STEAM_WORKSHOP creator
doug
10 projects across 2 games, 207.8k downloads in total.
- Projects
- 10
- Games
- 2
- Downloads
- 207.8k
- Last shipped
- 25 d ago
- WarehouseConfigurable road station with warehouse level storage OK, so it really is just a truck station with insanely high storage capacity. Depending on the platform length you choose, each of the eight platforms will have a cargo capacity of between 32 and 112 items. The shared warehouse space will ens...76.9k downloadsupdated 25 d ago
- Railway WarehouseHere is a freight station for those really high volume routes. You have a choice of either 2 or 4 platform tracks, along with the option of 2 bypass tracks as well. Length is configurable in 40m increments, from 120m to 480m. Freight capacity will depend on the number of warehouse buildings you a...29.0k downloadsupdated 4 y ago
- Vehicles Excluding Cars: No End YearAll transport vehicles will have infinite availability, but the horse carts slowing them down will disappear on schedule. v1.2 - Mod now actively resets car timeout dates to their default values. v1.3 - Added load time menu to allow some control over what vehicle types get modified.24.0k downloadsupdated 3 y ago
- Auto Rename: Stations & IndustriesUse this mod to automatically rename all relevant stations and industries on the map when you rename a town. When you rename a town, the mod will search through all of the entities on the map looking for occurrences of the old town name. For each one it finds, it will substitute the new town name...23.0k downloadsupdated 5 y ago
- Unlock Multiple UnitsA mod to unlock multiple units to allow them to be selected individually when purchasing railroad vehicles. I have now added options to include group file names for individual unlocked units. There are separate options for stock and mod units. These options will let you keep the purchase list fro...19.9k downloadsupdated 2 y ago
- Clear Opening BalancesA mod which will clear the financial history accumulated while an author created a map. These values will of course disappear as time passes in the game, but if you don't like starting a game with your financial statements showing all that red ink, you can use this mod to get rid of it all. The m...13.2k downloadsupdated 3 y ago
- Early StartAlthough I was never particularly interested in the really early days of railroading, I know that some people are. As such, the 1850 start date has always struck me as rather arbitrary. This mod attempts to rectify that situation. You can pick a start year between 1800 and 1850 inclusive. In fact...11.8k downloadsupdated 7 mo ago
- Configurable freight stationA configurable truck station with several options. This mod owes its origins to @Nelso's High Capacity Road Station. I used that one all the time in TPF1 and wanted something like it for TPF2. You can select from 1 to 8 platforms. Platform capacity increases in multiples of 16, with these values...9.2k downloadsupdated 4 y ago
- Technology FreezeA mod to halt the progress of vehicle technology, allowing ongoing play with only the technology available in that year. The default year is 1920, but you can select any year you wish. Mod is Common API compliant, so you can set the freeze year that way, or you can manually edit the settings.lua...520 downloadsupdated 7 y ago
- Technology ScalarA mod to expand or compress the period of game time over which new units and infrastructure items will become available. It adjusts the availabilty dates of everything by taking the number of years since 1850 and muliplying it by the factor you select - the default is 1.25. For the mathematically...277 downloadsupdated 7 y ago