STEAM_WORKSHOP creator
Juravis
58 projects across 2 games, 688.2k downloads in total.
- Projects
- 58
- Games
- 2
- Downloads
- 688.2k
- Last shipped
- 3 y ago
- Absolutely CriticalConfigurable modifier to flank critical chances. By default, this mod makes it 100% for all characters. This does NOT mean you will automatically crit on flanks, it means you get a 100% bonus so you can still not crit through smoke for example. I suggest just subbing and forgetting and leaving as...587 downloadsupdated 6 y ago
- Avenger Campaign TweaksThis is a list of my campaign tweaks. It contains bug fixes, enhancements, tweaks to existing parameters and more. It tends to make the game harder as a rule of thumb, but in a fair way. I enjoy when things are equal for both sides and one of this mod's goals is to remove unfair bonuses/penalties...571 downloadsupdated 5 y ago
- Ability DistractionNew ability: Distraction Any unit that has Preparation will get Distraction also added, but only XCOM can use the ability. The ability is right next to Preparation, on the left of it. -= EFFECT =- The target is moved down the Timeline (acts later) and is rooted if applicable unless immune for 1 t...567 downloadsupdated 6 y ago
- DOTs Bypass Shields-= NEW DAMAGE =- All DOTs do 1-3 points of damage and ignores Armor and Shields (Poison, Fire, Acid). The damage is increased if the target is Ruptured. Subscribe and enjoy, you do not have to read the rest unless you enjoy technicals and philosophy. -= ACT BONUSES =- All DOTs now do bonus damage...551 downloadsupdated 6 y ago
- Additional Status Effects PenaltiesThis mod goes through every single ability, weapon, grenade and ammo in the game and adds additional effects to existing Status Conditions. For example, a rooted unit will be unable to dodge as good as if it were free. As with almost everything I do, this is just as valid for XCOM as for the enem...526 downloadsupdated 6 y ago
- Super High Cover- Full Cover is 60 bonus - Partial Cover is 40 bonus - Aiming angles values have been adjusted, see INI for details. Nothing major and it's hard to explain. - Half cover is 1 Damage Reduction, Full cover is 2 damage reduction (up from 0 and 1) COMPATIBILITY Do not use with other cover value chang...522 downloadsupdated 6 y ago
- New Enemy Weapon TablesEnemies do not have range penalties or bonuses. This mod fixes that and assigns them the same table as my XCOM range mod. Note that this drastically alters the gameplay in that it makes things infinitely harder for you if the enemies are positioned well and close. They get point blank bonuses. If...408 downloadsupdated 6 y ago
- Classic Utility CostsThis mod changes the Action Costs related to grenades and utility items. As you know, Chimera makes everything free. This mod allows you to change it back to XCOM 2 classic settings or to use a hybrid version which is not as punishing but more strict. -= DEFAULT =- If you subscribe to this and do...268 downloadsupdated 6 y ago
- Disable Aim AssistDisables the XCOM 2 aim assist mechanics (legal cheat) that may or may not interfere with Chimera Squad that allows for invisible hit bonuses depending on agents fallen and repetitive misses. -= COMPATIBILITY =- Not compatible with Grobo's Tactical Overhaul Mod, either because it is integrated in...258 downloadsupdated 6 y ago
- Stricter Evac CostChanges EVAC to cost 1 Action Point and end the turn, just like Firing. You won't be able to exit a battle with a double move or use actions on an Evac tile before finally exiting (unless you were already on it when your turn started). This is also valid for enemies who will not be able to double...175 downloadsupdated 6 y ago