STEAM_WORKSHOP creator
Juravis
58 projects across 2 games, 688.2k downloads in total.
- Projects
- 58
- Games
- 2
- Downloads
- 688.2k
- Last shipped
- 3 y ago
- Landed UFOs From Day 1 WOTCSupply Raids can be UFO landings, whether you completed the Avenger Defense mission or not. The base game requires you complete the Avenger Defense mission before encountering ANY landed UFOs. -= OVERRIDES =- This mod overrides the CreateSupplyRaid function. Because the old one sucked a**. -= UFO...62.7k downloadsupdated 9 y ago
- Psionic Class WOTC-= WHAT IT DOES =- - Makes the Psionic available from the start with the same tree as Psi Operative - Can be trained in the Guerilla Tactics School, can rank up like other soldiers, gets AP like other soldiers. - This mod disables PSI Lab facility construction, project is still available "Psionic...55.2k downloadsupdated 7 y ago
- XCOM Civilian Defense WOTCThis is an attempt to bring some sort of penalty to WOTC that makes sense for civilian deaths. This mod should make you respect civilians more and also brings more difficulty to your game. You'll also want to avoid grenading civilians to find Faceless when you get that Dark Event or rocketing tha...54.9k downloadsupdated 7 y ago
- Hunker Down Flanking Fix WOTCThere is a bug in game where flanking a Hunker Downed unit still provides that unit the Defense bonus. This fixes it, it gives you a bonus equal to that Defense bonus to hit if you are flanking the unit. Any ability that uses StandardAim and StandardMelee benefits from the fix. If I missed a spec...39.0k downloadsupdated 7 y ago
- Free Carry Drop Subdue WOTCCarry, Drop and Subdue are now free at 100%. If you dont like the option being available even if nobody has any action left like EVAC, you can configure it in the INI file. But it doesnt happen enough for me personnally that it annoys me. V2.0 - Converted to OnPostTemplatesCreated V2.1 - Explicit...34.9k downloadsupdated 5 y ago
- Sectopod Stance Bonuses WOTCSectopods now have two modes. STANDING: +10 Aim No mobility penalty CROUCHING: +20 Defense -2 Mobility Sectopods can only switch at the start of a turn. The switch is permanent for the turn. Switching stances costs an Action Point but doesnt end the turn. A small AI patch has been injected with t...33.0k downloadsupdated 6 y ago
- Chosen Hunter Sniper 2 APTransforms the Darklance into a real sniper rifle. It takes 2 Action Points to operate. This was part of my Wrath of the Chosen AI pack, I've split it due to the controversial nature of the change. -= XCOM =- The damage has been increased to compensate. Here is before and after: BEFORE: CHOSENSNI...32.4k downloadsupdated 7 y ago
- Get Back To Work WOTCDesigned to allow scientists and engineers to be useful when the game projects run out at late game, this tool can also be used to introduce fabrication of base materials during the game earlier also with some editing. -= DEFAULT VALUES =- All projects unlock when the game asks you to construct t...25.0k downloadsupdated 6 y ago
- Panic Mod WOTCThe PTSD mod. Reworks the Panic trees to bring better behavior to units. In WOTC, panic is a minor inconvenience more than a nuisance. In fact, sometimes panicking seems to be a bonus. Other times, your squad gets grenaded which makes no sense. This fixes all of that. -= AI CHANGES =- REGULAR PAN...24.9k downloadsupdated 9 y ago
- More Points Of Interest WOTCUpdated version of my legacy mod. Subscribing to this ensures that at least 3 Points of Interest are active to be scanned at all times on the board. You can configure the amount in the INI file, but to ensure you don't run out of POIs in the endgame i do not recommend changing this value above 4...22.8k downloadsupdated 7 y ago
- SPARK Ammo SlotAdds an Ammo Slot for the SPARK. Nothing more, nothing less. Non-intrusive, adds a single line of text code into XComGameData.INI on runtime. This is simple to implement but some people might not have knowledge of INI file editing. This automates the process for you. -= CUSTOMIZATION =- Possessio...21.7k downloadsupdated 10 y ago
- SPARK Ammo Slot WOTCAdds 1 line of code, allowing a unit with the ability "Overdrive" to have the Ammo pocket. Of course, only SPARKs have that, so it gives SPARKs an ammo slot for free. Enjoy. -= PREREQUISITES =- Install the Community Highlander20.2k downloadsupdated 9 y ago
- Ever Vigilant Bugfixes WOTCUnits that have not been revealed to XCOM (activated) will no longer use Overwatch. Solves a myriad of problems including units in the fog of war who have not been engaged showing up flyover text, giving you their exact position. This mod is only useful if you allow enemies to obtain the perk Eve...20.1k downloadsupdated 7 y ago
- Stop Suppressing The Lost AI Fix- The Lost will no longer be considered targets for Suppression - The Lost will no longer be considered targets for Mark Target - The Lost are no longer valid Tongue Grab targets. - The Lost are no longer valid targets for Stasis. - Incapacitated targets (Stun, Daze, Any type of Panic) are now in...19.1k downloadsupdated 7 y ago
- Disable Ruler Reaction WOTCRemoves the Alien Ruler Reaction mechanic and makes all rulers regular units with 3 Action Points. -= ADJUSTMENTS =- The Berserker Queen is now forbidden from moving and meleeing in the same action, so she cannot strike 3 times if she is away (Move, Strike, Strike). Quake now costs 2 Action Point...18.9k downloadsupdated 7 y ago
- Flashbang Blinds WOTC-= Description =- Flashbang Grenades cause 50% blindness in addition to all their original effects. The blindness rating is configurable in this mod. The original game Assassin grenade is 0.278 (so 27.8% of your original sight). Don't set this too low, the AI will panic and do stupid things like...16.8k downloadsupdated 7 y ago
- Everyone Gets Hunker Down WOTCGives the Hunker Down ability to all coverable units in game. That's it. -= LIST OF UNITS / CUSTOMIZATION =- Affects (Configurable in INI file): C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1541012085\Config\XComAllowedUnitsNames.INI 0="AdvTrooperM1" 1="AdvTrooperM2" 2="AdvTroop...16.2k downloadsupdated 7 y ago
- Impairment Rebalance WOTC1. Stun Lancers can no longer render unconscious. This has been replaced with Disorient, Stun 1 round, Stun 1 1/2 rounds or Stun 2 rounds. 2. The Archon King and Berserker can no longer render unconscious. This has been replaced with Disorient or Stun effects (Disorient, Stun 1 1/2 rounds or Stun...15.8k downloadsupdated 7 y ago
- Improved Smoke Defense WOTCSmoke doesn't suck anymore. -= EFFECTS =- Being in a smoke cloud now provides a 35 Aim Penalty to the attacker, a 35 Dodge bonus to the target and negates 35 of the attacker's crit chance (which is usually what Flanking provides, and is thus an emulation of the old school XCOM EU/EW grenade effec...15.4k downloadsupdated 7 y ago
- Suppression Restrictions WOTC + TLP-= WHAT IT DOES =- Disallow suppression if the weapon you are holding is not compatible. Basically, will prevent use of Suppression if you are holding a Sniper Rifle or a Shotgun for example. -= CUSTOMIZABLE =- The complete list of allowed weapons is in the INI file, and is customizable for custo...13.5k downloadsupdated 7 y ago
- Permanent Overdrive WOTCEFFECTS ARE NOW WHEN USED: +20 Defense, +20 Dodge for 2 full turns. 2 charges. 6 turn cooldown. No longer removed from inventory when used Mobility increase is 133% Provides immunity to : Psi, Stun, Knockback, Mental CARRYING OVERDRIVE PROVIDES (PASSIVE): Immunity to panic at all times The goal w...13.5k downloadsupdated 9 y ago
- Enhanced Status Penalties WOTCThis mod was retooled and renamed. It now provides penalties on all status effects. -= DEFAULT PARAMETERS =- ; Disoriented already has a Will, Mobility and Offense penalty configurable in INI. It blocks some abilities. DISORIENTED_DODGE_REDUCTION = -10; Small dodge penalty. DISORIENTED_HACK_REDUC...12.8k downloadsupdated 3 y ago
- Class Weapon Additions WOTCThese classes now have permissions to use these weapons in addition to their own class weapons already allowed. Grenadiers with Hunter Rifles? Go ahead. ROOKIE Shotgun, Bullpup RANGER Bullpup GRENADIER Rifle, Shotgun, Bullpup SPECIALIST Shotgun, Bullpup SHARPSHOOTER Vektor Rifle PSI OPERATIVE Sho...12.1k downloadsupdated 9 y ago
- Turret Bulwark (Even When Dead)ADVENT, XCOM and Lost Turrets all get the Bulwark perk, which makes them provide cover. This includes aliens and XCOM alike, the mod does not discriminate. Also, this makes all turrets gain 1 point of armor just like the perk. If you don't like it, edit your turrets and remove 1 armor point acros...11.5k downloadsupdated 10 y ago
- Additional Proving Ground Engineer WOTCThis is a WOTC compatible version of Lyravega's Additional Proving Ground Engineer. Besides fixing the part that crashed, no other change was done. Lyra gave this mod to me, guess I'm the caretaker now. Please report any weird behavior here, as the StaffSlotDefs may not be the only thing that nee...11.0k downloadsupdated 8 y ago
- Maximum AttachmentsAll regular weapons can use 3 attachments. Epic weapons get an additional bonus one for 4 total. This is inline with XCOM 2 (Chosen have 4 attachments). The reason why I didn't just make this customizable is because the UI does not support more than 4 attachments and 4 utility items or it breaks...8.2k downloadsupdated 6 y ago
- More Utility SlotsDoubles the starting utility slots available to all XCOM units. Requires a new campaign, as the stat is tied to the soldier's creation. Yes, this means that Patchwork gets a total of 4 with her class ability (+1) and the armor bonus tier 3 (+1). I just tested it and the UI shows correctly all 4 i...7.1k downloadsupdated 6 y ago
- Cant Miss Stunned With MeleeProvides a +30 Aim bonus to melee attacks if the target is stunned (helpless). There is nothing more unsatisfying in this entire game than missing an adjacent melee attack on a target that cannot defend itself. I also included Turrets since they cannot move but not rooted, berserked or panicked t...5.0k downloadsupdated 6 y ago
- Melee Can CritEver noticed that Melee cannot crit in Chimera Squad? This is a quick fix to all melee abilities in game and allows them to crit. Note that in exchange for Zephyr to be allowed to crit just as many times as a gun would, she is no longer able to automatically hit with guaranteed 100% accuracy. It...4.6k downloadsupdated 6 y ago
- No Casework RewardsTaking on a lead mission no longer advances the story faster. Every mission is 1 day. Why would anyone release this mod you ask? This had a major disadvantage of making you skip content and arrive at the end of the chapter too soon. You were weak and frail, not leveled up properly and Sacred Coil...4.6k downloadsupdated 6 y ago
- New Ammo-= AMMO LIST =- Bluescreen Rounds: +1 Damage VS Robots, Bypasses Shields if any. Reaper Rounds: +10% Crit and +1 Crit Damage Eagle Eye Rounds: +10% Hit, -20% Crit (Editable in INI file) Hollowpoint Rounds: Causes Rupture 1 VS Organic but 1 less damage against armored targets (Penetration -1). Psi...4.2k downloadsupdated 6 y ago
- Aimed ShotAll units that can use Standard Shot now receive a free extra ability, Aimed Shot. Aimed Shot costs 2 Action Points and ends the turn. It provides +30% to Aim and also costs 1 Ammo as usual. Aimed Shot does not have a cooldown. It also does not deal additional damage or cause any extra effects ot...3.0k downloadsupdated 6 y ago
- Turret Cover + Overwatch- Turrets provide full cover from all sides - Cover is provided even when dead. - I gave Turrets Sentinel so if they are overwatching and hit they will keep overwatching. Enjoy. CREDITS Note: I'm lazy and lifted the code from thegrimsqueaker72's mods from XCOM 2. He gets all the hard work credit...2.9k downloadsupdated 6 y ago
- Permanent Scavenger MarketThis mod makes the apparition of the Scavenger Market permanent (or almost, the code doesn't play nice) in play. No more, no less. Appears at the same time under the same conditions. It sells the same items for the same prices, with Intel. -= COMPATIBILITY =- Not compatible with Grobo's Tactical...2.5k downloadsupdated 6 y ago
- XCom Gets Hunker DownXCOM agents have recovered the ability to use Hunker Down. The parameters Hunker Down will use are the ones you use in game, in my case it's +10 DEFENSE and +30 DODGE via my campaign tweaks. The default is 30 DEFENSE and 50 DODGE. This is NOT configured in this mod, its in the base game files. Th...2.2k downloadsupdated 6 y ago
- Sleeper AgentNew squad ability: Sleeper Agent. Turns a humanoid (if it can be bound by a snake, it's humanoid), non robot non civilian unit to your side. The target must not be impaired in any way (stunned, panicked, burning, disoriented, rooted) or berserk. It can be damaged however. You do not have to see t...2.0k downloadsupdated 6 y ago
- Improved Chimera AIAI TWEAKS - Mind Controlled units are now smarter and extremelly deadly. - Panicked units no longer grenade at all (either side). - Spectral zombies should be less stupid - The AI can now fire on Bound, Panicked or Berserk targets. - The default ideal range for enemies is down to 7 from 10. - Til...1.9k downloadsupdated 6 y ago
- Extra Enemy AbilitiesAdds extra passive abilities to enemies. For the extra masochistic. I suggest Impossible Difficulty with hidden enemy HP and no heals between phases. Good luck. THE GOOD GUYS: All Civilians (not the ones you control): Shadowstep OLD FRIENDS: ADVENT MEC: Full Throttle, Sentinel, Cone Overwatch (Fi...1.7k downloadsupdated 6 y ago
- Enemies Get PreparationAll enemy units get the "Preparation" ability given to them. -= EXCEPTIONS =- Not awarded to : - Turrets - Berserkers - Andromedon Robots - Cocoons - Psi Zombies of all types. -= REQUIREMENTS =- In order to be able to use the ability correctly, my Improved Chimera AI mod is required. Subbing to t...1.6k downloadsupdated 6 y ago
- Environmental Damage RebalanceAnother quick INI edit which makes firearms and melee weapons less lethal to your surroundings. HEALTH DAMAGE IS NOT CHANGED. AT ALL. For reference, a Frag grenade in XC2 causes 10 points of Env. damage and will destroy most hard cover that isnt reinforced like a UFO wall. 5 points of env. damage...1.4k downloadsupdated 6 y ago
- Breach Mark Target AbilityProvides XCOM with the Mark Target ability, usable during breach on any opponent visible to you during breach. It has the same effect has the Turret ability Targeting Systems. It stacks with Holo Targeting. Characters using it will point at the target visually. The ability has however received an...1.4k downloadsupdated 6 y ago
- Breach Ability SprintYou have 1 Action instead of 2 for the round after the breach. During this special 1st turn gain +Defense, +Dodge and +Mobility. You also get Lightning Reflexes during Sprint movement. Lasts 1 turn. The mobility bonus is 5 and 200% on top of the total so you get around 230% mobility from a single...1.1k downloadsupdated 6 y ago
- Breach Ability RestTake a well deserved respite before the next breach and heal 3 HP. You also heal 1 HP per turn until you get hurt or impaired (continous rest) up to 3 more points. You do not get the defensive bonuses Cover Rush or my Sprint mod provide, so you better make sure you rest safely (behind Cherub's Ph...1.0k downloadsupdated 6 y ago
- Terminal Suppression ModThis mod has been completely retooled. Terminal now gets 2 separate abilities on the same shared cooldown. You can either Pin Down or Suppress the target. Pin Down roots it and Suppression Fire disorients it. Both push the enemy down the Timeline. Using either one puts both abilities on Cooldown....995 downloadsupdated 6 y ago
- Breach Slots ModAdds Breach Slot modifiers to the random effects you can have. Note that my modifiers are hardcore, don't install this if you don't want additional challenge. -=======================================- -= NEW BREACHES =- -=======================================- Final Version Hazardous Materials T...809 downloadsupdated 6 y ago
- Strategic ReloadingIn XCOM CS, you are never out of ammo. Firing from a Breach ***costs no Ammo*** (I just noticed it testing this today) and during play there are almost never any spots where expending your ammo unintelligently causes any issues. All perks that provide free reloads are jokes. Reloading doesnt even...776 downloadsupdated 6 y ago
- Disable DistortionDisables the holographic interference in menus (distortion). If you're wondering what it looks like, remember the Sectopods? Yeah, they did that to your hotbar when they moved. It's just as annoying here as it was before. This is also a quick and dirty INI edit mod so i could get setup. This does...717 downloadsupdated 6 y ago
- New XCOM Range TablesThe weapon range tables in CS are identical to the ones in XCOM, but with half the play area. This is a sort-of port of my New Tables mod for XCOM only (enemies will be a different mod). This gives all guns in game new range modifiers more appropriate to smaller spaces. It is VERY STRONGLY encour...626 downloadsupdated 6 y ago