdated 9 y ago
- Allies UnknownLatest Update 1.9.2 - Allies Unknown species will now work with LW2's Not Created Equally again. Patreon - really like my mods that much? Feel free to contribute here: Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has broug...28.5k downloadsupdated 9 y ago
- RealityMachina's XComGameState_Unit Override [VANILLA ONLY]Latest UpdateFixed the function that fires on units with invisible torsos from not working on specific units like Krogan or Turians. Notice New game is effectively required for the override to take full effect as already existing units will use the vanilla class instead of the override. Also, thi...28.2k downloadsupdated 9 y ago
- Enemy Within Polish Voice PackBrings back the Polish voices from Enemy Within. Should also alter the configuration for Polish soldiers so they get these voices when generated.28.0k downloadsupdated 10 y ago
- Roster Size Workaround + Base Agents Gain XPEnables you to get more than 8 people on your roster. This mod accomplishes that via a hook on OnPreMission that checks if you've hit the vanilla roster limit, which you should by the time you start the second investigation. After that, by default it will let you get one more recruitment opportun...27.9k downloadsupdated 6 y ago
- Base Agents Gain XP StandaloneAgents back at base gain XP equal to what the Agents that went on the mission got. ...by default. In the mod's XComGame.ini (found in a path like steamapps\workshop\content\882100\2076612852), you can edit this so it's only 50% of what agents on a mission earned.27.8k downloadsupdated 6 y ago
- TLE Animsets For EverybodyAdds the new TLE animsets to all custom soldier types that can use them. Basically for Allies Unknown and similar mods, so stuff like the new attitudes or new photobooth poses will actually appear on them. This does not edit what specific poses are available to people: you'll want the TLE Poses F...27.0k downloadsupdated 7 y ago
- Allies Unknown Redux Species: Twi'LeksThe oft-trodded upon natives of Ryloth join the fight against the Ethereals. With a base 60 supply recruitment cost, Twi'leks may not seem that different from humans at first, but they can make up all the difference at the right time. Stats Twi'leks have access to Sneak, a skill with a four-turn...26.7k downloadsupdated 9 y ago
- Lightweight Strategy OverhaulAdds a continental heat system with varying consequences, along with an haven adviser system. The Basics Every continent gets its own "Resistance Command". These can be staffed with a soldier, engineer, or scientist, with the benefits changing depending on type used, and whether you unlocked the...26.7k downloadsupdated 3 y ago
- AP Grenades ReduxAdds in anti-personnel grenades that obey cover rules with their explosions, but have bigger explosions radii to compensate. AP Grenades will auto-upgrade to Alloy Grenades when you research Plasma Grenades, ala Frag to Plasma. The default stats for AP Grenades that are different from frag grenad...26.6k downloadsupdated 9 y ago