STEAM_WORKSHOP creator
Yandersen
11 projects across 2 games, 376.9k downloads in total.
- Projects
- 11
- Games
- 2
- Downloads
- 376.9k
- Last shipped
- 8 y ago
- Improved FarmingCrops and orchards can be placed on any walkable terrain (including slopes, but not mountains). Minimal size changed to 3x3, maximum - 20x20 (max workers: 8 for 20x20 orchard and 12 for 20x20 crop field). For orchards, spacing between trees equalized in both dimensions (1 empty tile between trees...59.2k downloadsupdated 9 y ago
- Improved WoodcutterAllows to assign up to 3 workers per Woodcutter building (make sure you set the max number of workers to 3 first, since it is still 1 by default).58.6k downloadsupdated 9 y ago
- Improved Hunting CabinAdds a storage for meat and textile (2000 storage capacity). Hunters carry their catch now (in vanilla it was picked up by labourers). You may also like those similar mods: Improved Herbalist Improved Gatherers Hut Improved Forester Lodge55.8k downloadsupdated 9 y ago
- Improved HerbalistAdds a storage for herbs (600 storage capacity). Up to 3 workers (2 in vanilla). The working radius is 40 (30 in vanilla). Herbalists can carry herbs now (in vanilla it was picked up by labourers). You may also like those similar mods: Improved Hunting Cabin Improved Gatherers Hut Improved Forest...46.9k downloadsupdated 9 y ago
- Improved Gatherers HutAdds a food barn functionality to the Gatherers Hut building and 1600 storage capacity. You may also like those similar mods: Improved Hunting Cabin Improved Herbalist Improved Forester Lodge42.5k downloadsupdated 9 y ago
- Improved MineReplacement model for the standard mine with much smaller footprint (7x5 tiles) and removed stone requirement (costs only 48 log to build). NOTE: the new game must be started, this mod can not be switched on/off midgame! Just like with the standard mine, destruction results in unusable terrain wi...38.4k downloadsupdated 8 y ago
- Improved Forester LodgeAdded storage for Wood, Iron, Stone, Fuel (6250 capacity) to the building and replaced the model with stockpile-kind of storage visualization. Footprint changed to 5x5 (line of road tiles removed). Foresters now carry collected resources themselves.32.9k downloadsupdated 8 y ago
- Improved OrchardsSpacing between trees equalized in both dimensions (1 empty tile between trees in both ways).14.5k downloadsupdated 9 y ago
- Exploration reworkedA solution to micromanagement hell. This mod unlocks the automated exploration feature by introducing a starting tech called "Exploration Codex". The original "Automated Exploration Protocols" tech got changed providing solely a set of bonuses for the science ships: Survey speed: +50% Anomaly res...13.1k downloadsupdated 9 y ago
- Ships reworkedMade by Yandersen for Stellaris v1.6 All ships rebalanced, 4 new ship sizes added; resulting line looks like: Corvette, 1 Naval cap, 300 HP; Destroyer, 2 Naval cap, 600 HP; Cruiser, 4 Naval cap, 1200 HP; Battleship, 8 Naval cap, 2400 HP; Dreadnought, 16 Naval cap, 4800 HP; Titan, 32 Naval cap, 96...8.0k downloadsupdated 9 y ago
- Growing planetsAdds a spaceport module: "Terraforming Station" (unlockable by Terrestrial Sculpting technology). Planet carrying this module grows in size at a mean rate of 2 tiles per year. Once the planet reaches maximum size (25 tiles) the Terraforming Station get disbanded automatically. The construction co...7.1k downloadsupdated 9 y ago