STEAM_WORKSHOP creator
Starsmil
27 projects across 1 game, 648.5k downloads in total.
- Projects
- 27
- Game
- 1
- Downloads
- 648.5k
- Last shipped
- 1 mo ago
- Medieval 1100 AD Campaign [PART 2]Place these 2 mods in order in Mod Manager: 1. Medieval 1100 AD Campaign 2. Medieval 1100 AD Campaign - This one. WARNING! Move this mod on 2 place in Mod Manager! Deus Vult, Rome II fans! I prepared my new mod on the theme of Middle Ages for you - 1100 AD! The time of the first Crusade, religiou...207.3k downloadsupdated 5 y ago
- Medieval 1100 AD Campaign [PART 1]WARNING! Move Part 1 above Part 2 in Mod Manager! You need only 2 mods to play Campaign (in order): 1. Medieval 1100 AD Campaign - This one. 2. Medieval 1100 AD Campaign You have to use English version of game to play campaign! Welcome to Medieval World and the biggest new era Overhaul for TW Rom...181.3k downloadsupdated 1 mo ago
- Medieval 1177 AD: Crusaders vs SaladinMove this mod above Part 1 and Part 2 in Mod Manager! Hello knights! In honor of the 10 years anniversary of great Rome II game and 5 years anniversary of Medieval 1100 AD mod our international team presents you new big project: Medieval 1177 AD Crusaders vs Saladin campaign! A lot of things were...34.6k downloadsupdated 1 mo ago
- Teutonic CampaignUpdated Feb 25. Campaign start date now is 1177 AD! 21 factions playable! You need 3 mods total: this, part 1 and part 2. Teutonic order stand alone campaign is available for all! Move this mod above Part 1 in Mod Manager!27.8k downloadsupdated 1 mo ago
- Soft Medieval (submod)Move this mod higher than Part 1 and Part 2 in Mod Manager! This submod makes your medieval campaign more comfortable: 1. Small conversion's cost and time. 2. No negative general's traits. 3. Buffed edicts. 4. Increased base income. 5. Halved imperium penalties. 6. Sack and all diplomatic options...23.8k downloadsupdated 3 mo ago
- Medieval 1100 AD - 12 turns per yearMove this mod above Part 1 in Mod Manager! This mod increases turns in year from original 4 to 12 in Medieval 1100 AD (NOT in 1177 AD). So your generals and agents will live 3 times longer. Also building time increased on 70%, tech research - on 50%, characters exp levels - on 30%. 1100 AD fans'...19.7k downloadsupdated 13 mo ago
- Real Experience Mod (REM)Move this mod on 1st place in Mod Manager! Also subscribe on 2 unit packs to play REM Gold Edition! Check my Collection above! Hi Rome II fans! Want to play ultimate and exciting campaign where you have to survive more than think about expansion on the map? Where the most intelligent CAI (proved...18.3k downloadsupdated 4 y ago
- Massive battles for 1100 AD (submod)Move this mod higher than Part 1 and Part 2 in Mod Manager! This submod makes battles huge: 1) Unit size increased *1,5. 2) Battlefield size increased on 50% for more space. 3) Double unit caps.17.5k downloadsupdated 3 mo ago
- Continue button (for 1100 AD)Move this mod on first place in Mod Manager! This small submod revert Continue button after the battle end to allow the player finish off fleeing enemies. In main mod it was removed as some kind of cheat for player, cause AI can't do the same when it wins.14.0k downloadsupdated 4 y ago
- Archers can shoot over walls (submod for 1100 AD)Move this mod above Part 1 in Mod Manager! This small mod reverts ability for archers to shoot over the walls at enemy units behind them. *In base 1100 AD mod this option was removed because of realism: archers could not see target behind walls to fire at.13.2k downloadsupdated 3 y ago
- No unit caps for 1100 AD (submod)Move this mod on Top in mod manager! Submod removes unit limits in 1100 AD (campaign and custom battles) + no AOR (for both player and AI).12.3k downloadsupdated 3 mo ago
- Medieval 2 diplomacy and Equipment removedMove this mod above Part 1 in Mod Manager! This submod removes recently added Equipment and Medieval II style diplomacy mechanics. You can use it if its too hard for you to play Medieval 1100 AD campaign with these new scripts. ---------------------------------------------------------------------...9.9k downloadsupdated 6 mo ago
- Papal unitsThis mod adds 6 Papal units to 1100 AD overhaul: 1. General's Bodyguard 2. Italian Knights 3. Communal Cavalry 4. Dismounted Italian Knights 5. Papal Sergeants 6. Italian Armored Pikemen Thanks my friend Ciroberto for support! In Campaign units are available for Pisa and Spoleto.8.8k downloadsupdated 3 y ago
- Mongol Invasion (Medieval campaign)Move this mod above Part 1 in Mod Manager! Load order: 1) Mongol Invasion 2) Part 1 3) Part 2 Genghis Khan (Temujin) was the founder and first Great Khan of the Mongol Empire, who united the disparate Mongol and Turkic tribes, a military leader who organized the Mongol campaigns of conquest in Ch...8.0k downloadsupdated 1 mo ago
- St. Lazarus unitsThis mod adds 2 St. Lazarus Order units ro Crusaders factions: knights and swordsmen. Mod was made personally for my friend LordMAGGIX and he kindly allowed to make it public!6.8k downloadsupdated 6 y ago
- Multiplayer campaigns Fix (for 1100/1177/1207 AD)Move this mod above Part 1 in Mod Manager! This submod should help if you have desync issues in your 1100/1177/1207 AD multiplayer campaigns.6.6k downloadsupdated 9 mo ago
- Longer battles (for 1100 and 1177 AD)Move this mod above Part 1 in Mod Manager! This submod makes battles longer on like 50% in 1100 and 1177 AD campaigns.6.1k downloadsupdated 5 mo ago
- 3 new factions for Grand CampaignThis mod allows to play as Samnites, Emp'orion and Greek cities in Grand Campaign. You can use it as stand alone mod, but if you want to play with new units for these factions (25 units total), 50+ new mercenaries and much more - Subscribe to REM Gold Edition! I can't unclude units in this mod be...5.2k downloadsupdated 8 y ago
- TrebuchetMove this mod on top in Mod Manager! Mod adds unique Medieval trebuchet model in Rome 2 game. It was made for Medeival 1100 AD mod, but you can use it with any mod or in vanilla. Trebuchet replace heavy onager model which looks too big and not good imho. Also were increased range and damage of pr...5.0k downloadsupdated 3 y ago
- Medieval 1177 AD - 12 turns per yearMove this mod above 1177 AD mod in Mod Manager! This mod increases turns in year from original 4 to 12 in Medieval 1177 AD (NOT in 1100 AD). So your generals and agents will live 3 times longer. Also building time increased on 70%, tech research - on 50%, characters exp levels - on 30%. 1100 AD f...4.3k downloadsupdated 13 mo ago
- 12 new factions for Augustus campaign (12TPY)Greetings! Perhaps, for you too Imperator Augustus campaign seems boring because of the small variety of factions. Its because this map was not made historically! But history is always exciting, and I have done it as close as possible in my mod! You can use this mod as stand alone, but if you wan...4.3k downloadsupdated 8 y ago
- Spartan Expedition (ROTR)27.08. Added new elite swords unit - General's guard. Greetings! This mod makes Sparta playable in new DLC (Rise of the Republic campaign). Also it brings total 10 units and great reskin for vanilla spartan units! Moreover my mod makes Carthage playable with full secession mechanics and adds 8 me...4.1k downloadsupdated 8 y ago
- Hagia SophiaMove this mod on top in Mod Manager! Mod adds famous Byzantine Hagia Sophia church to Medieval 1100 AD battle maps! You can find it in Brindisi, Antioch custom sieges and Constantinople in campaign. Also you can use this mod in Rome 2 vanilla or with any other mod.2.6k downloadsupdated 3 y ago
- REM русификаторМод переводит большую часть текста и 99% названий юнитов для REM Gold Edition на русский язык! Об ошибках и неточностях перевода можете писать в комментариях!2.1k downloadsupdated 8 y ago
- First Samnite war & Polybian reformGreetings! This mod takes you in 343 BC when Roman Republic became stronger and bigger (+ 5 new regions) after Camillus rule. Rome starts now with reformed troops such as Principes and Triarii. Moreover you can make Polybian reform and upgrade almost all units to the type when Grand Campaign star...1.8k downloadsupdated 8 y ago
- Pyrrhus the Great (ROTR)Greetings! This mod will make you Pyrrhus, king of Epirus, in the year 279 BC when he had dilemma: help Syracuse against Carthage or continue war against Rome shoulder to shoulder with Samnites and Lucani! Also this mod makes Carthage and Lucani playable in Rise of the Republic campaign (12 TPY)....1.7k downloadsupdated 8 y ago
- Soft diplomacy & betrayal abilityThis mod makes easier for player to make treaties (including peace) with AI in REM global overhaul. Link to my collection: Btw you can use it as stand alone mod, because it brings new diplomatic ability! Now you can make peace (or any other treaty) with enemy if you propose him declare war on his...1.4k downloadsupdated 8 y ago