STEAM_WORKSHOP creator
Euridamo
21 projects across 2 games, 28.0k downloads in total.
- Projects
- 21
- Games
- 2
- Downloads
- 28.0k
- Last shipped
- 12 mo ago
- 14 building slots for main settlementsBuild up your dreamed Babylon and Dur-Sharrukin with this mod!! Well, only 13 slots really without counting the main building. The last upgrade of main building unlocks all the 13 slots. Enjoy. Not savegame compatible. Every mod that touches start_pos is not savegame compatible. Pd: this mod edit...9.9k downloadsupdated 2 y ago
- Brutal Bronze - Less administrative burdenThis mod reduces significantly the amount of resources you loss for every administrative/imperium level. No more -140% bronze upkeep or food upkeep. Now you get much less penalties. Less upkeep per imperium level = brutalize the Ancient World with your armies.4.4k downloadsupdated 2 y ago
- More formations for all unitsThis mod adds shieldwall and spearwall formations to each unit category. Small update: added kelone formation to all spearmen units, including bodyguards.2.3k downloadsupdated 20 mo ago
- Destroyed factions respawn +14 building slotsHelo, this mod is basically the 14 slots for main settlements mod BUT I added the possibility of destroyed factions to respawn in their original provinces when rebels appear. This mod makes possible to old factions to get back to life again in their original province. Each faction is assigned a r...1.6k downloadsupdated 2 y ago
- Technologies give base resources like in TroyHello, this little mod edits some values in economic technologies so it gives base resources like in Troy. For example, gold technologies give base gold, food ones give base food, etc. I've made this mod because there are scarce resources and it worked well in Troy. It's compatible with everythin...1.2k downloadsupdated 16 mo ago
- Deadly chariotsThis mod edits battle entities tables to make chariots mass bigger and radius smaller, so they now go through infantry and crush the enemies. You probably noticed that chariots tend to suddenly stop when charge the enemy infantry. Well, no more. Expect a cataphract-wise charge with this mod. Is t...1.2k downloadsupdated 19 mo ago
- Max god slots up to 5Hello, this mod edits some value in phar_local_deities.lua to allow the player (and AI) to have up to 5 gods to worship. Also, due to weird limitations, I had to unlock the 5 slots since the beginning. so you can chose the 5 gods you have discovered from the start or wait to discover more if you...1.1k downloadsupdated 16 mo ago
- Hardcore sea people and nomad invasionsHello, this mod increases sea peoples invasions and nomads invasions in HARDCORE way. I really mean it. I've edited the script adding an scalation of 4, 6, 8 and 10 stacks of 20 units per stack once the invasions trigger. No more lame invaders who get wrecked after few turns. I've created this mo...1.1k downloadsupdated 2 y ago
- 20 unit garrison fortsHello, this mod edits the maximum number of units you can appoint at your fort up to 20 and refugee camp max up to 10. Are you tired of those little armies wandering and sacking your tiny settlements because of small garrisons? Well here you have an overkill. Now you are able to maintain a full s...996 downloadsupdated 2 y ago
- 10 building slots and factions respawnHello, this mod adds up to 10 building slots for each major settlement and the possibility of destroyed factions to respawn again in their respective regions. I thought 14 slots was too much.884 downloadsupdated 16 mo ago
- All buildings to tier VHello ,this overhaul mod improves gameplay by increasing almost all building tiers to V level (including major, minors and hordes. -This mod includes my roster expansion mod, so if you are using it, unsuscribe and use this one instead. All minor and major factions have unit roster expansios (with...664 downloadsupdated 19 mo ago
- All melee units can burn down buildings.Hello, this mod adds to all melee units the ability of burn down nearby buildings like sea riders do.508 downloadsupdated 2 y ago
- Heavely expanded rosters (no new units added) for everyone + no cavalryHello, this mod does 2 things: 1- Deletes completely cavalry and camels from the game, so nobody can recruit them (although scripted units may appear), even in custom battles. 2- Expands ALL factions rosters so everyone can have their cultural elite units, including minor factions, custom battle...493 downloadsupdated 19 mo ago
- All missile units refill ammo abilityThis mod makes possible to all missile units to replenish their ammo. I simply added to all of them the babylonian specialist ability to refill ammo once depleted.419 downloadsupdated 20 mo ago
- Shield wall formation can moveHello, this mod edits shield wall and pike wall formation stances so they can move in the battlefield. Now they behave like kelone formation. In the base game you can only activate shield wall and pike wall to stand still. Now you cand move your troops with shield wall activated like in Rome 2. U...418 downloadsupdated 20 mo ago
- Heavy armour mattersHello, Are you tired of your heavely armoured units getting decimated by endless volleys of militia habiru slingers? Do you want your well protected elites to survive at least to the contact with the enemy?. Well, this little mod edits units armour values so everyone with an armour from 100 or ab...318 downloadsupdated 16 mo ago
- More recruitment pointsThis mod gives player and AI three (3) base recruitment points. Works on all difficulties.297 downloadsupdated 2 y ago
- Harder and more challenging collapseThis mods edits Pillars of Civilization values to delay more the crumbling. Also I edited the values to be mroe challenging like losing food, morale, happiness, etc. The intention is to make more difficult your game. This little mod edits crysis and collapse values to make your camapign more diff...130 downloadsupdated 2 y ago
- Traducción al español de Character Traits ExpansionHola, este submod traduce al español el mod Character Traits Expansion. Hay que poner la traducción justo encima del mod original. Gracias a los creadores.103 downloadsupdated 12 mo ago
- Simplified unit tiers (1, 2 y 3)Hello, hello. This little mod edits unit tiers to make it more simple. Now there are only 3 unit categories: Tier 1: militia (cost food). Tier 2: profesionals (cost food and bronze). Tier 3: elites (cost food, bronze and gold). Now this game will approach the old Attila. I thought 6 unit tiers we...43 downloadsupdated 17 mo ago
- Collapse of civilizationThis little mod edits crysis and collapse values to make your camapign more difficult. I encountered the game to be too easy to my taste, so I spiced it up a little bit adding public order, morale, unit upkeep and resource production debuffs to the collapse and crysis values. Also, nomads and sea...41 downloadsupdated 2 y ago