STEAM_WORKSHOP creator
cfh1985
5 projects across 1 game, 7.4k downloads in total.
- Projects
- 5
- Game
- 1
- Downloads
- 7.4k
- Last shipped
- 7 y ago
- CFH Buildings V2Modules turned on/off by game rules This version has several improvements and fixes over V1, and the new version is not save game compatible (with previous version or any other game)+ Modules click for module details Regular Buildings Districts High Value Buildings Personal Buildings Most buildin...2.7k downloadsupdated 7 y ago
- CFH Modules +Modular additions for CK2 Modules turned on/off by game rules Modules that are not yet done will instruct you to turn them off in the game rules! Current modules click for module details Schools Knights Slavery Societies The ai should use all of the modules properly. Future I will focus on bugfix...2.4k downloadsupdated 7 y ago
- CFH BuildingsThis version is outdated. V2 now available This mod adds 141 unique buildings with a combined 435 tiers Most buildings will not appear unless/until you can build them, to keep the interface cleaner Capital Castle Buildings Can only be built by Count+, in capital holding 16 buildings with listed t...1.2k downloadsupdated 7 y ago
- CFH SlaveryThis is the slavery module from CFH Modules. It is not compatible and is a massive update from the original module I recommend to play with CFH Buildings, with at least the districts turned on, as the population mechanic is used when capturing slaves - excluding slave buildings you get 50 slaves...804 downloadsupdated 7 y ago
- CFH TradeSo, adds a few trade routes Some of the buildings require the districts module from CFH Buildings - either to be built at all or to unlock higher levels. Anything that requires district level 0, doesn't require a district For the purposes of my description "trade posts" are referred to as "trade...417 downloadsupdated 7 y ago