STEAM_WORKSHOP creator
sxᴛʏ
11 projects across 3 games, 28.8k downloads in total.
- Projects
- 11
- Games
- 3
- Downloads
- 28.8k
- Last shipped
- 2 mo ago
- 4 Turn Per Year Normal Speed Technology Fix (outdated)Medieval Kingdoms 1212AD Submod - 4 Turns Per Year Normal speed fix this is not 4 turn per year mod its just fix technology speed to base version. You need subscribe 4 Turn per year mod : Load order first this mod then 4 turn per year then medieval Kingdoms Mods8.1k downloadsupdated 5 y ago
- Medieval Kingdoms 1212 AD Campaign Difficulty Public Order Penalty+Bonuses FixThis mod : removes public order penalties from difficulty levels for player removes public order bonuses from difficulty levels for AI Load order first this mod then Medieval Kingdoms mods5.4k downloadsupdated 5 y ago
- High Quality ModelThis mod changes army models to shows always high quality models. NO MORE PEASANT MODELS3.4k downloadsupdated 5 y ago
- More Tradeships & Carts - Medieval Kingdoms 1212 AD version (OUTDATED NEW VERSION IN DESCRIPTION)Just edit for Medieval Kingdoms 1212 AD New version : CREDIT Original mod from : Sir Marillion's3.0k downloadsupdated 5 y ago
- More Tradeships & Carts - Medieval Kingdoms 1212 AD +newMod for more tradeships & carts Old mod was broken , this is new version. Load Order !!! Place this mod between : Medieval Kingdoms 1212 AD Custom Cities beta > More Tradeships & Carts - Medieval Kingdoms 1212 AD +new > Medieval Kingdoms 1212 AD Base Pack Campaign Alpha > Everyting else same orde...2.6k downloadsupdated 17 mo ago
- Scripts Change for submodPopulation requirement for units removed Mongol invasion start turn = 10 Timurid invasion start turn = 130 added some buildings population growth ( nobility , burghers , peasantry , tribesmen , foreigners) On top '' Medieval Kingdoms 1212 AD scripts ''2.0k downloadsupdated 17 mo ago
- Medieval Kingdoms 1212 AD Building Construction ModThis mod reduce construction cost for all buildings %35 Load order !!! Place this mod between : Medieval Kingdoms 1212 AD Custom Cities beta > Medieval Kingdoms 1212 AD Building Construction Mod > Medieval Kingdoms 1212 AD Base Pack Campaign Alpha > Everyting else same order1.6k downloadsupdated 17 mo ago
- x2 Size General Units - Medieval KingdomsThis mod changes unit size for generals 80 > 160 Only general units x2 size everything else same WIP : Factions starter armies , first army done Factions who have more than one armies , second , third and fourth army still work in progress i will update in future. Load Order !!! Place this mod be...1.5k downloadsupdated 17 mo ago
- Medieval Kingdoms Overhaul+Completely modified overhaul This mod is my personal mod , aims to provide a slightly more enjoyable experience. All credits goes to : Medieval Kingdoms 1212AD TEAM Economy Changes : Building construction cost reduced Resource production increased from buildings Trade resource limit per city incr...712 downloadsupdated 17 mo ago
- Nomadic/Migrating Factions Governor Fix Bonus/PenaltyThere is a game bug nomadic/migrating factions missing governor bonus from authority and cunning. +added public order and maintenance cost buffs/nerfs depending on level Load Order !!! Place this mod between : Medieval Kingdoms 1212 AD Custom Cities beta > Nomadic Factions Governor Fix Bonus/Pena...381 downloadsupdated 17 mo ago
- Dynamic Local Governor v1This mod changes local governor limits for better dynamic gameplay experience. Each country has one local governor at the start of the game; even if it's not displayed in text, it's hardcoded. +1 bonus from Kingdom and Empire ranks has been removed. Now local governor limit scale with your realm...48 downloadsupdated 2 mo ago