STEAM_WORKSHOP creator
GMK|J1gS4w
17 projects across 1 game, 12.5k downloads in total.
- Projects
- 17
- Game
- 1
- Downloads
- 12.5k
- Last shipped
- 12 y ago
- I can play anything / RLY!At the start of the trader wave, all players are given a random perk changes or After the trader wave, all players are given random perk changes. Idea by Nutterbutter4.5k downloadsupdated 14 y ago
- Long ReloadReloads take 2 times longer Idea by Nutterbutter1.8k downloadsupdated 12 y ago
- Killing Streak SoundsAdds Sounds for Killing Streaks which will be resetted after each wave. The Number of Kills for every Streak is configurable. Idea by Nejc Direct Link: team-gmk.com/dox/KFStreakSoundMut.rar1.2k downloadsupdated 13 y ago
- I can clear this map with anythingAt the end of the trader wave, all players are given the same weapons with full ammo. Idea by Nutterbutter1.2k downloadsupdated 14 y ago
- Stem cell ZombieAny specific specimen (configurable) that isn't decapitated befor dying will drop for 5 seconds and then grow into another specimen (configurable) . Idea by Nutterbutter918 downloadsupdated 13 y ago
- The Healing PainThe siren's screams heal specimens as well as hurt players. Idea by Nutterbutter782 downloadsupdated 14 y ago
- That mag is dirtyPlayers lose any unspent ammo in the magazine, drum, or canister during a reload. Idea by nutterbutter515 downloadsupdated 12 y ago
- True BloodPlayers can not heal with syringe. Attacking a clot, and only a clot, with a knife heals the player. Idea by Nutterbutter360 downloadsupdated 13 y ago
- Bloat? More like a Blow-t!When a bloat burst, there is a LAW level explosion. No damage from the additional explosion, but players and specimens are moved by the explosion. Idea by nutterbutter276 downloadsupdated 13 y ago
- I can play this game with one hand tied behind my backAll players have a 10 weight limit and support has a 12 limit. Idea by Nutterbutter257 downloadsupdated 14 y ago
- All Knowing - Telepathic Attack!All weapon models are invisible. & All weapon models and ammo counts are invisible. Idea by Nutterbutter254 downloadsupdated 13 y ago
- Give me HeadOnly headshots count as damage. Shotgun blasts where a pellet hits the head counts as well. Idea by nutterbutter109 downloadsupdated 13 y ago
- Invisulnerability?While stalkers are in their translucent state, they can only be killed by headshots and will bleed out..95 downloadsupdated 13 y ago
- Gren-delayedGrenades have a random delay from normal to 1 minute before they explode. All thrown unexploded grenades explode when trader wave starts. Idea by nutterbutter75 downloadsupdated 13 y ago
- The seven percent solutionSeven percent of the clots are invulnerable. Trader wave starts when all of the other specimens are killed. Idea by nutterbutter74 downloadsupdated 13 y ago
- Zed Time? More like dead timeSpecimens are invulnerable during zed time. Idea by nutterbutter69 downloadsupdated 13 y ago
- Feets don't fail me nowAt the end of the trader wave, all players feet are stuck until the last specimen is dead. Idea by nutterbutter67 downloadsupdated 13 y ago