STEAM_WORKSHOP creator
aBunchofScience
6 projects across 3 games, 11.9k downloads in total.
- Projects
- 6
- Games
- 3
- Downloads
- 11.9k
- Last shipped
- 2 mo ago
- Equipment Upgrades FactionwideThis mod changes the equipment effects of the blacksmith, shieldsmith, and horsebreeders to be factionwide. That means that weopon, armor, shield, and horse upgrades will apply to all of your providences, not just the one with the building in it. This also gives the lumber buildings the siege equ...4.7k downloadsupdated 11 y ago
- Training Buildings ReworkThis mod changes the effects of the training buildings, overall giving them a huge buff. First, all of the bonuses of the original buildings have been combined into the first building branch (the attack one with the sword and shield icon), but the unit recruitment points (number of units you can...2.5k downloadsupdated 9 y ago
- Fatigue AdjustmentThis mod makes two slight adjustments to how levels of fatigue affect units. This mod gives a small buff to performance of units in the "active" fatigue state. It also has fatigue affect melee defense, not just melee attack, weapon reloading, and movement speed. To clarify, before, fatigue states...1.7k downloadsupdated 8 y ago
- More unit stats displayedThis mod displays the movement speed stat for all land units, and the accuracy stat for all range units.1.4k downloadsupdated 8 y ago
- More Missiles For My TrucksAdded more missile options for the Missile Vehicle and ICBM Vehicle. The Missile Vehicle now gets the Cruisers SRBMs, as well as SSMs for coastal defense. The ICBM Vehicle can now launch the 3x1M MIRV ICBMs, but now costs the same as the Missile Silos to compensate. Additionally the 3x1M MIRV ICB...1.1k downloadsupdated 6 y ago
- (OBSOLETE) Codex Approved Tech Tree - IndomitusIndomitus Tech Tree cleanup. Clearer research path and trees, no overlapping requirement lines. confirmed to work for v1.715-1.725 THIS MOD HAS BEEN INTEGRATED INTO INDOMITUS 1.735 AND IS NO LONGER NEEDED436 downloadsupdated 2 mo ago