STEAM_WORKSHOP creator
Ram
50 projects across 1 game, 120.2k downloads in total.
- Projects
- 50
- Game
- 1
- Downloads
- 120.2k
- Last shipped
- 1 mo ago
- No Mining Penalty9.0 update The 9.0 update claims to have removed the mining penalty. However, the original penalty code still exists. I assume it was replaced by new code elsewhere, but I'm yet not familiar enough with all the changes to make a determination. At worst, the mod is fully safe yet does nothing in v...15.6k downloadsupdated 18 mo ago
- No Pirate TortureRemoves the pirate torture mechanics: Pirates forcing a ship to stop moving when they select it as a target. Cloaked pirates forcing player stations to eject their inventory into space. The forced stop mechanic exists because Egosoft can't figure out how to design piracy without this janky workar...6.6k downloadsupdated 13 mo ago
- No Station ScanningAll scanning information is visible at any scan percentage. Station scanning quickly becomes tedious, and it is ridiculous that there is no automated method for scanning later in the game. So, this mod saves you that tedium. All scanning information from all known stations is always visible witho...6.5k downloadsupdated 2 y ago
- No Ship LimitsRemoves blueprint production limits and custom start restrictions from all DLC ships. Using this mod without all appropriate DLCs is safe. Included ships: Dart Elite Sport Kestral Sport Theseus Sport Xperimental Shuttle Sapporo Odachi Cutlass Hydra Regal Astrid Erlking Raptor Syn Asgard Kuraokami...6.1k downloadsupdated 12 mo ago
- No Rep Loss: Surface Elements/DronesDisables the instant faction relation/reputation penalty for destroying surface elements and drones of any faction. The crime system is unchanged. Police will still respond normally if a crime is reported. Attack ships outside of radar range of a station and kill any distress drones before they e...5.1k downloadsupdated 2 y ago
- 100x Production Modules BaseAdds 100x variants for all production modules in the base game that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Check the Station Modules page of my Steam Guide for blueprint availability per faction. Also included...4.5k downloadsupdated 17 mo ago
- No Bailing PenaltyRemoves the hidden penalty applied to the bail chance of your target when your ship has higher maximum hull. Vanilla multiplies the bail chance by: (their maximum hull) / (your maximum hull) It therefore unintuitively and without warning punishes the player for using a tankier ship. The number ca...4.2k downloadsupdated 13 mo ago
- 5x Cargo Drone CapacityIncreases the storage capacity of cargo drones by 5x, from 4k to 20k. This is intended to be used with my 100x Production Module mods since the amount of wares needed to be exchanged for building and production is significantly higher than vanilla. The drone in the screenshot is only using 19998...4.1k downloadsupdated 2 y ago
- No Kha'ak TortureRemoves the Kha'ak torture mechanics described in my Steam guide. Enemies spawning directly on your miner's head is not fun. It should permanently disable the Kha'ak through the following changes: Mining generates no "heat". Outpost spawn chance is 0%. Hive + Outpost respawn time is over 9000 hou...4.0k downloadsupdated 11 mo ago
- No Pirate CloakPrevents pirate plunderers from using the "cover" system which disguises them as other factions. It only affects plunderers (hostile pirates which attack ships), not smugglers (trade ships disguised as other factions). Smugglers are unaffected because other races like MIN also use this feature an...3.9k downloadsupdated 13 mo ago
- Scan All StationsAll stations in the entire galaxy are discovered and scanned to 100%. The scan is refreshed on game load. The refresh catches any newly built stations between sessions. It purposefully only scans on load to limit the performance impact which would occur if it continually scanned on a timer while...3.9k downloadsupdated 2 y ago
- 100x Production Modules TerranAdds 100x variants for all production modules in the Terran DLC that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Also included: 100k Habitat 1M Habitat The Terran habitats correctly have 200x building cost, since n...3.7k downloadsupdated 2 y ago
- 1 Minute Build Time [Excluding Defence]All non-mod station modules build in 1 minute, except defence platforms and administrative buildings, which have the vanilla build time. Do not use this with any other mod which changes build times. The build time reduction applies to every faction except Xenon. If you only want it for yourself,...3.7k downloadsupdated 11 mo ago
- Builders Can HaulAdds storage capacity to all builders, scaled to their travel speed with Heron E as baseline. All builders have 200 drone capacity. Ships built before installing the mod might not be effected by the changes. Heron E is a Teladi L Freighter used as the baseline. Builder cargo capacity is scaled ag...3.3k downloadsupdated 2 y ago
- Xenon M0 Shipyard DefenceAdds the Xenon M0 with an elite escort fleet to defend the original Xenon shipyard sectors. Intended to prevent the Xenon from dying to NPC factions and provide the player with a "final boss" to fight with their end-game fleet. The defended sectors: Emperor's Pride VI Matrix #598 Matrix #79B Matr...3.1k downloadsupdated 2 mo ago
- 100x Production Modules BoronAdds 100x variants for all production modules in the Boron DLC that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Also included: 100k Habitat 1M Habitat 100x welfare (pheromone gallery) Module Stat Vanilla Mod Resour...3.1k downloadsupdated 2 y ago
- Xenon QuantityXenon ships and modules are cheaper and faster to build. It will allow Xenon to produce ships much faster and more often. All Xenon ships: -50% production cost. Minimum build time. All Xenon station modules: -50% construction cost and build time. Compatible and synergizes well with Xenon Quality...3.0k downloadsupdated 10 mo ago
- Xenon QualitySubstantially buffs Xenon ships and economy with the intent to bring them closer to the fearsome Xenon of lore while providing a more challenging adversary for the player. Xenon are self-replicating mechanical minds capable of making themselves even more intelligent, and then again and again, rec...3.0k downloadsupdated 2 mo ago
- 100x Production Modules SplitAdds 100x variants for all production modules in the Split DLC that have the stats and cost of 100x modules in one. It does not overwrite the original modules. The AI does not use these modules. Also included: 100k Habitat 1M Habitat Module Stat Vanilla Mod Resource Input 1x 100x Production Outpu...2.9k downloadsupdated 2 y ago
- No Split MK4Prevents NPC factions from building ships with the Split MK4 engine. Intended to reduce their death spiral from wasting so many resources on a 5% stat bonus. It is still available for players. I recommend Sensible Wars to also reduce death spiralling from ZYA continually suiciding ships through T...2.9k downloadsupdated 11 mo ago
- No Police TorturePolice do not scan player-owned ships. Intended as a bandaid for the police scan bug. The bug causes police to randomly become hostile which can quickly spiral into severe reputation and/or asset loss. It also works if you just don't like the police system. Part of my No Torture series: No Pirate...2.7k downloadsupdated 2 mo ago
- Auto Trade SubscriptionsAutomatically grants all trade subscriptions to the player for free with no requirement. Greatly reduces the tedium and performance cost of spamming satellites before you can afford the subscriptions. Vanilla's 10 million cost scaling usually means it is obsolete by the time you can afford it. Ho...2.6k downloadsupdated 8 mo ago
- No Loop LimitRemoves the level requirement for repeat order. The requirement is only level 1 in vanilla, but newly hired crew can sometimes be slightly below the threshold, which prevents assigning them to a repeat order.2.4k downloadsupdated 13 mo ago
- Welfare Pop Growth BuffPopulation growth bonuses from welfare buildings is multiplied by ~12.5x for significantly higher growth and cleaner numbers. The bonus includes the welfare modules from the 10x and 100x mods, but they are not required. It effectively further compresses the mod modules. Using the Gambling Den as...2.0k downloadsupdated 8 mo ago
- Kha'ak CageFor players who prefer more Kha'ak torture. The reinforced base makes the Kha'ak resistant to intrusion. Kha'ak equivalent of Xenon M0 Shipyard Defence. Adds a fleet of buffed "hero units" to defend Kha'ak stations. If you want them to be unbuffed units, add this sub-mod. Obliterators and Ravager...1.7k downloadsupdated 3 mo ago
- Race Cars Are ScoutsAll race cars from Timelines are now usable as scouts in the sandbox. Vanilla race cars are useless because they lack a travel drive. Included Racing Ships: Dart* Elite Sport Kestrel Sport Theseus Sport *Patch 7.1 added a travel drive to the Dart, but not the other changes Changes: Added travel d...1.5k downloadsupdated 13 mo ago
- Xenon Quality (Economy Only)Variant of Xenon Quality with only the economy changes: Xenon SE: Hull only costs 1 energy cell. Xenon hulls are already very cheap, so it's just an extra measure to reduce death spiralling. Equipment is normal price. Double cargo capacity. Increased mining laser range by 1km. Custom ship modific...1.5k downloadsupdated 2 mo ago
- Xenon Long GravitonXenon L Graviton Turret range increased from 7.7km to 10.0km. An alternative version which allows customising all attributes of the Graviton Turret exactly to your liking is available at Nexus1.2k downloadsupdated 3 mo ago
- Builders Can Haul (Universal Cargo)An optional patch which adds universal storage to all Builders. By default Builders can only haul container wares. This mod allows Builders to haul all materials (container, solid, liquid). It can be used with either of the alternative scaling patches. This patch can be added to an existing game...1.2k downloadsupdated 2 y ago
- No Pirate PlunderPirate plunderers do not target player ships. No Pirate Torture only prevents plunderers from forcing your ships out of travel mode. This mod entirely prevents your ships from being selected as a target for plunder. It only affects pirates seeking you out with plunder. Pirates can still attack ba...1.0k downloadsupdated 10 mo ago
- Kha'ak FinderFinds all Kha'ak stations in the galaxy, sends an alert indicating the sector, and deploys an advanced satellite near them. It should find them all as soon as they spawn, but if it doesn't you can force it to search again by loading your save. Self-destruct the satellite after clearing the statio...1.0k downloadsupdated 2 mo ago
- Xenon Impulse BeamChanges Xenon Impulse Turrets from projectiles to beams, with equal DPS and increased range. Vanilla Impulse turrets are basically Pulse turrets used on Xenon I and K. The change greatly improves Xenon destroyer effectiveness against S / M ships and adds sustained DPS against L / XL ships in braw...940 downloadsupdated 18 mo ago
- Xenon M0 (VRO Patch)Xenon M0 Shipyard Defence VRO compatibility. This changes the M0's hull and shields stats to approximate VRO's scaling. The escorts are buffed VRO ships.739 downloadsupdated 2 mo ago
- Emergency JumpdriveAdds an emergency jumpdrive to your personal ship. While you are in the pilot seat, reaching 10% hull automatically jumps your ship directly to your HQ. Receiving damage while inside your spacesuit teleports your player character directly into the HQ dock. If you don't own the HQ, they use the cl...705 downloadsupdated 7 mo ago
- Xenon Long Positron BeamIncreases Xenon Positron turret range from 2.2 to 10km. Positron turrets are anti-fighter beams used on Xenon stations and the Xenon I. The beams have very low DPS, but the increased range will better counter fighter spam, plus block shield regeneration and travel drive of large ships. Increases...637 downloadsupdated 13 mo ago
- Xenon Ship ModsAll Xenon military ships build with powerful ship modifications by default. Intended to flip their weakness in speed and maneuverability into an advantage. it also adds a spook factor when entering Xenon sectors because they are harder for you to detect, while they detect and intercept you very q...526 downloadsupdated 11 mo ago
- Kha'ak Cage (VRO)Kha'ak Cage VRO compatibility. It is functional from testing, but I'm unfamiliar with VRO's balance.520 downloadsupdated 3 mo ago
- Xenon M0 (Spawn)Changes Xenon's M0 defence fleet to spawn for free instead of build from materials at a shipyard. The spawn has a cooldown of approximately 2 hours. Each sector has a separate cooldown. Useful when adding to an existing save if the Xenon economy is too weak to afford it, if you think they need an...478 downloadsupdated 8 mo ago
- Xenon Needler BeamChanges Xenon Needler Turrets from projectiles to beams, with equal DPS and 5km range.465 downloadsupdated 13 mo ago
- Builders Can Haul (Cost-Equal Throughput Scaling)Builders can haul, with cargo scaled to equalize throughput per cost. This is an optional patch which replaces the values of the original mod with a different scaling. Choose the scaling which you prefer. Do not use Cost-Equal and Equal scaling together. Choose one or stick with the original. Bui...418 downloadsupdated 2 y ago
- Xenon Quality (No SE Cloak)Removes the SE radar signature reduction from Xenon Quality and Xenon Quality (Economy Only). This is mod is not standalone. Download one of the above versions too. It will retroactively affect all existing SE and can be added or removed at any time. It will be easy to farm their exceptional drop...412 downloadsupdated 9 mo ago
- Xenon Seismic BeamChanges Xenon Seismic Turrets from projectiles to beams, with equal DPS and 10km range. Seismic Turrets are only used on the Xenon H.398 downloadsupdated 13 mo ago
- Xenon Graviton BeamChanges Xenon Graviton Turrets from projectiles to beams, with equal DPS and 10km range. Be warned: this is an enormous buff to Xenon destroyers and stations.379 downloadsupdated 13 mo ago
- Easy DockingDocking is more forgiving. Every ship will behave as if it had Docking Computer MK2. New players often struggle with the precision required to dock without the Docking Computer, and the docking mini-game is just not fun. Gating QOL behind the upgrade doesn't really add anything to the game, so th...333 downloadsupdated 2 mo ago
- Builders Can Haul (Equal Throughput Scaling)Builders can haul, with cargo scaled to equalize throughput per ship. This is an optional patch which replaces the values of the original mod with a different scaling. Choose the scaling which you prefer. Do not use Cost-Equal and Equal scaling together. Choose one or stick with the original. Eac...298 downloadsupdated 2 y ago
- Xenon Invulnerable ComponentsXenon surface elements cannot receive damage. Easily crippling a Xenon I or K with a single player ship or swarm of angry bees will no longer be possible. Any damage that would hit a surface element hits the hull behind it, so you can't accidentally "waste" damage.238 downloadsupdated 13 mo ago
- Xenon Quality (No Loot)Removes the exceptional modifications drops from killing SE in Xenon Quality and Xenon Quality (Economy Only). This is mod is not standalone. Download one of the above versions too. It will retroactively affect all existing SE and can be added or removed at any time.169 downloadsupdated 8 mo ago
- Kha'ak Cage (Safe Word)Removes the unique ship modifications applied to the fleet in Kha'ak Cage. With this sub-mod, they will be normal Kha'ak ships instead of buffed "hero" units. It is safe to add or remove at any time.155 downloadsupdated 8 mo ago