STEAM_WORKSHOP creator
76561198342751450
26 projects across 2 games, 1.6M downloads in total.
- Projects
- 26
- Games
- 2
- Downloads
- 1.6M
- Last shipped
- 12 mo ago
- Build with CollisionAs you have probably experienced very often, building streets, tracks, stations and other objects can be very annoying if there are many collision warnings in a densely built-up area. For assets/constructions, this can be bypassed using "skipCollision=true", so you can build despite the collision...172.6k downloadsupdated 20 mo ago
- Advanced Camera ViewsThe Advanced Camera Views is now also available for Transport Fever 2! You may ask, why do we need this for TPF2, when there is now the movable first-person camera? However, the movement is still limited, looking around is quick, but the translatory movement is slow. It is also practical to get t...167.0k downloadsupdated 4 y ago
- Realistic Train BrakeWith the June update (Min. Build 28962), there is a new parameter, which can modify the brake deceleration of trains. You can adjust this with the (also new) mod settings in the loading menu. The default value of the game is 2.5 m/s², which sometimes seems very hectic. A realistic value, also def...147.7k downloadsupdated 6 y ago
- Population FactorThis Mod changes the number of people in the game by multiplying the capacity of new town buildings with a factor. Usage If you start a new game with the mod or if you create a city with the generator, all buildings get the modified values directly When adding to an existing savegame, the effect...95.9k downloadsupdated 7 y ago
- Track/Street Builder InfoDisplays detailed information about tracks and streets during construction. With this, construction and planning can be done much more precisely. Length Terrain Height Slope Speed Curve Radius Angle When hovering on the field, labels and further data is displayed. Mod with more info about street/...95.8k downloadsupdated 12 mo ago
- Vehicle Asset BuilderWith this mod, assets of all vehicles (including mods) can be placed. In the category 'Vehicles' are the following types: Locomotives Wagons Multiple Units Buses Trucks Trams Ships Airplanes This is a pure script mod and does not contain any models, it accesses the existing ones, which has pros a...93.8k downloadsupdated 6 y ago
- Signal DistanceMoves all signals with an offset of 8m, so that signals are still visible in the camera view. In tight curves and high gradients, this may lead to nonideal effects. Some signals may become clickable only by the icon. Can be added and removed any time. If single signals should not be changed, inse...79.2k downloadsupdated 6 y ago
- Advanced Town BuilderTown generator with seperate values for the capacities of Residential, Commercial, Industrial. Find under street construction. Although you might built very large towns with this, at a ceratain point it might be more sensible to built more little towns. Also keep the simulation performance limit...78.4k downloadsupdated 3 y ago
- Realistic Railway SlopesFor all tracks, a maximum gradient is set (default 40‰, default value of the game is 75‰). With this, it is easier to build realistic track gradients. The value can be changed with the mod settings (in the loading menu). Tracks that define their own slope, keep the value. In addition, the Embankm...71.5k downloadsupdated 6 y ago
- Advanced Person MagnetAttraction Point/Magnet for Persons with several adjustable settings: Model Capacity Street type (including Mods) Street length Position movement The special thing about this mod is the selection of ALL streets in the game. Thus, everyone can adjust the street type and width by using loaded stree...64.6k downloadsupdated 2 y ago
- Better Bad/Good ColorsChanges the Bad/Good Colors in the Layers. These are used in the track speed layer, the station layer and the street traffic layer. The default color turns from Red over Violet to Blue which is not always best perceivable. With this mod the colors are Red/Yellow/Green.56.5k downloadsupdated 4 y ago
- Town Building Filter (Level) / No SkyscrapersThe Town Buildings, which are automatically constructed by the AI, can be filtered by Level (which roughly means height). Together with Town Building Filter (Era), this is the ultimate control over town buildings and thus the cityscape. Buildings with Level 2, 3 and 4 can be activated/deactivated...54.4k downloadsupdated 6 y ago
- Advanced StatisticsThis mod will show you additional statistics and extensive information in the game. It can be added/removed every time. Did you ever wanted to know... How long you played on a savegame (real/game time)? More summarized information about towns (Reachability, Cargo Supply)? More summarized informat...50.2k downloadsupdated 3 y ago
- Town Building Filter (Era) / Mixed BuildingsThe Town Buildings, which are automatically constructed by the AI, can be filtered by epoch (era). Together with Town Building Filter (Level), this is the ultimate control over town buildings and thus the cityscape. Buildings from Era A, B and C can be activated/deactivated in the (deprecated) Mo...47.6k downloadsupdated 6 y ago
- Resizable Parameter WindowMakes the parameter window of assets, constructions, etc resizable. If you want it movable, activate in file: res/config/game_script/resizable_parameter_window.lua42.1k downloadsupdated 4 y ago
- Closer Render DistanceModifies the Geometry Quality Options for a lower Minimum Render Distance. With this, close objects no longer fade out. The default value is 1m (Vanilla: 4m). The distance can be changed in the Mod Settings (see this guide). WARNING: The smaller the value is, the higher is the probability for a B...38.7k downloadsupdated 6 y ago
- Further Render DistanceModifies the Geometry Quality Options for a higher Maximum Render Distance. With this, you can see very far, but this also influences performance. The default values are: Low: 5000m (Vanilla: 5000) Medium: 7000m (Vanilla: 6000) High: 20000m (Vanilla: 7500) The values can be changed in the Mod Set...38.5k downloadsupdated 6 y ago
- Maximum Street SlopesFor all streets, a maximum gradient is set (default 15%, default value of the game is 20%). Additionally, the shape factors are lowered. With this, it is easier to avoid too steep street segments. The value can be changed with the mod settings (in the loading menu). In addition, the Embankment Sl...36.4k downloadsupdated 6 y ago
- Better Terrain LayerImproves the visibility and level of detail of the Contour Lines Layer. With this mod, you are able to build and plan more precisely. By default there are 4 types of lines (100, 50, 10 and 2 m) which are not always best perceivable. This mod increases the line thickness and distance, so they are...34.4k downloadsupdated 3 y ago
- No Town DevelopmentThis mod disables the automatic construction of town buildings and streets by the AI The automatic town development is stopped for all cities, so you can do it yourself without the AI getting in your way. In the Mod Settings you can switch the behavior on and off. Removal/Revoke If the mod is dea...22.8k downloadsupdated 6 y ago
- Advanced Camera ViewsThis mod adds different camera positions to all objects that have a camera view. Existing views in the cameraConfig are retained. I was wondering that no mod of this kind exists yet, as Urban Games added this possibility in the last patch. So I came up with the idea to write a mod myself, which I...20.3k downloadsupdated 7 y ago
- Population x4This Mod increases the number of people in the game by multiplying the capacity of new town buildings with a factor. Usage: The mod can be used for new games and as well be added to savegames. Since it is not possible to directly access the existing buildings, the population multiplication for ex...13.9k downloadsupdated 7 y ago
- Lower GrassThis Lawn Mower Mod lowers the height of grass to 0.3m (Vanilla: 1m). With the standard grass on the map, this affects the textures of normal and light grass, so if you want high grass anyhow, you can use the dark grass.11.4k downloadsupdated 6 y ago
- Population x2Increases the number of agents in the game by multiplying the capacity of new town buildings with a factor (default: 2) This is a modified version of my other mod "Population x4" because many requested factor 2. More information there:9.7k downloadsupdated 7 y ago
- Better Geometry SettingsWith this mod, the graphics settings are adjusted, more precisely, the values of the geometry quality options are changed. The default values, which can be looked up in the base_config, unfortunately do not differentiate enough to cover a wide range between graphics and performance. At the high...4.2k downloadsupdated 7 y ago
- Population LimiterThis mod reduces the number of people in the game to increase the performance, especially in the late game with large maps and many people. If the world population exceeds the maximum, the capacity of newly built town buildings will be set to 1. Prevent the chaos on the streets! (like in the pict...3.7k downloadsupdated 7 y ago