STEAM_WORKSHOP creator
DrunkFlamingo
24 projects across 4 games, 1.7M downloads in total.
- Projects
- 24
- Games
- 4
- Downloads
- 1.7M
- Last shipped
- 2 y ago
Total War: WARHAMMER II mods12Total War: WARHAMMER III mods8Total War: THREE KINGDOMS mods3A Total War Saga: THRONES OF BRITANNIA mods1
- One Button RespecFeatures This mod adds a button to the character skills panel which can be used to reset the skills of a character. Each character can only be reset once, and resetting skills costs 1000 gold/favor. Compatibility This mod should be compatible with all other mods, and should be compatible with mul...349.6k downloadsupdated 3 y ago
- Respec Character Skills when they join youThis is a simple mod. I got annoyed by recruiting characters and seeing that the AI spent all their skill points on weird skills. When you recruit a hero to your faction, their skill points will be reset so you can pick what you want to use them for. That's it. Compatible with everything. Compati...281.0k downloadsupdated 6 y ago
- One Button Respec (Updated!)Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits, ancillaries, or anything else. You shoul...207.1k downloadsupdated 5 y ago
- Toggle Chaos RealmsFeatures This mod adds a toggle for the Chaos Realms narrative to the campaign settings screen in both Singleplayer and Multiplayer campaigns. If the toggle is left on, the game will proceed as normal with no changes. If the toggle is set to off: Ursun will never roar, the rifts will never open,...200.5k downloadsupdated 4 y ago
- Gates of Chaos (Updated)What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility Literally anything. This mod is pure scr...147.4k downloadsupdated 5 y ago
- Legendary Lord Respec (Updated for Prophet&Warlock)This mod is updated to the current patch. Features This mod allows you to reassign the skill points of all lords when you receive them through confederation. Compatibility Besides this, mod should be 100% compatible with all other mods, and does not require the Community Scripting Framework. This...102.7k downloadsupdated 6 y ago
- Tabletop Caps: Thrones of DecayFeatures This mod adds army-level Unit Caps for all factions, inspired by the Warhammer Fantasy Battles Tabletop rules for army composition. All units are either core, special, or rare units, and have an associated points cost. Each army is allowed to have an unlimited number of core units, up to...65.7k downloadsupdated 2 y ago
- Better Behaved Allies (Updated)This is a quick script mod which prevents your allies from declaring war on your Vassal States. That's literally it. If they want your vassals, they will have to declare war on you. If you find any bugs install a script logger and show me, you know the deal. If you enjoy my mods, please consider...61.1k downloadsupdated 7 y ago
- Shieldwall Overhaul: + THE POPULATION UPDATECurrent Mod Version 0.7.1: The Old Enemies Update. New content for Gwined and Mierce. Latest Changelog and FAQ: Please note: Shieldwall was designed to be used with MEDIUM UNIT SIZES. If you want population numbers to match men in units one for one, then you have to play on medium. Everything wil...53.2k downloadsupdated 4 y ago
- Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. This mod uses scripts to distinguish between...44.8k downloadsupdated 5 y ago
- Empire Of Man (Temporary Hiatus, NOT CURRENTLY FUNCTIONAL)Read about the changes from the legacy mod here! Try it with our full mod collection! Welcome to the new version of Empire of Man! This mod is a complete rewrite of the original Empire of Man with a new custom UI, new mechanics, and overhaul improvements. It seeks to use heavy Lua scripting to im...33.4k downloadsupdated 8 y ago
- Lords in Exile (Updated)This mod adds events that allow you to restore lords after their faction is defeated. How it works When a Legendary Lord's faction is defeated, you have a chance of receiving a dilemma where they ask for your assistance taking back their home. If you accept, you will be given a special army lead...29.4k downloadsupdated 6 y ago
- Table Top Caps - Silent and Furious EditionThis mod's description keeps being deleted by steam, so if it isn't here occasionally, that is why. This mod adds a unit capping system to the game implemented in Lua script. All units in the game are assigned a category (which are for the most part pulled directly from the tabletop rules) and a...27.9k downloadsupdated 5 y ago
- Guardian of the Realm (Updated for The Silence and the Fury)Gives the Green Knight a chance of appearing during settlement defences. This chance is based on chivalry if the Bretonnian is human, or upon how many Bretonnians remain if they are the AI. Thanks also to norse for making the other half of the mod. COMPATIBLE WITH OVERHAULS AND SAVE GAMES If you...21.8k downloadsupdated 5 y ago
- Create Vassals: Grant Administrator IndependenceThis is a simple mod that adds a new political action in the court menu which allows you to release an administrator of a commandery to become their own faction. They take the commandery which they govern with them and become your vassal.They also gain a beneficial relationship with your faction...18.1k downloadsupdated 7 y ago
- Drunk Flamingo's Gnoblar SnacksFeatures This mod adds the ability to convert units of Gnoblars into Meat. This can be done by selecting Gnoblars on the units panel, then pressing the new ‘prepare a feast’ button to convert them into Meat. If you’re having trouble finding it, the button appears on the bottom bar, in the same pl...17.7k downloadsupdated 4 y ago
- Starting Diplomatic VisibilityThis is another simple mod. It makes all factions have diplomatic visibility of the major players of the three kingdoms period on turn one. I found it weird than Gongsun Zan forgot who the rest of china was, so this mod reminds him. This means you can enter diplomatic relations right from the sta...15.3k downloadsupdated 7 y ago
- Campaign Recruitment Events! (Fixed and Updated)Hey, so this was a mod originally built by me and Caligula. We used the wrong system which turned out to be buggy, and then the Norsca Update happened and, for unrelated reasons, Caligula quit modding. But anyway, I got a request to fix up this mod, so here it is. Shiny new and hopefully bug free...15.1k downloadsupdated 7 y ago
- Better Behaved Allies - No Ally vs Vassal WarsThe critically acclaimed (by me, Reddit, and my mom) Mod from Warhammer II returns. This mod simply prevents your allies from declaring war on your vassals. That's it. If they want your vassals that badly, they'll have to declare war on you. Compatible with literally anything - if another mod mak...14.3k downloadsupdated 4 y ago
- No Campaign Start CutsceneThis mod removes the cutscene that plays after hitting the 'start campaign' button. That's it. This does not remove the game start cutscenes - you need a different mod for those. This is specifically the cutscene after hitting new campaign, the one with the big white flash. Yes, it's compatible w...13.2k downloadsupdated 4 y ago
- Tomb King Outposts FixThis mod is fixes the inability to recruit capped units from Tomb King Outposts. The way it works is that you are given a copy of the effects from the settlement you have built the outpost within. For example, if the settlement you placed your outpost in has a building granting +1 Ushabti cap, th...7.7k downloadsupdated 4 y ago
- Distance Based Automatic Peace for BeastmenTired of being chased across Lustria by Karl Franz because he started at war with you and makes it his sole purpose in life to hunt you down? This mod is for you! This mod causes order factions to "give up" the chase against (player) Beastmen Warherds that get too far away from their settlements...5.8k downloadsupdated 8 y ago
- Settlements Start at Tier IVThis mod makes every settlement on the map start at tier 4, with all secondary buildings upgraded to max level. It also gives a bit of bonus income, scaled by difficulty, to both the player and the AI to allow them to make use of all these slots. This effectively lets you skip a lot of the early...5.4k downloadsupdated 4 y ago
- Adaptive Difficulty [Beta]This mod changes how difficulty bonuses in the campaign work. In vanilla, all difficulty bonuses are flat throughout the game. Each AI faction always receives a -20% upkeep bonus on legendary, for example. This mod replaces these bonuses with adaptive bonuses that can change over time according t...4.0k downloadsupdated 5 y ago