STEAM_WORKSHOP creator
Dubbe
25 projects across 2 games, 62.8k downloads in total.
- Projects
- 25
- Games
- 2
- Downloads
- 62.8k
- Last shipped
- 2 mo ago
- [1.13] Expertise for Production MethodsExpertise for Production Methods Have you ever been bothered by the fact that switching production methods across hundreds of building levels happens instantly and with almost no long-term consequences? Or that an older production method becomes obsolete the moment a new technology is researched?...6.4k downloadsupdated 3 mo ago
- Hookable: Outliner OUTDATEDThis mod splits the types of the Outliner GUI into single files. This makes it easier to modify the files without causing conflicts between modifications. This Mod adds options in the outliner panel: - separate outliner and notification in two columns - move wars to the left column (with notifica...5.6k downloadsupdated 3 y ago
- Better Savegame Delete-ButtonDelete button for every savegame -> saves you a click. Checkbox for showing only cloud-savegames. RETURN accept the delete-dialog.5.4k downloadsupdated 3 y ago
- Better Outliner: CommandersThis mod has a dependency on Hookable: Outliner Better outliner for commanders and admirals. During a battle, you can see the current progress, as well as the respective number of troops of this battle in the outliner. If the character is not in a battle, you can see the strength of the battalion...5.0k downloadsupdated 4 y ago
- Better Outliner: Interest GroupsThis mod has a dependency on Hookable: Outliner More information about the interest groups. Color highlighting of the groups (left) and the party (right). Percentage display of the population share, as well as the political pressure. -------------------------------------------------------- Mehr I...3.8k downloadsupdated 4 y ago
- DemographyDemography Important notice Requires the Community Mod Framework (CMF). The mod is under active development. Balance, performance and interface details may change in future versions. CMF provides the shared sidebar entry and compatibility triggers. Other mods that overwrite the same laws, State p...3.7k downloadsupdated 2 mo ago
- [DEPRECATED] Filters for Building ListSince 1.8 this is a native feature of V3. Have fun! With this mod it is possible to make the building list, which is accessible via the left menu, configurable like in the building register. In addition, it is possible to call up this list with the preselected state directly in the building list...3.7k downloadsupdated 2 y ago
- Better Outliner: MarketsThis mod has a dependency on Hookable: Outliner Pinnable markets with three goods each recommended for import / export. Market data is calculated after the first ingame day. Now with shortages! ----------------- Anpinnbare Märkte mit je drei Waren die zum Importieren / Exportieren empfohlen werde...3.6k downloadsupdated 4 y ago
- Better Outliner: StatesThis mod has a dependency on Hookable: Outliner Better outliner for colonies and states. In addition to the population size of the state, you can now also find the current values for infrastructure, tax capacity, farmers and the unemployed. There are buttons for infrastructure and tax capacity to...3.6k downloadsupdated 4 y ago
- Buildinglist with State DetailsExtends the display of the individual buildings per state by the values for farmers, unemployed and current infrastructure. The infrastructure icon is a button that builds a railway building in the respective state when clicked. --------------------------------------- Erweitert die Anzeige der ei...3.4k downloadsupdated 4 y ago
- Better Outliner: FrontsThis mod has a dependency on Hookable: Outliner Better outliner for wars and fronts. Listing of wars in progress with all fronts and some statistics of commanders and garrisons on the ground. ----------------------------------- Auflistung der laufenden Kriege mit allen Fronten und einigen Statist...3.4k downloadsupdated 4 y ago
- Better Outliner: GoodsThis mod has a dependency on Hookable: Outliner Better outliner for goods. NOW WITH SHORTCUTS Individual goods can be pinned. Unfortunately, the sorting cannot be changed yet. ----------------------------------- Einzelne Waren können gepinnt werden. Die Sortierung lässt sich leider noch nicht änd...3.4k downloadsupdated 4 y ago
- [1.13] Halved EmploymentThis mod rebalances the economy by adjusting how buildings operate and develop: All buildings (except Monuments, Canals) now have half the workforce, half the input, and half the output. Also some PM effects are halved (Added Construction of Construction Sectors and so one) Construction times rem...1.8k downloadsupdated 3 mo ago
- Better Construction QueueCurrently not checked for 1.8 compatibility. Works only with english and german language. This mod displays useful information in the construction queue in the upper right screen. - Current investment pool contribution - Status of the investment pool as a progress bar - if it gets fuller, you sho...1.6k downloadsupdated 2 y ago
- Expertise for Production Methods + Tech & Res CompatchTEST for compatch for Expertise for Production Methods and Tech & Res Load order: Tech & Res Expertise for Production Methods Compatch1.3k downloadsupdated 14 mo ago
- The Alternating System⚡ Alternating Current Network – Market-Wide Power Grid for Victoria 3 The Problem: The introduction of electricity in Victoria 3 comes with a major issue: electricity is treated as a local good, making the transition to power-based production methods very micro-management-heavy. At the same time,...1.3k downloadsupdated 14 mo ago
- Better Veterency SystemBetter Veterency System The current implementation of the veterancy levels is very superficial. The core issue is that all countries reach unit level 5 at roughly the same pace, which cancels out the bonuses. With this mod, more depth is introduced. The required experience now increases significa...1.2k downloadsupdated 13 mo ago
- Show Culture Migration RestrictionsThis mod extends the state-population panel by the migration restriction value. This is the acceptance value that a culture must have in order to be able to migrate to the country. Religion is irrelevant for migration. The culture panel also contains information on whether this culture can migrat...832 downloadsupdated 20 mo ago
- Better Outliner: BuildingsThis mod has a dependency on Hookable: Outliner This mod allows you to pin individual buildings in the outliner. In the outliner you can see the profits of the building. By mouseover you can directly expand the building in the outliner. Currently, the mod is not yet finished, there will be improv...778 downloadsupdated 4 y ago
- Res Publica Restituta (Start as Roman Republic)With this mod, the Roman Republic can be played from the start of the game. One month after the start of the game, an event is triggered for the Papal States, which allows them to found the Roman Republic through an option. You start with two provinces with Rome as your capital. Rome has an exclu...751 downloadsupdated 8 mo ago
- Better Outliner: RelationsThis mod has a dependency on Hookable: Outliner This mod allows you to pin other countries on the outliner. It shows you the current relation to this country and it's infamy. Fading color from left is the current relation. The better the greener. From right is the current pact (custom union, alli...648 downloadsupdated 4 y ago
- Better Outliner: Diplomatic Play OUTDATEDThis mod has a dependency on Hookable: Outliner With this mod you have the possibility to choose sides in diplomatic games directly in the outliner. ------------------- Mit dieser Mod hat man die Möglichkeit, die Seiten in diplomatischen Spiele direkt im Outliner zu wählen.635 downloadsupdated 4 y ago
- Rebalanced SiegesReducing Fort Spam through adjusted Modifiers By tweaking various modifiers, I’m trying to get the problem of fort spam under control. My approach is that both high War Exhaustion and a starving province reduce Siege Defensiveness. In addition, occupied locations now generate significantly more W...435 downloadsupdated 8 mo ago
- [1.12] Urbanization with ConsequencesThis mod expands the urbanization system to better reflect the social and economic impact of growing states. As a state becomes more urbanized, its agricultural and industrial balance begins to shift: For every 400 Urbanization, the state’s maximum arable land is reduced by 1, representing farmla...360 downloadsupdated 8 mo ago
- Population Control Modifier [Experimental]Population Control This mod introduces a new country-level modifier: Population Control. The goal is simple: large countries that expand faster than they can actually control their locations should feel real, scaling downsides—not just slightly reduced income in a few unruly provinces. Why this m...168 downloadsupdated 8 mo ago