STEAM_WORKSHOP creator
Phedg1
10 projects across 1 game, 76.2k downloads in total.
- Projects
- 10
- Game
- 1
- Downloads
- 76.2k
- Last shipped
- 3 y ago
- Automatic RebuildSummary: A simple mod that will automatically attempt to start the rebuild process when a structure is destroyed. The structure will not be rebuilt if you cannot afford it. It also includes a button to attempt to rebuild all currently destroyed structures. Structures destroyed by fire will begin...41.4k downloadsupdated 6 y ago
- Force Nearby DestinationsSummary: This mod will change how armies are organised when a large group is sent to a location. In the vanilla game the armies will line up in adjacent tiles, but they will not take into account the distance each army would have to walk to reach those adjacent tiles. They will not take into acco...7.9k downloadsupdated 6 y ago
- [Beta] Terraform Witch SpellsWARNING: This mod has just been updated for Infrastructure & Industry and is currently in BETA. It may cause issues for your game. If you encounter any issues please comment them below. Please backup your saves before using this mod Summary: This mod adds several new spells to the witch hut, to a...7.6k downloadsupdated 3 y ago
- Building Rotation FixSummary: This is a simple mod to prevent the building you are placing from having its rotation reset after every placement. Contact: Feel free to reach out to me on the official Kingdoms and Castles discord as @Phedg16.7k downloadsupdated 6 y ago
- [Beta] Custom Spells APIWARNING: This mod has just been updated for Infrastructure & Industry and is currently in BETA. The examples may be out of date. It may cause issues for your game. If you encounter any issues please comment them below. Please backup your saves before using this mod. Summary: This mod will not add...5.6k downloadsupdated 3 y ago
- [Beta] Custom Research APISummary: This mod will not add any additional research to the vanilla game by itself. It upgrades the great library interface and adds an API to help modders easily add custom research. Games that were saved with custom research still work perfectly after the mod is removed. Any custom research t...3.1k downloadsupdated 6 y ago
- [Beta] Ships Travel AnnuallySummary: In the vanilla game transport ships will continually travel between their nominated docks. The number of times a ship visits these docks in a year depends on the distance between these docks. This can make it difficult to estimate how many resources to send to an outpost to keep it well...2.3k downloadsupdated 6 y ago
- NPC HotkeysSummary: A simple mod that adds hotkeys to easily access the Keep's avdisers and the Witch. This mod has integrated with Zat's ModMenu so the hotkeys can be configured. Contact: Feel free to reach out to me on the official Kingdoms and Castles discord as @Phedg1597 downloadsupdated 6 y ago
- [Beta] Pause Menu Remember SpeedSummary: In the vanilla game the play speed will be set to 1x each time the menu is opened and closed. This is a simple mod that will make the game retain its old play speed after you close the menu. Contact: Feel free to reach out to me on the official Kingdoms and Castles discord as @Phedg1468 downloadsupdated 6 y ago
- Placing Building Cancel FixSummary: In the vanilla game, if you are placing a building and you press escape then building placement will cancel. However, if you have just placed a building and have not moved your cursor from the tile that building was placed on then pressing escape will open the pause menu and not end buil...449 downloadsupdated 6 y ago