STEAM_WORKSHOP creator
Thunder Bagel
25 projects across 4 games, 257.2k downloads in total.
- Projects
- 25
- Games
- 4
- Downloads
- 257.2k
- Last shipped
- 6 y ago
Total War: ROME II - Emperor Edition mods17Total War: ATTILA mods5Total War: WARHAMMER mods2A Total War Saga: THRONES OF BRITANNIA mods1
- Familiae Romanae: Roman HousesUPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War. You can play as the SQPR (purple), Julii (red), Scipii (blue), or Brutii (green) as you expand the borders of Rome and vie to rule the em...50.0k downloadsupdated 8 y ago
- Roads Increase Movement RangeUPDATED FOR ANCESTRAL BETA You know how you could upgrade roads in Shogun 2 and it would increase your movement range in that province? Well this is the same idea. Everytime you upgrade your city or town, it also upgrades your armies' movement range as well since the roads upgrade with your city....42.6k downloadsupdated 7 y ago
- A More Aggressive AIOVERVIEW______________________________________________ So I made this mod because I hate how passive the AI is. It makes for a very boring game. They never want to declare war and never really challenge your expansion. This mod aims to change that. The way the CAI Personality folder works is that...30.8k downloadsupdated 6 y ago
- A Very Aggressive AIThe screenshots above are from a very difficult campaign I played as Athens. I ultimately lost after quite the struggle for survival and dominance. Check out the details of this campaign here: For those of you who has played my balanced "A More Aggressive AI", this is an alternae version that mak...17.4k downloadsupdated 7 y ago
- A More Aggressive AIFor those of you who liked my "A More Aggressive AI" mod for Rome 2 For use with the Grand Campaign, The Last Roman and Age of Charlemagne OVERVIEW_________________________________________________________________ So I made this mod because I hate how passive the AI is. It makes for a very boring...14.9k downloadsupdated 11 y ago
- More AI Armies 2The popular "More AI Armies" mod is back! Just as before, all this mod does is allows the AI to spend more money on armies and navies per turn than vanilla. This mod gives absolutely no bonuses whatsoever to the AI. The goal of this mod is to cause more battles to occur during the course of a cam...11.1k downloadsupdated 8 y ago
- Grand Campaign Shuffle*****PATCH 14 BETA COMPATIBLE***** THIS MOD IS 4 TURNS PER YEAR - - - - NOT COMPATIBLE WITH OTHER TPY MODS Let's Play video courtesy of Blood Claw. You can watch more videos on his Youtube channel, linked below I made this mod for those of you who wants to shake things up a bit in the campaign ma...9.6k downloadsupdated 12 y ago
- Roman Houses: Blood RedUPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War but keeps all Roman factions except for the SPQR red. You can play as the SQPR (purple), Julii, Scipii, or Brutii as you expand the border...8.8k downloadsupdated 8 y ago
- A More Aggressive AITW: Warhammer edition OVERVIEW_________________________________________________________________ For those of you who are not familiar with the TW: Rome 2 and Attila versions, this is a mod that changes as little as possible and is meant to make the AI a bit more likely to declare war on its enemi...8.5k downloadsupdated 9 y ago
- Even More AI ArmiesThis is the second iteration of my "More AI Armies" mod. The first version just removes the cap on how much the AI can spend per turn on its armies. This mod not only removes this cap but gives all factions double the income. The goal of this mod is to cause more battles to occur during the cours...8.4k downloadsupdated 7 y ago
- Grand Campaign Shuffle II (4 TPY)NEW ALLIES, NEW ENEMIES, NEW EMPIRES!----------------------------------------------------------------- Back by popular demand, Grand Campaign Shuffle II places all of the factions (with some minor factions removed) in semi-random locations. Semi-random means that I've placed the factions to offer...8.3k downloadsupdated 11 y ago
- Roman Houses 2TPYUPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War. You can play as the SQPR (purple), Julii (red), Scipii (blue), or Brutii (green) as you expand the borders of Rome and vie to rule the em...8.1k downloadsupdated 8 y ago
- Roman Houses- 24 Turns Per YearUPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War. You can play as the SQPR (purple), Julii (red), Scipii (blue), or Brutii (green) as you expand the borders of Rome and vie to rule the em...7.8k downloadsupdated 8 y ago
- No Campaign Map Fog of WarThis is mainly for modders and those who want to see how the AI has developed throughout the turns. DO NOT keep this mod active for several turns, it will destroy your performance as all factions will have the bonus and it will cripple the AI's processing How to activate: - recruit a new spy on t...4.6k downloadsupdated 10 y ago
- A More Aggressive AIFor those of you who are fans of my mods of the same name for all the other TWs, this is the ToB version. - The only thing this mod does is make the AI a bit more likely to mount an offensive against any faction (player controlled or AI) it is at war with - This leads to the AI expanding more bec...4.3k downloadsupdated 8 y ago
- Italian Alliance (+SPQR) UPDATED FOR PATCH 16.1!This mod changes how the Italian factions work. Much like the Roman Houses mod, The SPQR has a presence in the campaign and is seated in Roma. They have a full stack army and will not expand, only protect Roma. Rome and the Etruscan League are both client states of the Senate. If you are playing...3.7k downloadsupdated 12 y ago
- Recolonize with No Unit or Financial CostJust like the title says. You can recolonize desolate regions for free and without having to sacrifice any men. My logic is that it is expensive and time consuming enough to recolonize a region without a further penalty to the faction via a large financial investment and having to lose 50% of you...3.4k downloadsupdated 11 y ago
- No Campaign Map Fog of WarThis mod removes the fog of war on the campaign map. All you have to do is recruit any lord or agent and just move them a little bit and it'll reveal the map. This is save game compatible and will be compatible with all other mods. WARNING DO NOT END TURN WITH THIS MOD ON! IT'LL GIVE THE SAME LOS...3.3k downloadsupdated 9 y ago
- Roman Houses 1 Turn Per YearUPDATED FOR PATCH 20! OVERVIEW___________________________________________________________ This mod splits Italy into the 4 Roman factions from Rome: Total War. You can play as the SQPR (purple), Julii (red), Scipii (blue), or Brutii (green) as you expand the borders of Rome and vie to rule the em...3.2k downloadsupdated 8 y ago
- A More Aggressive AI - Radious VersionFor those of you who are not familiar with my vanilla mods of the same name, this mod only makes three small tweaks to Radious mod: 1) Makes the AI more likely to declare war on any faction they do not like 2) Makes the AI less likely to accept peace with a faction they do not like and are at war...2.3k downloadsupdated 8 y ago
- A Carthaginian Empire 1TPYI made this mod because I wanted a 1tpy mod that gave the lands of Nova Carthago to Carthage. This makes surviving as them a bit easier and helps them to thrive as an AI faction as well. Let me know what you think!1.7k downloadsupdated 10 y ago
- Grand Campaign Shuffle II (1 TPY)NEW ALLIES, NEW ENEMIES, NEW EMPIRES!----------------------------------------------------------------- Back by popular demand, Grand Campaign Shuffle II places all of the factions (with some minor factions removed) in semi-random locations. Semi-random means that I've placed the factions to offer...1.7k downloadsupdated 11 y ago
- Theme of Sicily -> Roman Empire & Custom Battle PlayableMany of us don't like how the Roman Empire has been called the Theme of Sicily and in no way looks Roman in the new Age of Charlemagne DLC. This mod changes the Theme of Sicily to look exactly like the Eastern Roman Empire from the Grand Campaign. This mod does not make them playable, however, it...1.3k downloadsupdated 11 y ago
- A Carthaginian Empire 4TPYThis is the 4 Turns Per Year version of the mod I made this mod because I wanted an updated mod that gave the lands of Nova Carthago to Carthage. This makes surviving as them a bit easier and helps them to thrive as an AI faction as well. Let me know what you think!1.1k downloadsupdated 10 y ago
- Scout Equites Recruitable via Tier 1 Military BuildingWe're all tired of the Romans fielding huge armies of comitatenses and cohors with little to no cavalry. What this mod does is make it so both the WRE and the ERE can field Scout Equites through the tier 1 military building. This should give the Romans a little more variety in their armies. This...337 downloadsupdated 11 y ago