STEAM_WORKSHOP creator
Skirata
99 projects across 1 game, 169.3k downloads in total.
- Projects
- 99
- Game
- 1
- Downloads
- 169.3k
- Last shipped
- 4 mo ago
- Increased Hero Unit Levels (+20)Mod Features: Increases the maximum level all hero units can reach by +20 for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known Is...867 downloadsupdated 3 y ago
- Increased Production Rates (+200%)Mod Features: Increases the production rates of all buildings that produce anything by +200% for all the factions/races included in the game (and it's DLCs). This bonus is active from the start of the match, and does not have to be researched. This mod does NOT affect the resource rates, loyalty,...819 downloadsupdated 3 y ago
- Astra Militarum Medics (Rescale)Required Mod: Astra Militarum Medics Mod Features: Resizes Astra Militarum Medics to the same size as Guardsmen from the Gladius+ mod. Known Issues: ⬥ When enabling/disabling these two mods (Astra Militarum Medics & Astra Militarum Medics (Rescale)), you must enable/disable them both at once. The...817 downloadsupdated 5 y ago
- Increased Normal Unit Healing Rates (25%)Mod Features: Increases the healing rate of non-hero units & bulidings from the base value of 10% to 25% for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ City Headquarters ⬥ Heroes ⬥ Lord of Skulls This means that at the beginn...813 downloadsupdated 4 mo ago
- Increased Population Limit (+50%)Mod Features: Increases the population limit for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that increases population limit will receive a permanent +50% bonus. This bonus is active from the start of the...797 downloadsupdated 3 y ago
- Increased Normal Unit Movement (+1)Mod Features: Increases the maximum distance non-hero units can move by +1 for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Buildings ⬥ Stationary units ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match...771 downloadsupdated 4 mo ago
- Increased Hero Unit Movement (+2)Mod Features: Increases the maximum distance hero units can move (including Lord of Skulls) by +2 for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to...756 downloadsupdated 3 y ago
- Neutral Units for Hire (Lord of Skulls)DLC Required: Warhammer 40,000: Gladius - Lord of Skulls Mod Features: Adds the ability to buy Lord of Skulls from Jokaero Trader Encampment buildings. The unit is sold as an "item" that can be used by any unit with an inventory to "summon" the Lord of Skulls into the world. Once the item is used...742 downloadsupdated 5 y ago
- Increased Population Growth (+200%)Mod Features: Increases the population growth rates for all the factions/races included in the game (and it's DLCs) by +200%. This bonus is active from the start of the match, and does not have to be researched. This mod does NOT affect the resource rates, loyalty, production or population limits...722 downloadsupdated 2 y ago
- Increased Normal Unit Levels (+30)Mod Features: Increases the maximum level all non-hero units & buildings can reach by +30 for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not h...717 downloadsupdated 4 mo ago
- Increased Tile Resources (x4)Mod Features: Quadruples the resource bonuses for all tiles in the game. Only increases the positive tile yields. The negative tile yields remain unchanged. This mod does NOT affect the number of buliding slots available at each tile. Known Issues: ⬥ None Compatability: Conflicts: ⬥ None Features...711 downloadsupdated 5 y ago
- Increased Normal Unit Sight (+1)Mod Features: Increases the distance non-hero units can see by +1 for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Kn...700 downloadsupdated 4 mo ago
- Increased Normal Unit Sight (+2)Mod Features: Increases the distance non-hero units can see by +2 for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Kn...699 downloadsupdated 4 mo ago
- Increased Hero Unit Sight (+1)Mod Features: Increases the distance hero units can see by +1 for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known Issues: ⬥ None...673 downloadsupdated 3 y ago
- Increased City Resources (+25%)Mod Features: Increases the resource generation rates for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that produces the following resource(s) will receive a permanent +25% bonus: ⬥ Biomass ⬥ Energy ⬥ Food...664 downloadsupdated 3 y ago
- Increased Normal Unit Experience Rates (+50%)Mod Features: Increases the rate that all non-hero units & buildings gain experience by +50% for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does no...624 downloadsupdated 4 mo ago
- Increased Normal Unit Actions (+1)Mod Features: Increases the number of actions non-hero units & buildings can perform by +1 for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not...607 downloadsupdated 4 mo ago
- Increased Hero Unit Movement (+1)Mod Features: Increases the maximum distance hero units can move (including Lord of Skulls) by +1 for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to...606 downloadsupdated 3 y ago
- Increased Hero Unit Experience Rates (+50%)Mod Features: Increases the rate that all hero units gain experience by +50% for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known...603 downloadsupdated 3 y ago
- Increased Hero Unit Levels (+30)Mod Features: Increases the maximum level all hero units can reach by +30 for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known Is...599 downloadsupdated 3 y ago
- Increased Hero Unit Healing Rates (25%)Mod Features: Increases the healing rate of hero units from the base value of 10% to 25% for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This means that at the beginning of your turn, units will regenerate 25% of the...594 downloadsupdated 3 y ago
- Increased City Resources (+75%)Mod Features: Increases the resource generation rates for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that produces the following resource(s) will receive a permanent +75% bonus: ⬥ Biomass ⬥ Energy ⬥ Food...567 downloadsupdated 3 y ago
- Neutral Units for Hire (Kastelan Robot)Mod Features: Adds the ability to buy Kastelan Robots from Jokaero Trader Encampment buildings. The unit is sold as an "item" that can be used by any unit with an inventory to "summon" the Kastelan Robot into the world. Once the item is used to summon the unit, the item is consumed. There is a 1...557 downloadsupdated 5 y ago
- Increased Hero Unit Sight (+2)Mod Features: Increases the distance hero units can see by +2 for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known Issues: ⬥ None...517 downloadsupdated 3 y ago
- Increased Population Limit (+25%)Mod Features: Increases the population limit for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that increases population limit will receive a permanent +25% bonus. This bonus is active from the start of the...496 downloadsupdated 3 y ago
- Neutral Units for Hire (Cybernetica Datasmith)DLC Required: Warhammer 40,000: Gladius - Adeptus Mechanicus Mod Features: Adds the ability to buy Cybernetica Datasmiths from Jokaero Trader Encampment buildings. The unit is sold as an "item" that can be used by any unit with an inventory to "summon" the Cybernetica Datasmith into the world. On...489 downloadsupdated 5 y ago
- Action=Move for Eldar UnitsMod Features: Grants most Eldar units (and Astra Militarum Ratlings) +2 movement when using actions. This allows these units to move, use an action, then move again afterwards. This can also result in these units temporarily going above their movement max, if they use an action before moving. Thi...474 downloadsupdated 4 y ago
- Increased Normal Unit Experience Rates (+25%)Mod Features: Increases the rate that all non-hero units & buildings gain experience by +25% for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does no...465 downloadsupdated 4 mo ago
- Increased City Loyalty (+75%)Mod Features: Increases the loyalty generation rates for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that produces loyalty will receive a permanent +75% bonus. This bonus is active from the start of the ma...457 downloadsupdated 3 y ago
- Increased Population Limit (+75%)Mod Features: Increases the population limit for all buildings within all cities (including headquarters) for all the factions/races included in the game (and it's DLCs). Any structure that increases population limit will receive a permanent +75% bonus. This bonus is active from the start of the...455 downloadsupdated 3 y ago
- Increased Hero Unit Experience Rates (+75%)Mod Features: Increases the rate that all hero units gain experience by +75% for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known...445 downloadsupdated 3 y ago
- Increased Hero Unit Experience Rates (+25%)Mod Features: Increases the rate that all hero units gain experience by +25% for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known...444 downloadsupdated 3 y ago
- Increased Hero Unit Levels (+5)Mod Features: Increases the maximum level all hero units can reach by +5 for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not have to be researched. Known Iss...442 downloadsupdated 3 y ago
- Increased Hero Unit Healing Rates (50%)Mod Features: Increases the healing rate of hero units from the base value of 10% to 50% for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This means that at the beginning of your turn, units will regenerate 50% of the...435 downloadsupdated 3 y ago
- Increased Normal Unit Experience Rates (+75%)Mod Features: Increases the rate that all non-hero units & buildings gain experience by +75% for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does no...431 downloadsupdated 4 mo ago
- Increased Normal Unit Levels (+5)Mod Features: Increases the maximum level all non-hero units & buildings can reach by +5 for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match, and does not ha...414 downloadsupdated 4 mo ago
- Increased Normal Unit Movement (+2)Mod Features: Increases the maximum distance non-hero units can move by +2 for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ Buildings ⬥ Stationary units ⬥ Heroes ⬥ Lord of Skulls This bonus is active from the start of the match...406 downloadsupdated 4 mo ago
- Action=Move for All UnitsMod Features: Grants units +2 movement when using actions. This allows units to move, use an action, then move again afterwards. This can also result in units temporarily going above their movement max, if they use an action before moving. This effect applies to all units for all the factions/rac...389 downloadsupdated 4 mo ago
- Increased Normal Unit Healing Rates (50%)Mod Features: Increases the healing rate of non-hero units & bulidings from the base value of 10% to 50% for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ City Headquarters ⬥ Heroes ⬥ Lord of Skulls This means that at the beginn...355 downloadsupdated 4 mo ago
- Game Mode (To the Last)Mod Features: Recommended: ⬥ PvP (All human players, no AI) ⬥ (4%) Medium wildlife density or higher Every faction/race in the game starts with 1 of each unit type (except for stationary units/buildings), with the goal to eliminate your opponent(s) without the ability to produce new units. All re...221 downloadsupdated 4 mo ago
- Increased Normal Unit Healing Rates (75%)Mod Features: Increases the healing rate of non-hero units & bulidings from the base value of 10% to 75% for all the factions/races included in the game (and it's DLCs). The only units/buildings that are NOT affected are: ⬥ City Headquarters ⬥ Heroes ⬥ Lord of Skulls This means that at the beginn...204 downloadsupdated 4 mo ago
- Increased Hero Unit Healing Rates (75%)Mod Features: Increases the healing rate of hero units from the base value of 10% to 75% for all the factions/races included in the game (and it's DLCs). The only units that are affected are: ⬥ Heroes ⬥ Lord of Skulls This means that at the beginning of your turn, units will regenerate 75% of the...201 downloadsupdated 3 y ago
- Font Pack (Orbitron)Mod Features: Changes just about all the fonts in-game to the Orbitron font. This font was taken from Google Fonts, and is freely available and open source. Remember you can click on the images above to get a closer look. Known Issues: ⬥ No italic version of this font. ⬥ Possibly minor text clipp...177 downloadsupdated 5 y ago
- Font Pack (Grenze Gotisch)Mod Features: Changes just about all the fonts in-game to the Grenze Gotisch font. This font was taken from Google Fonts, and is freely available and open source. Remember you can click on the images above to get a closer look. Known Issues: ⬥ When viewing the Research Tree for each faction/race,...121 downloadsupdated 5 y ago
- Font Pack (Cinzel)Mod Features: Changes just about all the fonts in-game to the Cinzel font. This font was taken from Google Fonts, and is freely available and open source. Remember you can click on the images above to get a closer look. Known Issues: ⬥ No italic version of this font. ⬥ Possibly minor text clippin...69 downloadsupdated 5 y ago
- Font Pack (Texturina)Mod Features: Changes just about all the fonts in-game to the Texturina font. This font was taken from Google Fonts, and is freely available and open source. Remember you can click on the images above to get a closer look. Known Issues: ⬥ When viewing the Research Tree for each faction/race, rese...51 downloadsupdated 5 y ago
- Font Pack (Almendra)Mod Features: Changes just about all the fonts in-game to the Almendra font. This font was taken from Google Fonts, and is freely available and open source. Remember you can click on the images above to get a closer look. Known Issues: ⬥ No italic version of this font. ⬥ Possibly minor text clipp...44 downloadsupdated 5 y ago
- Font Pack (Arial)Mod Features: Changes just about all the fonts in-game to the Arial font. Remember you can click on the images above to get a closer look. Known Issues: ⬥ Possibly minor text clipping or alignment issues. Compatability: Conflicts: ❌ This mod is NOT compatible with any mod that modifies/replaces:...42 downloadsupdated 5 y ago