STEAM_WORKSHOP creator
Blondie
14 projects across 1 game, 174.1k downloads in total.
- Projects
- 14
- Game
- 1
- Downloads
- 174.1k
- Last shipped
- 8 y ago
- After Hours 1 - ResidencyPortal: After Hours Part 1 - Residency There were three things I hoped to accomplish with this intro: 1. Overwrite previous knowledge about the orange and red fizzler textures for the purposes of After Hours 2. Establish a sense of scale and flesh out the world a bit. 3. Make a good first impress...14.7k downloadsupdated 8 y ago
- After Hours 5 - MoonPortal: After Hours Part 5 - Moon13.7k downloadsupdated 8 y ago
- After Hours 3 - RuntPortal: After Hours Part 3 - Runt This little guy will mostly likely be completely replaced with something more interesting upon full release. It acts as a bridge between Distance and Spike, and reviews the physics capabilities of the Portal Gun, but other than that, it's the least impressive of...13.4k downloadsupdated 8 y ago
- After Hours 2 - DistancePortal: After Hours Part 2 - Distance13.2k downloadsupdated 8 y ago
- After Hours 4 - SpikePortal: After Hours Part 4 - Spike I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: As the name suggests, the spike in difficulty is intentional. I wasnted to make it clear very e...12.2k downloadsupdated 8 y ago
- After Hours 7 - LiftPortal: After Hours Part 7 - Lift I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it: Stop throwing cubes! There is no solution in all of After Hours that involves throwing a cube.12.0k downloadsupdated 8 y ago
- After Hours 8 - SwirlPortal: After Hours Part 8 - Swirl11.9k downloadsupdated 8 y ago
- After Hours 6 - ResetPortal: After Hours Part 6 - Reset The timed challenge is actually more logically demanding than mechanically, as completing it correctly gives you a full 2 seconds extra. It's all about planning out the best route, executing it becomes easy once you've figured it out.11.9k downloadsupdated 8 y ago
- After Hours 12 - ImplicationsPortal: After Hours Part 12 - Implications The elevator ride was actually the very first thing that ever popped into my mind for this project. I saved it for last to ensure it was my best work. The story behind the grave is left ambigious on purpose, but one thing's for sure: It couldn't have bee...11.9k downloadsupdated 8 y ago
- After Hours 14 - TimePortal: After Hours Part 14 - Time This is it, the final challenge of Episode 1. I didn't hold back on this one. Figuring it out is one thing, but executing it is another. You'll need to harness all of your Portal skills to activate that lift. It's just a little further. Don't give up now. Music...11.9k downloadsupdated 8 y ago
- After Hours 13 - MarsPortal: After Hours Part 13 - Mars Uncle Dane is literally a very good sentry man Music used:11.9k downloadsupdated 8 y ago
- After Hours 9 - ExpectationsPortal: After Hours Part 9 - Expectations11.8k downloadsupdated 8 y ago
- After Hours 10 - TowerPortal: After Hours Part 10 - Tower I apologize if the energy ball is missing any textures, I tried many things but couldn't get it to work. If you'd like, you can try installing the BEE2 mod to fix it:11.8k downloadsupdated 8 y ago
- After Hours 11 - AccessPortal: After Hours Part 11 - Access For an unknown reason, this level has been known to be inaccessible to some (ironic, I know). If you're having trouble loading up this map, please download the file from this Dropbox link and place it into C:\Program Files (x86)\Steam\steamapps\common\Portal 2...11.7k downloadsupdated 8 y ago