STEAM_WORKSHOP creator
릴리1987
47 projects across 1 game, 17.6k downloads in total.
- Projects
- 47
- Game
- 1
- Downloads
- 17.6k
- Last shipped
- 5 mo ago
- AI Hub Storage x100use ai_hub_storage_x100_by_lilly_autoexec.lua Does not conflict with other mods2.1k downloadsupdated 2 y ago
- player Storages x100use autoexec.lua no change "player/player" ----------------------- // defult "player/player" ResourceStorageDesc { Storages { Storage { resource "carbonium" max "300" } Storage { resource "steel" max "300" } Storage { resource "uranium_ore" max "300" } Storage { resource "uranium" max "300" } Sto...1.8k downloadsupdated 2 y ago
- player Storages x1000use autoexec.lua no change "player/player" ----------------------- // defult "player/player" ResourceStorageDesc { Storages { Storage { resource "carbonium" max "300" } Storage { resource "steel" max "300" } Storage { resource "uranium_ore" max "300" } Storage { resource "uranium" max "300" } Sto...1.6k downloadsupdated 2 y ago
- energy storage x100energy storage x100 use autoexec.lua1.3k downloadsupdated 2 y ago
- outpost limit 100no change ent file. use outpost_limit_100_autoexec.lua.1.0k downloadsupdated 5 mo ago
- Item Max Mod by lilly - Rarity, Statchange 'LootGroups' WeaponModDesc.min_value == max_value688 downloadsupdated 5 mo ago
- energy connector radius x2 by Lillyuse autoexec.lua668 downloadsupdated 2 y ago
- solid material storage x100use autoexec.lua631 downloadsupdated 2 y ago
- super upgrades item and add extreme items By Lillyextreme 아이템/무기/모드들 추가 // super_upgrades_item_autoexec.lua entities\items\item_Lilly.ent scripts\blueprint_tables\entity_mods_Lilly.dat // items/upgrades/lilly_extreme_item health "1000.000%" health_regen "100.00" forcefield "1000.000" forcefield_regen "100.00" forcefield_regen_cooldown "-50.000%"...568 downloadsupdated 5 mo ago
- player Storages x10use autoexec.lua no change "player/player" ----------------------- // defult "player/player" ResourceStorageDesc { Storages { Storage { resource "carbonium" max "300" } Storage { resource "steel" max "300" } Storage { resource "uranium_ore" max "300" } Storage { resource "uranium" max "300" } Sto...501 downloadsupdated 2 y ago
- Building Health x 10Changed so that it does not affect lua script Applies to all buildings on the map during the first MissionFlowDeactivatedEvent Apply every time you build a building (use StartBuildingEvent)499 downloadsupdated 2 y ago
- BUILD_ON_WATER - wall , gateno change ent use autoexec.lua447 downloadsupdated 2 y ago
- radar pulse radius x100 by Lillylua\items\skills\radar_pulse.lua434 downloadsupdated 2 y ago
- cryo station radius x2350 downloadsupdated 2 y ago
- detector discover Distance x 100edit lua\items\interactive\detector.lua330 downloadsupdated 2 y ago
- 픽업 범위 100배 증가autoexec.lua를 사용함 다른 모드와 호환 가능313 downloadsupdated 2 y ago
- trap limit 10000no change ent306 downloadsupdated 2 y ago
- Wave Spawn Points Edit - Olny One Line한쪽 라인에서만 나타납니다 나타나는 라인에 스캔이 한번 발생하여 쉽게 파악 가능. AI 덕분에 아주 간단하고 쉽게 수정이 되네요.289 downloadsupdated 5 mo ago
- AI Hub Storage x10use autoexec.lua Does not conflict with other mods279 downloadsupdated 2 y ago
- auto cheat finish all research byLillyRegisterGlobalEventHandler("PlayerControlledEntityChangeEvent", function(evt) LogService:Log("PlayerControlledEntityChangeEvent : " .. tostring(evt:GetPlayerId()) ) ConsoleService:ExecuteCommand("cheat_finish_all_research") end)262 downloadsupdated 2 y ago
- start auto Research All - 시작시 모든 연구 완료시작시 모든 연구 완료 autoexec.lua 를 사용해서 다른함 모드랑 충돌 안함243 downloadsupdated 5 mo ago
- Wave Spawn Points Edit - TOP CenterChanged so that it does not affect the script230 downloadsupdated 2 y ago
- Minimap Clicked Teleport - olduse minimap_clicked_teleport_autoexec.lua not use ConsoleService:ExecuteCommand228 downloadsupdated 2 y ago
- BUILD_ON_WATER - energy_connectorno change ent use autoexec.lua208 downloadsupdated 2 y ago
- energy storage x10use autoexec.lua196 downloadsupdated 2 y ago
- enemy unit hp up v2hp2=math.floor((10000-hp)/50+hp*2)175 downloadsupdated 2 y ago
- Lilly Map swamp_lakes170 downloadsupdated 2 y ago
- Radar Pulse On Map Start By Lillyno change mech.lua use radar_pulse_on_map_start_by_lilly_autoexec.lua radius 256 lifeTime 60148 downloadsupdated 5 mo ago
- 빌딩 채력 100배 by Lilly144 downloadsupdated 2 y ago
- solid material storage x10use autoexec.lua141 downloadsupdated 2 y ago
- flora collector by lilly - very fast harvest - no drone - Discardedvery fast harvest no drone cheat building Discarded140 downloadsupdated 5 mo ago
- Building Speed MultiplierConsoleService:ExecuteCommand("building_speed_multiplier 0.1")135 downloadsupdated 5 mo ago
- minimap clicked teleport 2026no test teams use minimap_clicked_teleport_autoexec.lua not use ConsoleService:ExecuteCommand133 downloadsupdated 5 mo ago
- harvest duration 0 By Lillyuse autoexec.lua119 downloadsupdated 2 y ago
- detector discover Distance x 10lua\items\interactive\detector.lua103 downloadsupdated 2 y ago
- Fast Move DronesOriginally, I wanted to apply automation at 10×, but due to system limitations, it was uniformly applied as 250.86 downloadsupdated 5 mo ago
- survival start resource add by LillyChanged so that it does not affect lua script85 downloadsupdated 2 y ago
- half radius pump (x0.5) (with bio_condenser)use autoexec.lua81 downloadsupdated 2 y ago
- mech base stats up by lillyif ( key == EntityModType.health ) then item:GetField("value"):SetValue("2000") elseif ( key == EntityModType.health_regen ) then item:GetField("value"):SetValue("10") elseif ( key == EntityModType.movement_speed ) then item:GetField("value"):SetValue("30") elseif ( key == EntityModType.forcefiel...76 downloadsupdated 2 y ago
- Lilly Map jungle68 downloadsupdated 2 y ago
- BUILD_ON_WATER - portalno change ent use autoexec.lua61 downloadsupdated 2 y ago
- excavator size upedit entities\items\interactive\excavator.ent PhysicsBoxShape { x "83.5" y "2.5" z "12.5" position { x "42.0" y "0.0" z "0.0" } }60 downloadsupdated 2 y ago
- Lilly survival Map60 downloadsupdated 2 y ago
- Auto Adding to Research Queue By Lillymy vision TIMER_INTERVAL=60s57 downloadsupdated 5 mo ago
- Enemy Unit HP Up v1hp2=math.floor((5000-hp)/10+hp*5) no change lua use autoexec.lua45 downloadsupdated 2 y ago
- Auto upgrade building By LillyAuto upgrade building By Lilly39 downloadsupdated 5 mo ago
- cave_wind_spot radius x2use autoexec.lua creat cave_wind_spot_lilly.ent32 downloadsupdated 2 y ago