STEAM_WORKSHOP creator
Kesh
11 projects across 2 games, 22.2k downloads in total.
- Projects
- 11
- Games
- 2
- Downloads
- 22.2k
- Last shipped
- 15 mo ago
- 88MM and AA guns CHEATThis mod makes the guns much stronger than vanilla, adds lots of armor and storage capacity3.8k downloadsupdated 15 mo ago
- Growth boostSimple mod which makes every city produce +100 growth. Having all 3 cities in the province will result in +300 growth. Hordes don't get any boost from this mod. WORKS FOR AI TOO !!!3.3k downloadsupdated 8 y ago
- Sanitation Building OverhaulThis mod makes sanitation buildings vital part of the campaign. !!! Savegame compatible !!! The changes below apply starting from lvl 2 sanitation buildings = Now sanitation buildings add huge amount of bonus to sanitation in the province (one sanitation building per province will be enough for a...2.8k downloadsupdated 8 y ago
- MK1212 +30 Public order from main castles/towns/church settlementsHello and good day everybody. This mod adds +30 public order from the main building in each settlement (the first building, such as castle, town or main church) !!! SAVE GAME COMPATIBLE !!! !!! SHOULD BE COMPATIBLE WITH OTHER MODS !!! !!! AFFECTS AI AS WELL !!! !!! ONLY WORKS WITH MK1212 !!! !!!...2.8k downloadsupdated 18 mo ago
- MK1212 Military Factionwide UpgradesHello and good day everybody. This mod makes the armor, melee, and accuracy upgrades from Armoury buildings factionwide. Meaning you can build the armoury in one city in your faction and upgrade your units WHEREVER YOU WANT ! !!! SAVE GAME COMPATIBLE !!! !!! SHOULD BE COMPATIBLE WITH OTHER MODS T...2.5k downloadsupdated 18 mo ago
- MK1212-Growth +100Hello and good day everyone, This mod adds +100 growth to every playable faction in the form of faction traits. Works with all hordes as well. You can see the "growth +100" and "growth +100 as horde" text in the Grand Campaign screen faction selection before starting a campaign. Look at the facti...2.1k downloadsupdated 18 mo ago
- MK1212 Fertility from main buildingsHello and good day everybody. This mod adds 10 Fertility bonus to castle/town... buildings. Now your farms will grow a lot of food to keep your peasants fed and ready to conquer the world. !!! SAVE GAME COMPATIBLE !!! !!! SHOULD BE COMPATIBLE WITH OTHER MODS !!! !!! AFFECTS AI AS WELL !!! !!! ONL...1.8k downloadsupdated 18 mo ago
- MK1212 no population requirement for unitsHello and good day everybody. This mod removes the population requirement for units to be recruited. It reduces the requirement basically to 0. If you have mods that add new units, they WILL REQUIRE population, or might not work at all, I haven't tested it. You MUST disable any other population m...1.3k downloadsupdated 18 mo ago
- MK1212 one 1 turn construnctionsHello and good day everyone . This mod makes all the buildings in MK1212 mod to be built and converted in 1 turn. Works for hordes as well. !!! SAVE GAME COMPATIBLE !!! !!! SHOULD BE COMPATIBLE WITH MODS THAT DON'T MODIFY BUILDING TIME/COST!!! !!! AFFECTS AI AS WELL !!! !!! ONLY WORKS WITH MK1212...972 downloadsupdated 18 mo ago
- No Siege Escalation Melee Penalties (Compatible version, tested on vanilla and MK1212)Hello and good day everybody. This mod removes the siege escalation melee penalty that you get when your settlement is burning. This version should be compatible with most other mods. Tested on Vanilla and MK1212 !! NOTE: If you have the other version of "melee penalties disabled" mod, you have t...535 downloadsupdated 18 mo ago
- Super Strong [indestructible, unbreakable] BarricadesThe name says for itself. The barricades are now almost understandable. They won't burn and won't break at all (unless they get hit for a couple of hours :D) Updated to be compatible with other mods such as MK1212418 downloadsupdated 18 mo ago