STEAM_WORKSHOP creator
oort object
20 projects across 1 game, 6.2k downloads in total.
- Projects
- 20
- Game
- 1
- Downloads
- 6.2k
- Last shipped
- 2 mo ago
- Healthy Starts ModAlters class starts to take the sting out of spiteful map generation. Class citadels, starting terrain, and starting units are affected. Starting gold income now ranges from 5-10 gold. Some classes receive 1 trade, additional iron, or additional class-specific resources. Most starting armies rece...1.5k downloadsupdated 16 mo ago
- Battle Loot ModAdds gold and iron rewards to most extant creatures. Some omissions are deliberate, but probably not all. The c5m file is commented thoroughly and quite readable for the curious.1.5k downloadsupdated 13 mo ago
- Citadel Garrison ModAdds stationary defensive units to each class, derived from basic ranged units available to the class. These units spawn in starting citadels at the beginning of the game. This garrison is capable of fending off early game independents and will be insufficient for more serious threats. Furthermor...1.1k downloadsupdated 13 mo ago
- Marginal Parties ModAdds numerous classes meant specifically for the AI to play and to add more of specific terrain to normal map generation. Each class is a rather minimal faction and comes with a thematic collection of terrain. Themes currently include Wizard Frat, Forgotten See, Green Crown, Haunted Fief, Cursed...395 downloadsupdated 22 mo ago
- Dwarf Growth ModMod ported from CoE4 and updated with new images and modding capabilities. Gives the Dwarf Queen class a somewhat modified unit progression where Workers grow into Dwarfs and Dwarfs are upgraded into other units, as described in the original Dwarf unit description. The unit has slightly nerfed da...245 downloadsupdated 5 y ago
- Barbarian Prince ModThis mod gives the Barbarian class an overhaul that buffs much of the faction. The class main commander has been split into two versions of varying availability and has been given two tiers of rituals. The first allows them to convert captured remote hamlets into new war camps. The second offers...202 downloadsupdated 5 y ago
- Wizarding Demystification ModThis mod changes many class rituals to reduce the amount of fishing for rituals some classes are subjected to. Most affected rituals are now learned for free immediately when they become available, in the same way that the Enchanter Class knows how to make golems. These are often either important...201 downloadsupdated 5 y ago
- Gem Reappraisal ModThis mod reduces the cost of most gem rituals, largely by 20% but with some exceptions, mostly deliberate (primarily stationary defenders, spell mirrors, and kobold mastery rituals are made even cheaper). The c5m file is commented thoroughly and quite readable for the curious.188 downloadsupdated 2 mo ago
- Pale Resilience ModMod ported from CoE4 and updated for new class features and modding capabilities. Living Pale Ones gain fast healing, and younger troops with siege tunneling are now much more likely to use it; higher quality troops now cost more gold and iron to compensate. Earth made Flesh gains fast healing an...187 downloadsupdated 3 y ago
- Goblin Viceroy ModThis mod for the Troll King (and Goblin King) classes gives Goblin Witch Doctor a new upgrade ritual that vastly enhances their logistical ability, improving goblin and ogre recruitment. It alters a couple goblin units and adds a new one. Troll rituals now include a t3 Lake Troll Tribe summon. Og...140 downloadsupdated 5 y ago
- Necromantic Reorganization ModThis mod attempts to focus and differentiate the Necromancer and Markgraf classes further, and buff the Markgraf by a considerable amount. Raise Legion is slightly more expensive but has a chance to not destroy battlefields. Major Summoning has been replaced with two rituals, Major Summoning and...132 downloadsupdated 13 mo ago
- Hoburg Economy ModThis mod attempts to bring the hoburg classes to parity with factions that are not defined by being slow, without removing their intrinsic slowness. Horticulturists gain the ability to summon messenger crows in farms with weed. Clockwork Horrors gain +1 initiative to their sword attacks, +50% hp...130 downloadsupdated 13 mo ago
- Armory Tuning ModRebalances various standard and class-specific units including Crossbowmen, Heavy Infantry, Tower Guards, Bane Fire Archers, Bloodsworn, Ba'alite Heavy Infantry, Hoburg Crossbows, Mist and Smoke Warriors for separate reasons, Outdoor Dwarfs, Dwarf Sappers, Hobmark Crossbows, Bane Fire Crossbows,...85 downloadsupdated 3 y ago
- Cringe Reduction ModPresently changes Scourge Lord-related descriptions to something slightly different and slightly more accurate to unit sprites. It also double-spaces description sentences.50 downloadsupdated 8 mo ago
- Marginal Parties RAOAdds numerous classes meant specifically for random AIs only to play and to add more of specific terrain to normal map generation. Each class is a rather minimal faction and comes with a thematic collection of terrain. Themes currently include Wizard Frat, Forgotten See, Green Crown, Haunted Fief...44 downloadsupdated 4 mo ago
- Disenchanted Apprentices ModEnchanter Apprentice offers are made significantly cheaper and more common. Enchanter mastery rituals made significantly more expensive. Many ritual costs altered, often replacing some iron expenditure with other costs. AP costs for rituals standardized. Animate Ballista, Animate Quills and Scrol...39 downloadsupdated 23 mo ago
- Pale Resilience BLThis mod adds battle loot to all units introduced or sufficiently altered by the Pale Resilience mod.17 downloadsupdated 4 mo ago
- Necromantic Reorganization BLThis mod adds battle loot to all units introduced or sufficiently altered by the Necromantic Reorganization mod.17 downloadsupdated 4 mo ago
- Dwarf Growth BLThis mod adds battle loot to all units introduced or sufficiently altered by the Dwarf Growth mod.15 downloadsupdated 4 mo ago
- Barbarian Prince BLThis mod adds battle loot to all units introduced or sufficiently altered by the Barbarian Prince mod.15 downloadsupdated 4 mo ago