STEAM_WORKSHOP creator
NosesCan'tSleep (Max)
10 projects across 1 game, 7.6k downloads in total.
- Projects
- 10
- Game
- 1
- Downloads
- 7.6k
- Last shipped
- 9 y ago
- Beastmen Vanguard ConsistencySimple mod. Was annoyed that Gors with dual wielding can vanguard yet Gors with Hand Weapon/Shield can't. Annoyed that Ungors with bows and Ungors with HW/S vanguard yet Ungors with spears don't. So I changed that. Gors with shields and hand weapons will be able to vanguard now too. So will Ungor...4.5k downloadsupdated 9 y ago
- Beastmen Vanguard Consistency with Cents Hide in ForestsSimple mod. Expansion of Beastmen Vanguard Consistency. Can be used independently of that mod. Fully save compatible - backwards and forwards. Don't use both. Anyways - makes Centigors able to hide in forests as well as guerrilla it up. Makes Ungor spearmen - shielded and non able to stalk as wel...923 downloadsupdated 9 y ago
- Beastmen - Minos and Gorebull VanguardMade by request. Adds vanguard ability and ignore forest penalty to Minotaurs and Gorebull. Is meant to be used alongside one of the other packs as this is just an addon and doesn't contain all the other changes. Fully Save Compatible - meaning it can be activated or deactivated any time and will...502 downloadsupdated 9 y ago
- Goblin Cav like TTMakes goblin missile cavalry like they are in TT. For some reason CA decided that Gobbo missile cavalry should be weaker than their pure melee variant. Which is lame cuz they both suck anyways. All this does is bring the missile variants of wolf cav and spider cav in line with the melee variants...420 downloadsupdated 9 y ago
- Beastmen - Heroes VanguardSimple addon for the other mods. Could be used independently of them if desired. Just gives non-Minotaur hero characters of the Beastmen the ability to vanguard and be with their troops when they're setting up an awesome ambush or something. I didn't give the ability to heroes with Razorgor chari...374 downloadsupdated 9 y ago
- Improved Wound Recovery SkillSimply changes all agents and lords (LL's included) to have a better version of hardy, irrepressible, immortal horror, whatever. Affects all factions and affects the AI. I rarely see them spec into blue anyways and that skill is usually half-way down the tree or at the end of it. So not likely to...237 downloadsupdated 10 y ago
- RI Chaos Marauders to SettlementThis is a simple mod. It allows marauders to be recruited from the main horde settlement building. This was made because having the marauder building feels like a waste of space that increases growth costs of future buildings. It also buffs the marauder building chain to justify having it in a ho...195 downloadsupdated 10 y ago
- RI Stance Cost Reduction: raiding and campingAll stances except horde encampment stance have had their movement cost to assume the stance reduced. pictures try to explain the odd stance movement bug Orc Raiding Camp: 25% instead of 50 Norscan Raiding Camp: 25% cost instead of 50 Fortify (the regular encamp stance) - 25% cost instead of 50 C...189 downloadsupdated 9 y ago
- Chaos Agent ChangesTired of all siege battles when moving south? Tired of your hordes being picked on cuz yeh have no way to protect them? Other than assassination, which -> Tired of having terrible assassins when Greenskins, Empire, and VC all have great ones? Well, I was so I made this mod. Chaos lacks field batt...159 downloadsupdated 10 y ago
- RI Chaos Marauders to Settlement OnlySimple mod. Allows chaos marauders (infantry, cavalry and warhounds) to be recruited from the main horde settlement building. No change to the marauder building chain. This was made because having the marauder building feels like a waste of space that increases growth costs of future buildings. I...63 downloadsupdated 10 y ago