STEAM_WORKSHOP creator
jonjowett
32 projects across 2 games, 46.5k downloads in total.
- Projects
- 32
- Games
- 2
- Downloads
- 46.5k
- Last shipped
- 12 mo ago
- All Enigmatic Technologies (Clean)I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod grants you the ability to research Dark Matter Deflectors, Dark Matter Rea...14.5k downloadsupdated 8 y ago
- 16 Ascension Perk SlotsI am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This mod updates the number of available ascension perks to 16, and adds 8 levels of repe...13.0k downloadsupdated 7 y ago
- Titan HangarsI am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod adds hangar ship sections for titans. Added ship sections: Titan Hangar Bo...8.9k downloadsupdated 8 y ago
- Expanded Decisions: TributariesSummary: This mod allows players to set up a decentralised empire, where only a small portion is directly controlled through vassalage, and the rest is simply protected against outside encroachment. It does this by expanding on the base game's tributary system: New "Protectorate" tributary: If yo...714 downloadsupdated 2 y ago
- Expanded Decisions: PrisonersSummary: This mod adds targeted decisions which allow bulk management of prisoners. This is especially useful when you acquire large numbers of prisoners from sieges. Specifically: AI and players can choose an automatic destination for all newly-acquired prisoners (house arrest, dungeon or oublie...665 downloadsupdated 2 y ago
- Expanded Decisions: PregnancySummary: This mod adds targeted decisions which allow the player to encourage other female characters to become pregnant. This "Encourage Pregnancy" decision is made less "cheaty" and more immersive by the specific way it works: The pregnancy is not forced immediately, instead it is forced at a r...639 downloadsupdated 14 mo ago
- Expanded Decisions: Custom Empire FormationSummary: This mod allows players additional customisation options when creating a custom empire: Coat of arms and map colour: You can use the CoA and map colour of your primary title, as per the vanilla decision. Alternatively, you can use the CoA and map colour of any county/duchy/kingdom title...588 downloadsupdated 2 y ago
- Expanded Decisions: Kingdom FormationSummary: This mod adds intrigue menu decisions which allow you to form several interesting duchies/kingdoms, usually on islands. Depending on the state of the game at the time, the newly-formed title may be "ripped out" of its existing de jure empire/kingdom/duchy and placed into a more appropria...524 downloadsupdated 23 mo ago
- Expanded Decisions: HermeticsSummary: This mod aims to make the Hermetic society a bit more enjoyable and worthwhile for players who wish to stay in the society long-term. Features: Auto-Stargazing: The vanilla "Invite to Stargazing" decision is annoying to use, because you have to manually locate your guest every time, and...481 downloadsupdated 2 y ago
- Expanded Decisions: Grand HuntSummary: In the base game, the Grand Hunt is blocked for all women, and for men who have any type of health condition - which includes relatively-benign conditions such as lunacy and being a eunuch. This mod adds a new Grand Hunt decision, which allows all characters (male and female) to go on a...473 downloadsupdated 2 y ago
- More Bloodlines (Bugfix)Summary: This micro-mod fixes several bugs in the "More Bloodlines" mod: The tyrant bloodline can now be earned. "Femwar" bloodlines can now be earned. Magnum Opuses count towards the writer bloodline. The reformist bloodline is locked to whichever religion you reform, and optionally grants a coo...444 downloadsupdated 2 y ago
- Expanded Decisions: Targeted VanillaSummary: This mod adds new decisions which expand the scope of various targeted decisions in the vanilla game: Make Horoscope: Can make a horoscope for any close relative or descendant (instead of only your children) Make Shieldmaiden: Can make any female close relative or descendant or dynastic...430 downloadsupdated 2 y ago
- Even More BloodlinesSummary: This mod (inspired by and compatible with More Bloodlines) adds several new earnable bloodlines, most of which will require concerted effort over several characters' lifetimes: For carrying out extremely large numbers of raids For conquering a truly massive amount of land in a single war...420 downloadsupdated 2 y ago
- Expanded Decisions: GiftsSummary: This micro-mod allows players to send large gifts to other characters, with very few mouse clicks, and with no change in opinion. Targeted decisions on self, to increase/decrease the size of the large gift: 0 / 100 / 300 / 1000 / 3000 / 10000. Targeted decision on all AI characters, to s...383 downloadsupdated 2 y ago
- Expanded Decisions: Delve into the ClassicsSummary: This micro-mod relaxes the cultural requirement for characters to take the "Delve into the Classics" decision (which can eventually allow you to revive the Hellenic faith). Compatibility/Impact: The aim of the "Expanded Decisions" mod family is to be as compatible as possible with vanill...371 downloadsupdated 2 y ago
- Expanded Decisions: Great ProjectsSummary: This micro-mod allows players to add extra improvement slots to great projects, at exponentially-increasing cost. (Via targeted decision on the county coat of arms.) This allows a lot more flexibility in choice of improvements compared with the base game, where the maximum number of impr...363 downloadsupdated 2 y ago
- Expanded Decisions: Commander TrainingSummary: The main feature of this mod is that you can pay for your Marshal and Chinese Strategist to train a specific commander, once every few years. You can also ask them to train your character (which is not possible in the base game). And there are a number of smaller improvements to the whol...360 downloadsupdated 2 y ago
- Expanded Decisions: Refuse NominationSummary: This mod allows players to refuse nominations for all elective-type titles. This can be useful in several fairly-niche situations. For example: If you have relocated to a different part of the world, and don't want to inherit elective titles from your origin. If you are a vassal of an el...315 downloadsupdated 3 y ago
- Expanded Decisions: Society JoiningSummary: This mod makes it slightly easier for non-zealous characters to join warrior lodges and the Hermetics. Additional options that allow a character to join a warrior lodge: If they could in theory: pause, convert to the warrior lodge's religion, join the society, convert back to their previ...300 downloadsupdated 2 y ago
- Expanded Decisions: Propagate BloodlinesSummary: In vanilla CK2, bloodlines are not always inherited properly. (Eg. If you create a bloodline after your daughter's matri-married husband has died then your daughter's children will not get the new bloodline.) This mod adds a player-only targeted decision which attempts to re-propagate al...300 downloadsupdated 3 y ago
- Expanded Decisions: Advanced TribeSummary: This mod allows tribal characters to unlock certain features that are normally only available to feudal/theocratic/republican characters, albeit with some significant disadvantages. These unlockable features are: Ability to construct cities and hospitals Regulated Inheritance law (titles...297 downloadsupdated 2 y ago
- Expanded Decisions: PillagingSummary: This mod adds settlement decisions which allow player characters who are tribal or nomad to pillage settlements a little bit more easily. Specifically: Tribal characters can pillage tribal holdings. Tribal characters can pillage the final holding in a province. Tribal and nomad character...290 downloadsupdated 2 y ago
- Trade Post AutomationSummary: There is a particularly annoying bug in the CK2 game engine: If a raider successfully sieges the top holding in a county, any Silk Road / Saharan / etc trade post in that holding is destroyed, along with all of its very expensive buildings. This mod tracks every building in every trade p...275 downloadsupdated 21 mo ago
- Expanded Decisions: Character Search HelperSummary: This mod adds dynamic traits to characters, making it easier to search for them using the in-game "character finder". The specific trait names allow you to perform wide searches with simple queries. (Eg: "CSH-V" for everyone with >=300 gold.) You can turn off these traits temporarily via...262 downloadsupdated 21 mo ago
- AI Reformed Pagans Convert Their ProvincesSummary: This micro-mod does exactly what it says on the tin: All AI reformed pagans will now try to convert their provinces. Specifically: In the base game, AI reformed pagans make different choices for province conversion based on: The Nature of their religion; Whether they are zealous; and Whe...218 downloadsupdated 2 y ago
- Better Slavic UnionSummary: The aim of this mod is to offer a more interesting experience for rulers who form the Slavic Union. Effectively, this modded version of the Slavic Union will become a large tolerant multi-cultural empire in Eastern Europe. Features: Accepted cultures & religions: West/East Slavic culture...218 downloadsupdated 3 y ago
- Expanded Decisions: Block LegitimizationSummary: This micro-mod adds player-only targeted decisions which allow you to temporarily block/re-enable the "legitimise child" interaction. (Because it's surprisingly easy to accidentally mis-click, and legitimisation cannot be undone.) Compatibility/Impact: The aim of the "Expanded Decisions"...200 downloadsupdated 3 y ago
- Normans Can RaidSummary: This micro-mod gives Normans the ability to raid. This is not particularly historically-accurate; it's just a bit of fun. Compatibility/Impact: Required CK2 version: 3.3.5.1 Achievement compatible: No Safe to add to existing game: Yes Safe to remove from existing game: Yes Changes to van...157 downloadsupdated 3 y ago
- Bugfix: Force-trigger Legendary JourneySummary: This micro-mod adds an intrigue menu decision which allows you to forcibly start the Legendary Journey if progress is at 100% but the journey didn't start for some reason. Compatibility/Impact: Required CK2 version: 3.3.5.1 Achievement compatible: No Safe to add to existing game: Yes Saf...154 downloadsupdated 2 y ago
- Bugfix: Forge Bloodline (Base Game)Summary: This micro-mod allows landed characters with the "adventurer" trait to forge the base game's "Pure War" and "Murder-War Hybrid" bloodlines. (In the base game, having the "adventurer" trait blocks you from forging any of these bloodlines, which seems like an oversight.) (This mod also unb...139 downloadsupdated 2 y ago
- Better Character TooltipsSummary: This mod allows players to view useful character information (eg. wealth, artifacts, childhood education, health, fertility), without clicking-through to the character's profile, and without changing the checksum. (IE: Usable in MP & ironman.) Features: The following info is added to the...93 downloadsupdated 12 mo ago
- Expanded Decisions: MultiplayerSummary: This is a utility mod for multiplayer games, intended to help hosts to resolve almost any issue their players may encounter, preferably without even having to pause the game. For fairness and transparency, all of these host actions are automatically announced to every other player. It al...40 downloadsupdated 12 mo ago