STEAM_WORKSHOP creator
Reach1028
35 projects across 1 game, 13.6k downloads in total.
- Projects
- 35
- Game
- 1
- Downloads
- 13.6k
- Last shipped
- 14 mo ago
- Graphite 8Requirements: 11/s coal Produces: 5.5/s graphite Input is suitable as three copper conveyors, one titanium conveyor, or a bridge. Source and void suggest input/output. Schematic contains only Copper and Lead. This is a highly-optimized schematic made with help from many in the Mindustry discord....1.2k downloadsupdated 16 mo ago
- T5 from CoreWorks at 100% efficiency on 1x build speed and > 30 fps/tps. 18.4k/s power maximum 16k/s power adverage Rotate the exponential-recontructor to the right for t4 production. Check node connections. /sync when inspecting on multiplayer. No logic: - remove phase-conduit on the t4 reconstructor (near...1.1k downloadsupdated 14 mo ago
- Pyratite 3Requirements: 2.25/s coal (+0.5 coal for combustion generator) 4.5/s each of lead & sand Produces: 2.25/s pyratite The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. You can use regular belts to transport lead and sand, but you'll be sacri...967 downloadsupdated 16 mo ago
- Silicon 4Requirements: 11/s sand 5.5/s coal Produces: 5.5/s silicon The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. Importing extra sand to the bridge block next to the power node will result in 100% up-time, in which case the ratios are a littl...921 downloadsupdated 16 mo ago
- Metaglass 5Requirements: 10 sand/s 10 lead/s Produces: 10 metaglass/s The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. This is a highly-optimized schematic made with help from many in the Mindustry discord. Credit doesn't belong to any one person,...770 downloadsupdated 16 mo ago
- Surge Smelter 4Requirements: 9.6/s copper 12.8/s lead 6.4/s titanium 9.6/s silicon Produces: 3.2/s surge alloy The output is really the only place you need to pay attention to. So long as you input the number of resources required, the smelters will work. You can input anywhere that's not either an unloader or...746 downloadsupdated 16 mo ago
- Simple T3 from Basic ResourcesOnly makes fortress, spiroct, and zenith units. The advanced schematic will be out soon. Requirements (at most): 2.66/s titanium 13.65/s sand (2.33/s sand to the bottom sand sorter, the rest can go to the silicon array up top) 1.66/s lead 6.5/s coal Makes zeniths by default, manually place a grou...703 downloadsupdated 15 mo ago
- Silicon 7Requirements: 22/s sand 11/s coal Produces: 11/s silicon The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. This schematic only contains copper and lead. This is a highly-optimized schematic made with help from many in the Mindustry discor...603 downloadsupdated 16 mo ago
- Steam 6Requirements: 4/s of any desired fuel item (normal belt capacity) 36/s water Input suggests where water and fuel goes. Made by Hikari Schematic code: bXNjaAF4nFWOQU7DMBBFJ00cp6mgK/a+QGDRqpQbsGHFBgmxcOppZZHGxXFAOQ5CCHECjsUFgOBxFSosWTNv/vf4A4NxAkkttwj82qHcigXwhhqtIJ/Nz2fLxcVytoSJwmZl9c5pU0MxP2uEWQt...602 downloadsupdated 16 mo ago
- Scrap ReactorRequirements: At most 6/s scrap, but more is appreciated during startup. Logical, extremely compact, just add scrap! Once placed, it will take some time to start up. The whole system produces just over 5k power. Ensure you place the schematic on soil which won't inhibit the water extractors. Desi...540 downloadsupdated 15 mo ago
- Silicon Crucible 2Requirements: 6.64/s coal 10.64/s sand 2.64/s lead Produces: 10.66/s silicon Completely unloader-free and efficient design which is cost-effective and easy to plop down anywhere once you make plastanium. Previous iterations of this concept used unloaders, had slowdowns, and were significantly lar...422 downloadsupdated 16 mo ago
- Cryomixer 4Requirements: 2/s titanium 48/s water Produces: 48/s cryofluid The sources and void blocks suggest input/output. Made by Hikari Schematic code: bXNjaAF4nEVRy07DMBDcpHkUV1CJL8gHEIFopBauXLggEFfEIY0XZJHEreO09G8QEncQ4vFX/YHSsHYikG3JMzs745UhhMADr0wLhMGZWslCPKKKEggrjWkhOLBRMk4mJ8lofAQDjlWmxEwLWcLlNc5ro...399 downloadsupdated 16 mo ago
- Silicon Crucible 4Requirements: 13.28/s coal 21.28/s sand 5.28/s lead Produces: 21.28/s silicon Coal and sand go to the plastanium conveyor inputs, lead can go to either of the adjacent underflow gates. While this schematic is more expensive overall than its counterpart which is half the size, you'll be saving on...392 downloadsupdated 15 mo ago
- Pyratite 6Requires: 4.5/s coal 9/s each of lead & sand Produces: 4.5/s pyratite Input to the middle 2 mixers, placement of material type doesn't matter. Output is at the top right bridge. I really didn't want to use unloaders, but all the 6 mixer designs I've seen not using unloaders end up backing up if t...350 downloadsupdated 16 mo ago
- Plastanium 6Requirements: 11/s titanium 82.5/s oil Produces: 5.5/s plastanium Sources and void suggest i/o. Made by Hikari Schematic code: bXNjaAF4nEVPS1LDMAwVbeK0bikrNqx6AAK0pdDhBGyYYcqSYeHGgjEkcfCnDLfhCJyMG5SgOG1JRpbf85OeBAwGEUSlKBCG97mwTpTKF+MrSKxDUSgJfHa5mFzMrxezKQwk2syoyildwnKJ714ZLLB09oZPJud27FTbgC+mZ3...317 downloadsupdated 16 mo ago
- Neoplasia Flux Reactors (Neoflux)Requirements, PREFERRABLY IN THIS ORDER: 2.25/s graphite 280/s arkycite 40/s water 2.52/s thorium 7.56/s sand Requires any amount of power input before phase can be created and the system can start up. Before doing anything, make sure that the output pipe at the bottom for neoplasia runoff goes s...315 downloadsupdated 16 mo ago
- Silicon 8Requires 2 belts of sand and 1 belt of coal in between the sand input bridges (sources suggest input, while the void suggests the silicon output). Power will fluctuate; use the 7 smelter design for consistent power usage. This is functionally the same as the killall -q schematic which is currentl...269 downloadsupdated 15 mo ago
- Smart Sand Drill Overdrive DomeRequirements: 0.8 Thorium/sec Starts in at most 15 seconds Switch for manual shutdown Factories are switched off as a power-saving measure Steam users value convenience, and this is a convenient schematic making overdrive easy in any sandy location. I did not make this - all credit goes to the OP...241 downloadsupdated 14 mo ago
- Water to Oil (Spore)Requirements: 90/s water 442 power Produces: 18/s oil The sources and void blocks suggest input/output. Titanium pipes for input are not required. Made by AxeDatcm Schematic code: bXNjaAF4nEVPS07DMBCdpmnTuuKz4ABZgkREK8qnLJCQ2CIKLFggFmk8VJacONhO2h4DToBYcAAu1hOUME4rGHk0n/fmjQcCCHzwszhF2HuMLerQqvBWy...222 downloadsupdated 16 mo ago
- T1 Naval FactoriesSand goes into the sand inverted sorter, other inputs are versatile and generally just need to go to the factories. Makes Risso and Retusa units. The figures for how much material you need for 100% efficiency are really low, just drill more than you need. Made by Hikari Schematic code: bXNjaAF4nD...218 downloadsupdated 15 mo ago
- Oxidation-heated T3Requirements (Precept): 3.16/s sand 0.79/s graphite 0.5/s tungsten 2.17/s beryllium 1.33/s thorium 6/s ozone 1.5/s hydrogen Requirements (Anthicus): 3.66/s sand 0.92/s graphite 0.66/s tungsten 2.33/s beryllium 2.25/s hydrogen 6/s ozone 1.33/s thorium Requirements (Obliviate): 3.83/s sand 0.96/s g...201 downloadsupdated 16 mo ago
- Plastanium from SporeRequirements: 2/s titanium 75/s water Produces: 1/s plastanium Sources and void suggest input/output. Made by Hikari Schematic code: bXNjaAF4nK1SO27cMBAdebmSlptNt40rHSBC/Ats5AROYdiwSyMFV5oYRCRRJqk13KTJRXKEnCwXsBfyIxUnSB8CM09vOPMeRZBSWggSnWqZ1leNcl51emiLL9a0xU1vLFPmPKtW1ySPT84OD44Ozo5PaVmzq6zuvTYd...200 downloadsupdated 16 mo ago
- Oxidation-heated SurgeRequirements: 4/s beryllium 4/s sand 1/s graphite 16/s ozone 160/s slag Produces: 1.33/s surge alloy 4/s oxide Item and fluid sources suggest input, while the item void suggests the output. It is recommended to construct the oxide portion of the schematic, then the silicon furnace, and finally th...195 downloadsupdated 16 mo ago
- Vent ChemicalsJust add power! Produces: 12/s ozone 18/s hydrogen Original concept by Isaias, optimized by Hikari193 downloadsupdated 16 mo ago
- Starter ResourcesPowers itself and refines basic raw material into essential basic resource compounds. Coal must go where its source block is, but the other inputs are interchangeable. The void suggests output, and a normal belt is sufficient to sustain item throughput. If placing this without any graphite or sil...187 downloadsupdated 15 mo ago
- T4This is an improved-rate and OD-less version of this schematic: Requirements (Flare): 11.51/s silicon 0.45/s graphite 11.72/s titanium 0.45/s metaglass 7.22/s plastanium Requirements (Mono): 11.68/s silicon 0.17/s lead 0.45/s graphite 11.72/s titanium 0.45/s metaglass 7.22/s plastanium Requiremen...176 downloadsupdated 16 mo ago
- Plastanium 4Requirements: 8/s titanium 60/s oil Produces: 4/s plastanium You can chain up to 3 of these side expanding to the right. Made by Hikari Schematic code: bXNjaAF4nEVQS24bMQylx+MZR85nUWSvA9T5wG4S9ATdBAjaVVB0IY8Ym8iMNNUnnyv0FFkHKJCT9QapSym1I4mgHt/joyCoYFxCaVSHsHvVKh+UodjJOdQ+oOpIg5h9Ojmfnc1nF6cw0egbR...164 downloadsupdated 15 mo ago
- Cultivator 4Requirements: 72/s Water 320 power Produces: 2.4/s spore pod (without modifiers) The sources and void blocks suggest input/output. Made by Jrcho Schematic code: bXNjaAF4nE1PTU/CQBAdaKGwiv6FPWpiNYEq6tWbiYnxoAfjoXRH2aTt1N0thHDT+D/0zI/jH1inNYg7mby8N28+FjrQ98HP4wxh96pMnZ7FjoyMILAO40wrEKNoHJ2NzsenF7Cj...164 downloadsupdated 16 mo ago
- Chemical Vent Condenser PowerRequirements: 240/s Arkycite Produces: 6/s Hydrogen Community design? I feel like I made this exact schematic before. Schematic code: bXNjaAF4nE1QwW7UMBR8m2Q3myzlwAmEkCxxZYHSLRVcENoL3CoOXBCHxH7dtZrYYDvQ7Zm/gB/hq/oLzEsq1CTKeDxvxu+ZajoqqHBNz/Rku+fe6qZTn9kltfXOsIsc1Ln/yYHKmLjpraH6ZHN2ujk9OT5+QyvDUQf...161 downloadsupdated 16 mo ago
- Plastanium 12 MDUgly shape, I'd be happy to see a better version of this, but the main draw of a schematic like this is the convenience of making plastanium with mass driven titanium. The output requires either a titanium conveyor plus regular conveyor or plastanium conveyor to get all of the plastanium produced...156 downloadsupdated 15 mo ago
- Airblasted Scrap ReactorSo far, this is the smallest that this schematic has gotten. Simply place the airblast drill over a minimum of 13 scrap nodes and it will begin working in about 15-30 seconds (it is RNG dependent). Set the plastanium inverted sorter next to the drill to none if you want a flare to deliver phase f...132 downloadsupdated 15 mo ago
- Airblast Pulverizer DrillGet as many scrap nodes as possible on the drill, and then place this schematic over the top of it to convert all of the scrap into sand. At peak efficiency, it requires more than a titanium conveyor to move all the output items. Reading of scrap/sec on the drill is the same amount that you will...132 downloadsupdated 14 mo ago
- Electric T3Requirements (Precept): 3.16/s sand 0.79/s graphite 0.5/s tungsten 0.67/s beryllium 1.33/s thorium 1.5/s hydrogen Requirements (Anthicus): 3.66/s sand 0.92/s graphite 0.66/s tungsten 0.83/s beryllium 1.33/s thorium 2.25/s hydrogen Requirements (Obliviate): 3.83/s sand 0.96/s graphite 0.67/s tungs...130 downloadsupdated 16 mo ago
- Graphite 3This is an early-game schematic for bridge haters which uses the full capacity of normal conveyors to convert coal into graphite. Requirements: 4/s coal Produces: 2/s graphite Made by Hikari Schematic code: bXNjaAF4nC1O7W2DQAx9wAEKEc0KHSBIkcjHCB2gP6tKvYBDTgIO+S5EHaZSR+hkXYEaGlu2n5/9LCNBrKB63RGyF9...128 downloadsupdated 15 mo ago
- Core Surge SmeltersAttach unloaders along the side of the schematics to either the core or the containers and vaults around it and the smelters will begin working after getting powered. All schematics here are made by Hikari, original core designs from killall -q here on Steam: Schematic code (for this item - 6 sme...119 downloadsupdated 14 mo ago