STEAM_WORKSHOP creator
Soul
34 projects across 1 game, 504 downloads in total.
- Projects
- 34
- Game
- 1
- Downloads
- 504
- Last shipped
- 5 y ago
- [HWY 704] HOME - Dive ReflexThe Fourth and Final level of the Ocean Region. HWY 704, Dive Reflex. Everything is submerged underwater after the "flood". Now you must nagivate your way through this underwater ruin as you find a bit of life and light in the remains that reside here at the bottom of the ocean.22 downloadsupdated 6 y ago
- [HWY 401] Home - We're Finally LandingEn route to the Plains. The first Plains level and we are starting off with a 4 minute long level with possibly the highest BPM (I See You had 200 and something bpm but I cut that down in half otherwise it wouldn't really work).22 downloadsupdated 7 y ago
- [HWY 101] HOME - SunFirst level in a long series of levels. About a +40 long level series. Hope you enjoy!20 downloadsupdated 7 y ago
- Lemkuuja - Ai じゃ ないFourth level, I was making another level but I lost inspiration for that one so I have been working on this one instead. Enjoy~19 downloadsupdated 7 y ago
- Creo - Red Haze (2.0)(Revised) I did some polishing on my second level cause I felt like why not. Having a little problem making my third level so I decided to at least patch it up some before continueing on.19 downloadsupdated 7 y ago
- [HWY 504] HOME - SleepThe Fourth and Final level of the Mountain region. Ending with a cavern shrouded in darkness with the crystals lighting your way up (along with the lauturns).18 downloadsupdated 6 y ago
- [HWY 303] HOME - WarmthHWY 303, Warmth. A easy-going level with warm colors and a bright sunset to set you on your way as you go by the cherry blossoms.18 downloadsupdated 7 y ago
- [HWY 203] HOME - Bohemian GroveSeventh Level in the series. Third Forest level. This level is pretty simple. Simpler than what I wanted anyways but that's just an "learning experience" for me so hopefully I'll be able to think this through better next time lol. Got so carried away with effects that I didn't think too much of g...18 downloadsupdated 7 y ago
- [HWY 202] HOME - BurningSixth level in the series. Second forest level. This one might be a "bit" more difficult but it is a simple level to understand so...18 downloadsupdated 7 y ago
- [HWY 102] HOME - DuskSecond level in the series. Just think of it like HWY 102. I am going to include the detours too. Even though they would probably end up being like normal levels but with a different sense to the music.18 downloadsupdated 7 y ago
- [HWY 204] HOME - This Will PassEighth level in the series. The Final forest level. Next up, village region.17 downloadsupdated 7 y ago
- [HWY 104] HOME - HoldFourth level in the series. This is the final desert region level. I planned on HWY 103 and HWY 104 to be the final desert levels in their own individual paths but uhhh.... It didn't work out that way.17 downloadsupdated 7 y ago
- [HWY 103] HOME - BlackoutThird level in the series. Pretend like you should go for the giraffes in order to unlock the detours lol. Anyways here you go, the guide to how to unlock detours on my series of levels, play the third variant in each region. Then perform the konami code as you backflip into your chair while perf...17 downloadsupdated 7 y ago
- [HWY 201] HOME - Climbing OutFifth Level in the Series. HWY 201. First of the forest region levels. Starting it off with a relatively simple level.16 downloadsupdated 7 y ago
- [HWY 503] HOME - Execution CoreThird level of the Mountain region. HWY 503 - Execution Core. A more gameplay centered level. Also tried to integrate the curved desert overpasses into this level, only for a bit though.15 downloadsupdated 6 y ago
- [HWY 502] HOME - ForeverSecond level of the Mountain region. HWY 504 - Forever. An old dusty, still operating mining section of the mountains that has been left to operate on its own for however long...15 downloadsupdated 6 y ago
- Scattle - CautionFirst level I have made in this editor. Hopefully its decent. Its a synth-y oceanic retreat level, or at least it tries to be~15 downloadsupdated 7 y ago
- [HWY 501] HOME - MainframeMoving through the Mountains. HWY 501 - Mainframe. Industrial styled Mountain level. Relatively short but in compensation, the other levels are longer :)14 downloadsupdated 6 y ago
- [HWY 404] HOME - PyxisHWY 404, Pyxis. The Final Plains level. A final wave goodbye as you drive out into the night...14 downloadsupdated 7 y ago
- [HWY 302] HOME - I See YouHWY 302, I See You. A relatively fast level that progresses/develops quite a bit as the song goes.14 downloadsupdated 7 y ago
- [HWY 301] HOME - Head FirstWelcome to the Village! HWY 301, Head First. 9th installment in the series. This time around, it's a fast paced level.13 downloadsupdated 7 y ago
- [RT 45] Home - AtaxiaRT 45 - Ataxia. The Plains detour, in which you are on your last drive while the "noise" builds up. (Look up Ataxia for more context).12 downloadsupdated 7 y ago
- [HWY 403] HOME - Above AllHWY 403, Above All. City-like Industrial Factory that is all out in the middle of nowhere. With cars, trucks, harvesters, and more running by as you drive past it all. Have fun!12 downloadsupdated 7 y ago
- [HWY 402] Home - Without A SoundHWY 402, Without A Sound. Except its a song and its a level in a rhytem game. Anyways this one requires you to be able to read and tell lanes from the object's positioning so hope you can think quickly!12 downloadsupdated 7 y ago
- [HWY 304] Home - BilliardsThe Fourth and Final level of the Village region. HWY 304, Billiards. The culmination of all of the village levels as one final "Hurrah!".12 downloadsupdated 7 y ago
- [HWY 703] HOME - FloodThird level of the Ocean Region. HWY 703, Flood. A level with a diverse set of objects. A "flood" of everything really *insert sans wink face emote*.12 downloadsupdated 6 y ago
- [HWY 701] HOME - AtlasDrifting by the Ocean. HWY 701 - Atlas. Solemn and Solitude-like level, in which you journey through the vast nothingness with nothing but yourself.12 downloadsupdated 6 y ago
- [HWY 604] HOME - ScanlinesThe Fourth and Final level of the City Region. HWY 604 - Scanlines. Retroesque level containing segments from all previous city levels that come together at the end for one final journey through the city. Before riding out into the horizon towards the new region.11 downloadsupdated 6 y ago
- [RT 34] Home - When You See It, You'll KnowRT 34 - When You See It, You'll Know. The Village detour, in which you trained your eyes on the lamps and markers but without any rush or abnormalities.11 downloadsupdated 7 y ago
- [RT 134] Home - Abandon PlanetFirst of the Detour levels. RT 134 - Abandon Planet. The detour isn't really a "bonus" level and instead just does something out of the norms of level design or the main levels in my series.11 downloadsupdated 7 y ago
- [HWY 801] HOME - Time PassesFirst of the sky region. HWY 801, Time Passes. Concept level.10 downloadsupdated 5 y ago
- [HWY 601] HOME - CCTVCruising through the City. HWY 601 - CCTV. Starting off with a fast paced level that maintains a relatively simple pattern throughout the level with the occasional break in between segments for some breathing room.10 downloadsupdated 6 y ago
- [RT 23] Home - Are You ThereRT 23 - Are You There. The Forest detour, a level that slowly builds itself up to no real ending. "Are you there?"10 downloadsupdated 7 y ago
- [HWY 702] HOME - ArchipelagoSecond level of the Ocean Region. HWY 702, Archipelago. A very saturated and bright level that is meant to be a "tropical speedway".10 downloadsupdated 6 y ago