STEAM_WORKSHOP creator
Toto
39 projects across 1 game, 58.2k downloads in total.
- Projects
- 39
- Game
- 1
- Downloads
- 58.2k
- Last shipped
- 21 d ago
- Pump to TankMechanical Fluid Pumps transfer fluid directly into a compatible tank placed below their output nozzle, bypassing vanilla world-spill mechanics. They also extract fluid from a compatible tank placed below their input nozzle. UPDATE: Now supports Tank -> Pump and Tank -> Pump -> Tank modes. SETUP...10.0k downloadsupdated 1 mo ago
- Hooman StairsBuildings now have hooman stairs inside of them. For generations, beavers relied on sprawling, clunky networks of external wooden stairs to reach the upper levels of their settlements. That was until a team of lodge-architects, excavating a particularly deep ruin, unearthed ancient "hooman" bluep...9.9k downloadsupdated 1 mo ago
- ReplatformAllows dynamic splitting and restacking of platforms without requiring the deconstruction of buildings supported above. Supports Emberpelts, Whitepaws platforms 2.0.2: Extra buildings support is optional. Start game, edit \Documents\Timberborn\PlayerData\Replatform.txt to add support for addition...6.4k downloadsupdated 21 d ago
- Bot StorageAdds a storage facility where bots can be assigned to power down, halting their aging and resource consumption. Supports IronTeeth, Folktails, Emberpelts, LeafCoats, Whitepaws. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files3.5k downloadsupdated 25 d ago
- Compact Water Turbine"Beavers soon realized that if a pump uses power to move water, water can move a pump to make power." The Compact Water Turbine is a highly efficient, 1x1 mechanical power generator designed for precision engineering and tight settlement layouts. Instead of relying on massive, slow-moving water w...3.5k downloadsupdated 22 d ago
- Automation ToolsAutomation Tools is a lightweight visualization tool that draws 3D parabolic arcs between your connected automation buildings, allowing you to instantly debug and trace your logic circuits at a glance. Use Shift + . to cycle Automation Map mode. NOTE: SHIFT + . was probably not the best choice fo...2.5k downloadsupdated 2 mo ago
- UnPathTired of having to delete paths to place stairs or buildings? Unpath streamlines your construction by automatically clearing paths whenever you place a new structure over them. Keep your beaver colony expanding without the manual un-pathing chore. Mods on Steam Mods on mod-dot-io Mods on Github M...2.4k downloadsupdated 25 d ago
- Natural Resources TweaksDoes it bother you that placing a single carrot or a massive oak tree creates a giant, screen-blocking "ghost" of a fully grown plant? This mod fixes the planting preview to be more realistic by replacing the oversized mature preview models for Trees, Crops, and Bushes with their Seedling variant...2.3k downloadsupdated 21 d ago
- Sync ModsTired of manually enabling and reordering mods every time you switch save files? This mod adds a "Sync Mods" button to the Load Game screen to automatically match your active mods with the ones used in that specific save. How it Works When you select a save file and click Sync Mods, the mod will...2.2k downloadsupdated 2 mo ago
- GridBuilding perfect settlements has never been easier! This mod adds a clean, high-performance 3D grid overlay to Timberborn, helping you perfectly align buildings and paths with surgical precision, even in the most complex vertical colonies. Features Layer Sync: The grid is fully integrated with Ti...2.0k downloadsupdated 25 d ago
- Storage TweaksAllows changing the capacity of all storage buildings including modded ones. Also solves the problem of pile storages drawing tall piles of items when increasing the capacity using a mod. If you add a mod that adds storage buildings, they will be added to the config file when starting the game. S...1.7k downloadsupdated 1 mo ago
- Beavers For RealThe Awakening (What this mod does): This mod awakens the primal instincts dormant in your colony's DNA. Beavers have finally remembered how to navigate directly between natural land and water without requiring stairs. Version 2.1.0: Beavers got smarter and will not dive into contaminated water. (...1.2k downloadsupdated 22 d ago
- Shaft Build OrderForces power shafts to be built sequentially in the direction they are placed, featuring a directional arrow overlay during placement. How to use it: Simply hold down the key while dragging or placing your power shafts. You will see yellow arrows appear on the blueprints, indicating the direction...1.0k downloadsupdated 2 mo ago
- Resource MonitorMonitors district resource levels to trigger automation signals based on configurable min-max thresholds. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files857 downloadsupdated 21 d ago
- Bot Storage (Powered)Adds a specialized storage facility where idle bots can be assigned to power down, halting their resource consumption and preventing wear and tear if you can supply the energy to keep the stasis fields running! Unlike the standard Bot Storage, this advanced facility requires a connection to your...737 downloadsupdated 25 d ago
- Rubble ScavengersAllows builder beavers to directly scavenge building materials from nearby rubble piles instead of waiting for haulers to move them to storage. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files728 downloadsupdated 2 mo ago
- Depth MonitorMonitors depth levels to trigger automation signals based on configurable min-max thresholds. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files568 downloadsupdated 21 d ago
- Load Game Mod ValidatorReplaces the vanilla dual-list mod incompatibility screen with a single unified list. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files533 downloadsupdated 2 mo ago
- Workshop ClickEver wanted to quickly check a mod's page to read the patch notes or remind yourself what it does? This mod makes it seamless. Features Now also works with Workshop maps. Quick Access: Simply click the cloud icon of any downloaded Workshop mod in the in-game Mod Manager. Steam Overlay Integration...524 downloadsupdated 25 d ago
- Housing TweaksAllows changing the capacity of housing buildings. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files496 downloadsupdated 2 mo ago
- Visible Layers ListImprove your layer visibility controls. This mod replaces the vanilla layer slider with a precise dropdown menu to select exact heights. It also turns the layer icon into a quick-toggle to instantly swap between your last two viewed layers. Features Layer Dropdown Menu: Clicking the layer depth n...463 downloadsupdated 25 d ago
- More District CrossingsAdds tubeway and zipline district crossings. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files455 downloadsupdated 25 d ago
- Infinite Stockpiles (Dev Tool)Keeps all storage buildings 50% full Storage buildings start 50% full when built, and stay always 50% full, no matter how much is added or taken from them. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files425 downloadsupdated 2 mo ago
- Hooman Stairs Buildings NBSBuildings from the New Building Styles mod, now with no visible doors. Ever wanted the stylish custom cabins and flats from the "New Building Styles" mod in your colony, but without the doors interfering with your Hooman Stairs layouts? This mod brings you doorless versions of those buildings, pe...366 downloadsupdated 1 mo ago
- One Block SensorsAdds One Block Sensors One Block Depth Sensor. It senses water depth under, over, and within it One Block Contamination Sensor. It senses contamination below and within it Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files322 downloadsupdated 21 d ago
- List All GoodsThis mod forces the top bar to permanently display every good in the game, even if you currently have zero in stock. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files319 downloadsupdated 2 mo ago
- Hooman Stairs BuildingsVanilla Housing and Storage buildings, now with no visible doors. The classic vanilla buildings your beavers love, but with the front doors removed. Perfect for building colonies with the Hooman Stairs mod, where beavers travel through internal staircases instead of crowded exterior scaffolding....304 downloadsupdated 1 mo ago
- DevNoCtrl (Dev Tool)DevNoCtrl is a workflow-enhancement mod for Timberborn modders and map developers. It globally inverts the logic of specific "developer modifier keys" (usually Ctrl, Alt, or Shift) used by the game's internal tools. Instead of forcing the user to hold down modifier keys to execute instant/develop...302 downloadsupdated 25 d ago
- Sync Mods Pro (Dev Tool)Seamlessly synchronize the game active mod list with a save file to easily manage missing, duplicate, and mismatched mods. Features One-Click Mod Matching: Automatically checks your save file and instantly turns on the exact mods you need to load that specific game, while turning off the ones you...278 downloadsupdated 1 mo ago
- Wonder AutomationAdds an automation terminal to Wonders, allowing them to be automatically launched via automation signals. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files262 downloadsupdated 2 mo ago
- Automation TweaksA collection of quality-of-life tweaks for Timberborn that enhances automation. More colors. Relay Replicate input colors: Replicates the color of the last ON Input. Allows longer names. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files260 downloadsupdated 25 d ago
- Always DaylightLocks the game visuals to a perpetual midday sun and skybox while keeping the underlying simulation and time cycle working. Option to disable fog. Option to disable shadows. Settings: Settings - Mod Settings (settings are saved in \PlayerData) Mods on Steam Mods on mod-dot-io Mods on Github Mod z...258 downloadsupdated 25 d ago
- The Beaver RetrieverBeavers do not forget their way home. When a beaver gets lost, stuck on a roof, or in any other weird spot due to accidental construction schedule mishaps, this mod performs a wider search across the map to find a safe path back to their district. No more sad stranded beavers calling for help. Ho...254 downloadsupdated 1 mo ago
- Map Size TweaksReplaces the strict 256-tile dimension limit with a 65536 total tile area limit, allowing you to create and play on extreme map shapes like 128x512. How to Use Custom Map Shapes & Sizes: You are no longer restricted to the 256x256 grid. In the Map Editor screen, simply type your desired dimension...250 downloadsupdated 2 mo ago
- Storage MonitorMonitors storage building resource levels to trigger automation signals based on configurable min-max thresholds. Use this to monitor the storage level of ONE storage building. If you want something that works like the Resource Counter, there is the Resource Monitor mod. Mods on Steam Mods on mod...149 downloadsupdated 21 d ago
- Storage Panel TweaksLists all storage buildings in a single sortable and filterable panel instead of grouped by building type. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files103 downloadsupdated 1 mo ago
- Pausable StorageAllows storage buildings like Stockpiles, Warehouses and Tanks to be paused and automated. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files100 downloadsupdated 2 mo ago
- No Camera ShiftPrevents the camera from panning horizontally when opening or closing Settlement UI panels. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files88 downloadsupdated 2 mo ago
- Zap That SapHides the visible sap drops on Pine trees while keeping them tappable. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files75 downloadsupdated 2 mo ago