STEAM_WORKSHOP creator
Mituna
27 projects across 1 game, 35.7k downloads in total.
- Projects
- 27
- Game
- 1
- Downloads
- 35.7k
- Last shipped
- 5 mo ago
- Pollution Structures Boost**Updated to work in 2026!** This improves the pollution cleanup rate of all pollution management structures, and reduces the maintenance costs of all of them by 1. The improvements are as follows: Atmosphere Renewer: 5 => 10; Toxic Processor: 5 => 15; Pollution Processor: 15 => 30; Core Waste Du...15.6k downloadsupdated 6 mo ago
- Battle Pods Revert**Updated to work in 2026!** This reverts Battle Pods to providing 50% extra space with 0 space cost. The production cost is adjusted slightly up to the old value of (2 + Hull Size * 2.7) There should be no conflicts with any other mods as long as they do not modify Battle Pods. This mod should w...8.1k downloadsupdated 6 mo ago
- Remove Tech Choices**Updated to work in 2026!** This removes the choices on the tech tree, allowing everyone to research everything as if they had the creative trait. There are some side effects to this: you will not be able to steal or trade any tech, as the game only considers branching techs to be eligible for s...3.1k downloadsupdated 6 mo ago
- Always Get Battle Pods**Updated to work in 2026!** This removes the need to choose between Battle Pods and Fighter Bays when researching Advanced Construction. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( ) There should be no conflicts with any other mods as long as they do n...2.2k downloadsupdated 6 mo ago
- Only Good Random Events**Updated to work in 2026!** This forces the game to only roll good random events. It works by changing the chance of a positive event being rolled to 100% This is different from my Disable Bad Random Events mod ( ) in that a bad event can never be rolled at all, resulting in a normal amount of e...2.0k downloadsupdated 6 mo ago
- Both Tectonic Engineering Techs**Updated to work in 2026!** This removes the need to choose between Core Waste Dump and Deep Core mine when researching Tectonic Engineering. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( ) There should be no conflicts with any other mods as long as they...1.7k downloadsupdated 6 mo ago
- Creative Trait Boosts Research Only**Updated to work in 2026!** This changes the creative trait to only boost research with a greater effect (75%) and a lower cost (9). This also has the side effect of adding an extra level to research, which is the same as the new creative trait (75%) - though the purpose of this mod is to tie th...841 downloadsupdated 6 mo ago
- All Distortion Fields Techs**Updated to work in 2026!** This removes the need to choose between Gauss Cannons and Cloaking Device when researching Distortion Fields. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( ) There should be no conflicts with any other mods as long as they do...812 downloadsupdated 6 mo ago
- Disable Bad Random Events**Updated to work in 2026 - now with support for UCP events!** This disables all bad random events. It works by setting the minimum turn before any bad event can happen to 999999999. If the game rolls a bad event nothing will happen unless you play over 1 billion turns. This is different from my...488 downloadsupdated 6 mo ago
- Better Xentronium ArmorImproves xentronium armor to actually be the best armor in every way. The default xentronium armor has the best resilience, but is actually only the 3rd best in terms of HP multiplier. This mod fixes that issue. Also makes it a bit more expensive but still below the next two best armors. Warning:...130 downloadsupdated 5 mo ago
- Recyclotron Production Per WorkerMakes the recyclotron give a production tile bonus of +1 and changes it into a production building while retaining pollution cleanup. Can be combined with my other mods that affect the recyclotron. Fully compatible with Recyclotron Production Multiplier, and Pollution Structures Boost regardless...98 downloadsupdated 6 mo ago
- Max Pop InfernoBrings Inferno planets in line with other uber planet types in terms of population. This is done by allowing farming tiles on inferno planets to be occupied, but they will produce nothing (so instead more population can be allocated to research). There is the possibility of enabling productive fa...76 downloadsupdated 5 mo ago
- Better Space PortsIncreases base spaceport BC yield from 5 to 8, and generates +1 BC per population. Should not conflict with any mods that don't modify spaceports.74 downloadsupdated 6 mo ago
- Recyclotron Production MultiplierMakes the recyclotron give a production bonus of +20% and changes it into a production building while retaining pollution cleanup. Can be combined with my other mods that affect the recyclotron. Fully compatible with Recyclotron Production Per Worker, and Pollution Structures Boost regardless of...68 downloadsupdated 6 mo ago
- Constructed Planet Always HugeMakes the chance of a constructed planet being huge 100% when converting a gas giant or asteroid field with a space factory. Should not conflict with any mods that don't modify the constructed planet huge chance variable.65 downloadsupdated 6 mo ago
- Better Asteroid StructuresMakes the asteroid and gas giant improvements significantly more productive. The exact boosts are as follows: Asteroid Mine: 4 -> 12; Superscalar Gas Harvester: 5 -> 15; Asteroid Laboratory: 2 -> 8 (Upkeep: 2 -> 4); Should not conflict with any mods that don't modify the these space factory struc...64 downloadsupdated 6 mo ago
- Better Government BuildingsGives the capitol and government support facility a 10% boost to tax income. Also copies the 10% morale boost from the government support facility to the capitol. Without this, it was possible for any other planets in a system with a capitol to have a higher morale bonus than the capital planet i...55 downloadsupdated 6 mo ago
- Better Lithovore PerkImproves the lithovore perk in an attempt to offset the slower overall growth by adding in the +50% population growth perk. This seems more balanced because while the default lithovore perk is convenient in that no food is required at all, it also makes it impossible to boost growth with extra fo...48 downloadsupdated 6 mo ago
- Better Death RaySignificantly improves the Death Ray to the point where it can compete with the Plasma Beam. It still does slightly less damage, but has even better armor penetration. Warning: this is likely to make endgame Antarans much stronger. But if you've defeated the Orion guardian (also stronger) then yo...47 downloadsupdated 5 mo ago
- Allow Recyclotron AnywhereMakes the recyclotron buildable on all planets regardless of mineral rating. Can be combined with my other mods that affect the recyclotron, though it will override or be overridden by Allow Recyclotron on Abundant depending on load order. Fully compatible with Recyclotron Production Per Worker,...46 downloadsupdated 6 mo ago
- Lower Structure UpkeepReduces upkeep of almost every structure in the game by 1 or more. Should not conflict with any mods that don't modify structure upkeep.44 downloadsupdated 6 mo ago
- Megafluxers RevertChanges Megafluxers to their old behavior where they gave 25% space (like MOO2). Should not conflict with any mods that don't modify megafluxers.35 downloadsupdated 6 mo ago
- Planetary Defenses Near ShipsMakes planetary defenses (and military outposts) always deploy next to defending ships, they will never be in the center. Should not conflict with any mods that don't modify planetary defense deployment.35 downloadsupdated 6 mo ago
- Battle Scanner Range +2Makes the battle scanner actually do what the description says, giving a scanner range bonus of +2. If you would prefer a smaller scanner range bonus, see my Battle Scanner Range +1 mod. Can also be combined with my Battle Scanner More Accurate mod. Should not have any conflicts with mods that do...33 downloadsupdated 6 mo ago
- Battle Scanner More AccurateImproves the battle scanner accuracy boost from +30 to +50. Can be combined with my other mods that give the battle scanner a scanner range boost of +1 or +2.26 downloadsupdated 6 mo ago
- Ultra OP SilicoidsThe default Silicoids seem to be a bit weak and tend to get taken out early or just walled into a tiny space in most games. This mod is one of my attempts to fix the problem in a somewhat lore accurate way (though this mod, as the title suggests, takes it a bit far). Gives Silicoids the following...19 downloadsupdated 5 mo ago
- Super SilicoidsThe default Silicoids seem to be a bit weak and tend to get taken out early or just walled into a tiny space in most games. This mod is one of my attempts to fix the problem in a somewhat lore accurate way. Gives Silicoids the following additional perks: Ultra Rich Homeworld (Gives them a decent...14 downloadsupdated 5 mo ago