STEAM_WORKSHOP creator
Rewan
14 projects across 4 games, 35.4k downloads in total.
- Projects
- 14
- Games
- 4
- Downloads
- 35.4k
- Last shipped
- 22 d ago
Total War: THREE KINGDOMS mods9Total War: ATTILA mods2Total War: PHARAOH DYNASTIES mods2Total War: ROME II - Emperor Edition mods1
- Alternate Unit & Hero Balance for 190EBased on my balancing mods for vanilla. This is mostly a stat and value alterations mod with a few goals in mind : - Strengthen faction identity : Han are the base of the base. YTR are more numerous but with lower stats (Ikko Ikki style) and Nanmans are good in forest benefiting from terrain bonu...11.6k downloadsupdated 22 d ago
- [PRE 1.6.1] Community Quick-fix : Units not running in battle on certain terrain typeNOTE N°2 : People have reported this issue reapparing in 1.7 - I managed to confirm it. This mod - even if it shows "outdated" will STILL work. IMPORTANT NOTE : AS OF PATCH 1.6.1 THIS ISSUE IS SUPPOSED TO BE FIXED BY CA. (So unless you want to nerf Caltrops I advise you to remove it if you are pl...7.4k downloadsupdated 6 y ago
- Quick QoL : No more "Tired" penalty for the Non-Nanman factions in the "Dense Jungle"It will still say they are on the campaign map because I've tried doing it as non-intrusive as possible. However in battle you should notice your troops start fresh and dandy ready to be able to fight back against the Nanman.5.0k downloadsupdated 6 y ago
- Better SociiThis mod is aimed at making the Socii units more "representative" of the units the units they are supposed to be. Italian Cavalry is Socii Equites, no changes here. CA kept the stat equals Socii Hastati are now aligned on Italian Swords. Socii Extrodinarii are now aligned on Samnite Warriors (ins...2.2k downloadsupdated 8 y ago
- Tweaks to the Battle AIThis mod aims to have the AI perform slightly better in battle. This will change mostly the Records generals behaviour in battle, some slight changes for Romance ones and some slight changes for regular units.1.6k downloadsupdated 2 y ago
- Reversing the Like/Dislike weighting for the Guanxi systemSimple and rustic table change to make generals less likely to hate each other with traits without taking out that possibility entierely out of the table. Vanilla values : Agreement => 1; Disagreement => 2; Like => 2; Dislike => 3 Mod values : Agreement => 3; Disagreement => 2; Like => 4; Dislike...1.5k downloadsupdated 7 y ago
- Prestige Ranks increase Family Estate IncomeThis is a very simple table addition that adds a bit of bonus Family Estate income to factions based on their current Prestige Rank (Noble / 2nd Marquis / Marquis / Duke and King). This was made because/thanks of this thread : Increase is 25% per rank (so starting at 25% with Second Marquis and e...1.4k downloadsupdated 6 y ago
- Roman MercenariesThis mod modifies the Startpos of the main campaign : It will therefore not work in an on-going campaign and may conflict with other mods modifying the Startpos. So, I was wandering aimlessly through the unit tables and I realized that the Romans actually had some units meant to be used as mercen...1.3k downloadsupdated 6 y ago
- Changes to Unit Recruitment UnlocksQuick overview of the changes for the Han : Axe Band, Peasant Spears, Peasant Raiders can be recruited by any character at any rank. Ji Infantry, Archers, Sabre Infantry, Lance Cavalry, Sabre Cavalry and Mounted Archers can now be recruited by any character at rank 3. Heavy Ji Infantry and Heavy...1.2k downloadsupdated 5 y ago
- Less Death By Old AgeMakes it so the death chance % doesn't "spike" as hard as in Vanilla. This is for people that like the narrative of their characters dying but don't enjoy seeing them drop so much in their 60s. Exemple : - In Romance the chance of dying per turn would scale up from 0% at 60 y/o to 15% at 70 y/o....1.0k downloadsupdated 4 y ago
- Community Quick-fix : +100 Satisfaction faction-wide at all ranksThis mod is meant as a quickfix to fight against the scourge of characters leaving at the start of turn 1 in legendary difficulty. I'm not sure it works but I think it should. You can also use it commonly if you can't be bothered with satisfaction (just keep in mind it will make spying impossible...999 downloadsupdated 6 y ago
- Pigs for the Western Roman Empire.Unsure why CA didn't enable those in the game, the effects are in-game, it had an IG description (which I didn't change), it had a picture... it was just not properly enabled. (And it lacked it's building name) I think it works properly and shouldn't conflict with most mods. Let me know if someth...221 downloadsupdated 10 y ago
- Pharaoh battles vaguely inspired by Shogun 2I was bored. Key things : - Militia all loose formation (props to RotS) - Stats squished for the most part - Melee damage is 1 for all weapons. - Melee weapons all have base 100% lethality - Ranged weapons have varying degrees of lethality (depending on the weapon type) Warning : Honestly it's no...52 downloadsupdated 22 mo ago
- Slight Balancing of Pharaoh Dynasties 1.0 BattlesMy first take at tweaking Pharaoh Dynasties battles. Very minimal changes : - Lethality for melee weapons divided by around 2 - Cavalry/Chariot weapons UNCHANGED - Lethality for ranged weapons divided by around 3 - Cavalry/Chariot weapons UNCHANGED - Cavalry units turn speed decreased (no saddles...29 downloadsupdated 2 y ago