STEAM_WORKSHOP creator
Fluffy
20 projects across 1 game, 10.4M downloads in total.
- Projects
- 20
- Game
- 1
- Downloads
- 10.4M
- Last shipped
- 13 mo ago
- BlueprintsBlueprints allow the quick construction of repetitive rooms/areas. Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be designated, and included in the blueprint. once created, a popup will appear with a default nam...1.3M downloadsupdated 3 y ago
- Medical TabAdds a comprehensive medical overview tab, showing your colonists' health at a glance. Does not require a new save game Can safely be enabled/disabled in ongoing saves. Shows vital medical statistics for Colonists, Animals, Prisoners, Visitors and Hostiles*. Medical care designation, including ma...1.2M downloadsupdated 4 y ago
- Mod ManagerJuggle your mods like a pro! A cleaner, better Mod management screen. separate lists for available and active modscreate and delete local copies of steam modscreate and load mod list backupsload mod list from save games(mass) subscribe to steam modsproper search filteringdrag and drop activation...923.2k downloadsupdated 4 y ago
- Colony ManagerColony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. Requires a new save game. Adds a worktype, which is stored in the world, which means you need to start a new game after adding/removing this mod. Pro...909.4k downloadsupdated 4 y ago
- Work TabProvides a vastly more customizable work tab. Work Tab completely takes over job priorities from the vanilla game. In order to support core functionalities and other mods, it intercepts calls to get/set priorities. However, when it is told to set priorities by other modded code that is not aware...843.2k downloadsupdated 4 y ago
- Animal TabAdds extra functionality to the Animals tab Does not require a new save game. Can safely be enabled/disabled in ongoing saves. First released back in A12 (or was it 11?) this mod vastly improved the vanilla animals tab. Evidently, Tynan agreed and the mod is now (mostly) part of the vanilla game....825.5k downloadsupdated 3 y ago
- PharmacistNot all injuries are equal; pharmacist prescribes the right medicine for the job. Does not require a new save game Can safely be enabled in an ongoing save-game, disabling will cause a one-time error message upon loading the save again for the first time. The error message is mostly harmless. Pha...608.8k downloadsupdated 5 y ago
- Follow MeGives the camera tracking capabilities. Press the 'Home' key (default, can be changed with in-game keybinding settings) while any colonist, enemy, animal or item is selected, and the camera will follow them (including furniture and plants - but they tend to not move much). Alternatively, you can...563.7k downloadsupdated 4 y ago
- Relations TabReplaces the faction tab with a relations tab. The relations tab shows, in a very graphical way, relations between your colonists and with other factions. In games with many faction mods or a lot of colonists, the dynamic displays may 'explode'. There's three things you can do to mitigate this pr...557.0k downloadsupdated 3 y ago
- Area UnlockerRemoves the (arbitrary) limit to the number of areas you can create, change area colours. While this completely removes the limit on the number of areas you can create, the area selection widget in other parts of the UI is untouched - and designed for 5 areas per type. If you create too many area...410.1k downloadsupdated 3 y ago
- Fluffy BreakdownsReplaces random breakdowns with a maintenance requirement. Buildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly linked to the amount of deterioration. To keep your machinery in top shape, your colonists wi...384.8k downloadsupdated 4 y ago
- Research TreeA better research tree. - automatically generated to maximize readability*. - shows research projects, buildings, plants and recipes unlocked by each research project. - projects can be queued, and colonists will automatically start the next project when the current research project completes. -...381.6k downloadsupdated 6 y ago
- Stuffed FloorsAllows building floors out of stuff*. You can safely add this mod to you save games, but you can not remove it from save games. (If you really must do this, you'll have to remove all built stuffed floors added by this mod first). This mod does two things. First, using Architect Sense it provides...318.3k downloadsupdated 4 y ago
- The Birds and the BeesAdds reproductive organs to the animals, and then you, raiders and time can take them away again. Does NOT require a new save game Should be fine to use with any other mod that adds animals, races, relations, or anything else. However, you can’t remove the mod from a game. Animals (including huma...268.4k downloadsupdated 6 y ago
- Music Managermanage your music. Like a boss. Adds a music player widget to the game, with the usual audio control buttons; pause, play, next song, etc. The widget defaults to the top right of the screen, but can be unlocked in the mod settings, and then moved around at will. Also included is a larger interfac...261.1k downloadsupdated 4 y ago
- Desire PathsCreates packed dirt paths when colonists frequently take the same path. Packed dirt has a higher move speed than most other 'natural' terrains, but it does track a lot of dirt around and has no fertility. If your colonists frequently walk through your farms, they will eventually trample the field...212.7k downloadsupdated 4 y ago
- Backup Poweradd control units to generators to automatically switch them on and off when needed Adds generator control boxes, which will automatically turn the generators they are attached to on and off depending on current power levels. Control boxes can be built after researching Backup Power, a follow-up...190.3k downloadsupdated 4 y ago
- Command Paletteall your commands in one place Features Ever been annoyed about the ever increasing number of architect categories? Can't find anything in the 'Furniture', 'More Furniture', 'Furniture Plus' and 'RimKEA Furniture' tabs? Panic no longer, for Command Palette is here. Right-click with nothing select...120.6k downloadsupdated 13 mo ago
- Shit Rimworld Saysadds quotes from /r/ShitRimWorldSays to RimWorld loading screens If you're easily offended, please do not install this mod. /r/ShitRimworldSays is a collection of the funniest (and often most gruesome) Rimworld quotes, taken out of context. I have absolutely no control over what quotes actually e...80.6k downloadsupdated 4 y ago
- Spatial PrioritiesSome spaces are more important than others IMPORTANT This mod is a work-in-progress. You may find more bugs than you’re used to in my mods. You may find that I have suddenly changed the save format, breaking your save games. You have been warned. In particular, it is also currently INCOMPATIBLE W...47.9k downloadsupdated 7 y ago