STEAM_WORKSHOP creator
Tycherious
13 projects across 1 game, 118.5k downloads in total.
- Projects
- 13
- Game
- 1
- Downloads
- 118.5k
- Last shipped
- 12 mo ago
- Tycherious' 1212 Asset Update - CampaignBe sure to always disable anti-aliasing when using my mods. This submod revitalizes the campaign assets of the 1212 AD core mod, introducing enhanced visuals with elements. If your PC struggles with performance, this might not be the solution, but I've optimized it as much as possible and will co...23.4k downloadsupdated 22 mo ago
- Tycherious' 1212 Asset Update - Effects (More Blood)This submod revitalizes outdated Total War: Attila assets, enhancing visuals on both campaign and battle maps. It improves aesthetics without impacting gameplay, seamlessly integrating with the base Total War: Attila game and most other mods. Way better blood, additional GUTS, smoke, fire, embers...23.2k downloadsupdated 12 mo ago
- Tycherious' 1212 TweaksCredit to Alessio Zanelli for the thumbnail art. This is a compilation of my smaller submods + a bunch of gameplay improvements, combining original and updated content to enhance Medieval Kingdoms 1212 AD. Balanced to my personal preferences. I recommend using this submod with the lucky nations o...21.2k downloadsupdated 12 mo ago
- Tycherious' 1212 Asset Update - BattlemapsBe sure to disable anti-aliasing when using my mods graphics mods. Complete Overhaul of 1212AD Battlemaps. This can be toggled on or off - Has no requirements and is compatible with anything that doesn't change battle map assets. This mod revitalizes the 1212AD battlemaps with enhanced visuals an...17.6k downloadsupdated 21 mo ago
- Tycherious' CompleteI originally made this version just for myself, so I wouldn’t end up juggling a dozen separate mods while working. It brings together four of my main projects — Effects, Battlemaps, Campaigns, and Tweaks — into one package. The Tweaks component also includes three of my smaller submods (Agents, V...9.7k downloadsupdated 12 mo ago
- Tycherious' 1212 4TPY - Four Turns Per YearThis submod adjusts the campaign pacing of Medieval Kingdoms 1212 AD from the default 2 turns per year to a more visually immersive 4 turns per year. It is fully compatible with most other Mods including all of mine. There are now 4 working seasons. Enjoy! ⚔️ 📜 Tycherious' Load Order: 🔧 Optional...8.7k downloadsupdated 15 mo ago
- Tycherious' 1212 Vassals (Included in and so not compatible with my tweaks Submod)Vassals no longer break their alliances with their overlords for refusing to join wars or defend. Similarly, overlords will not sever their alliances with their vassals for the same reasons. This submod replaces Yogi's Confederation submod, as they are not compatible. However, I’ve incorporated t...3.8k downloadsupdated 12 mo ago
- Tycherious' Agents for 1212 AD (Included in and so not compatible with my all-in-one submod)Hi everyone, Agents have technically always been part of 1212ad, but the AI didn’t allocate enough budget to recruit them after other expenditures. Now, not only will the AI recruit some agents, with this submod you can expect more frequent agent activity, especially during high-tension periods o...2.7k downloadsupdated 12 mo ago
- Tycherious' Updated Deployables (Included in and so not compatible with my all-in-one submod)Adds 4 stakes and removes other deployables for armies in fortified stances and two sets of stakes for armies defending the health of stakes was increase. There is an issue with stakes lighting on fire, this may be due to the effects mod and I will look into it. The stakes are now highly effectiv...2.5k downloadsupdated 12 mo ago
- Tycherious' 1212 CheatsCredit for Graham Turner for the thumbnail! Quick submod for 1212ad that I've created primarily for testing purposes. It sets all tech research to 1 turn, all building construction to 1 turn, and ensures diplomacy is always accepted when offering money. I originally created this for testing my sc...2.1k downloadsupdated 12 mo ago
- Tycherious' 1212 Longer ResearchThis submod for 1212 extends research in the campaign to match 4tpy (which I don't recommend as it's not in line with the intended experience us devs have set out, however many enjoy a longer campaign for various reasons, most bad but one good, that armies can travel a realistic distance in 4 - 1...1.4k downloadsupdated 12 mo ago
- Tycherious' 1212 Imperial Authorty CheatCredit for Graham Turner for the thumbnail! With my script fixes in the official build I've released this as a standalone cheat mod, made originally for testing. Increase Imperial Authority Gained by the faction ruling the Holy Roman Empire by a considerable amount. Load above core 1212ad mods. R...1.1k downloadsupdated 12 mo ago
- Tycherious' 1212 Asset Update - Effects (Less Blood)Alternative version to Tycherious' 1212 Asset Update - Effects. This version has much less blood effects. You can only have one activated at a time. Credits to CA for the Assets and Submodder: Mercenary who worked on the asset conversion. Acknowledgments: Huge thanks to the Medieval Kingdoms 1212...1.0k downloadsupdated 12 mo ago