STEAM_WORKSHOP creator
76561198351049167
28 projects across 2 games, 45.7k downloads in total.
- Projects
- 28
- Games
- 2
- Downloads
- 45.7k
- Last shipped
- 2 mo ago
- 自定义开局·点数无限在「自定义开局」捏角色时,将主属性点、技能资质点、特质点的可分配总额大幅提升,等同于点数无限——可以把每项属性、资质点满,特质随便选,不再受总点数限制。 已在 CustomStart.dll 内整合「出生特质无限制」逻辑,支持自由 15/15/15 开局。 · 仅影响捏角色阶段;单项数值上限保持原版,角色数值合法。 · 点击「开始游戏」时会弹出原版「还有点数未分配,确定开始吗?」确认框,点确定即可正常开始,属预期行为。12.2k downloadsupdated 3 mo ago
- 去掉支持度和精纯等级限制去掉门派支持度、商会好感和人物互动中与世界进度相关的限制,并解除精纯等级受主线/剑冢进度限制带来的残断惩罚。 功能: · 门派支持度在任何世界等级下都可以达到满额上限1000;游戏内显示相当于100。 · 商会好感在任何世界等级下都可以达到满额上限100;不会突破原版100好感上限。 · 阻止精纯残断惩罚特性被添加,并清理已经存在的同类惩罚。 · 提高精纯不会提高相枢等级;旧存档加载后会尽量修复世界/相枢进度异常。 · 放宽邀请同道、邀请回村和影响人物时的世界进度限制。 · 不绕过好感度、同道数量和队伍容量限制;赠礼、志向、职业等不相关内容保持原版逻辑。 · 各门派交换私人藏书时,会放行...4.9k downloadsupdated 2 mo ago
- Player Occupation PolicyPlayer Occupation Policy Effect When a human player acquires new territory through a peace treaty, the following actions fire automatically: Barracks and conscription center removal — clears the previous owner's military formations and draft setup so unwanted units and mobilization presets don't...4.8k downloadsupdated 4 mo ago
- 历练获取倍率太吾玩家获得历练时,正向历练收益按设置倍率放大,默认 5 倍。 只放大太吾本人的历练增加;历练消耗、扣除和其他角色的历练变化不受影响。 设置说明: · 历练获取倍率:控制太吾获得正向历练收益时的放大倍数,范围 1 到 100,默认 5。 使用方法:在游戏的模组设置界面调整倍率即可;设置保存后会自动写入 Settings.Lua,之后获得历练时按新倍率生效,不需要重启游戏。3.4k downloadsupdated 3 mo ago
- 性别限制放行让针对太吾玩家的加入门派/组织性别限制通过;参与NPC比武招亲时忽略性别限制;支持太吾同性恋爱与同性怀孕。2.3k downloadsupdated 3 mo ago
- Player Company UnlimitedPlayer Company Unlimited Effect Maximum company count +999 (effectively unlimited) for human player-controlled countries only. AI keeps the standard 4–7 cap. Lifts all regional and cultural restrictions on company establishment — no more "primary culture is X" or "have a state in region Y" requir...1.9k downloadsupdated 3 mo ago
- 金钱获取倍率太吾玩家获得金钱时,正向金钱收益按设置倍率放大,默认 5 倍。 只放大太吾本人的金钱增加;金钱消耗、扣除和其他角色的金钱变化不受影响。 设置说明: · 金钱获取倍率:控制太吾获得正向金钱收益时的放大倍数,范围 1 到 100,默认 5。 使用方法:在游戏的模组设置界面调整倍率即可;设置保存后会自动写入 Settings.Lua,之后获得金钱时按新倍率生效,不需要重启游戏。1.7k downloadsupdated 3 mo ago
- Player Shipbuilding Boost x10Player Shipbuilding Boost x10 Effect Boosts player shipbuilding capacity by 10× on two fronts: Goods output: shipyards produce 10× clippers and steamers Naval construction: naval unit construction efficiency +900% (build time ≈ 1/10 of base-game) AI countries are unaffected. Recommended for Naval...1.3k downloadsupdated 4 mo ago
- Player Construction Boost x20Player Construction Boost x20 Effect Every building you put up is built 20× faster in human player-controlled countries. Goods consumption automatically scales to 1/20 of base-game — a truly free 20× build speed. AI countries are completely unaffected. Recommended for "Ignore the build queue" god...1.2k downloadsupdated 2 mo ago
- Player Worldwide Influence/Interest/Involvement MaxPlayer Worldwide Influence/Interest/Involvement Max Effect Permanently keeps human player-controlled countries at maximum Involvement (the game's official term for what's often called regional Influence or Interest) in all 36 land strategic regions worldwide. Granted at game start and refreshed m...1.2k downloadsupdated 3 mo ago
- Player Full Market AccessPlayer Full Market Access Effect Locks market access at 100% in every state of human player-controlled countries — mainland, colonial and overseas alike. Coastal states without a port also get one automatically. AI is unaffected. Sole limitation Pure inland enclaves — no coastline (can't build a...1.1k downloadsupdated 4 mo ago
- Player Construction Boost x5Player Construction Boost x5 Effect Every building you put up is built 5× faster in human player-controlled countries — the mildest tier. Goods consumption automatically scales to 1/5 of base-game — a truly free 5× build speed. AI countries are completely unaffected. Recommended for Players prese...878 downloadsupdated 2 mo ago
- Player Rubber Production Boost x10Player Rubber Production Boost x10 Effect Multiplies rubber output from all rubber plantations by 10× for human player-controlled countries only. AI is unaffected. Recommended for Industry / automobile / tire / electrification runs choked by rubber scarcity Colonial / Scramble for Africa / SEA sc...839 downloadsupdated 4 mo ago
- Player Oil Production Boost x10Player Oil Production Boost x10 Effect Multiplies oil output from all oil rigs by 10× for human player-controlled countries only. AI countries are completely unaffected. Recommended for Industry / railroad / automobile / navy playthroughs stuck in oil shortage Players focused on economy buildouts...809 downloadsupdated 4 mo ago
- 威望获取倍率太吾玩家获得威望时,正向威望收益按设置倍率放大,默认 5 倍。 只放大太吾本人的威望增加;威望消耗、扣除和其他角色的资源变化不受影响。 设置说明: - 威望获取倍率:控制太吾获得正向威望收益时的放大倍数,范围 1 到 100,默认 5。 使用方法:在游戏的模组设置界面调整倍率即可;设置保存后会自动写入 Settings.Lua,之后获得威望时按新倍率生效,不需要重启游戏。784 downloadsupdated 3 mo ago
- Player Unlock All TechnologyPlayer Unlock All Technology Effect Instantly unlocks the entire tech tree (178 core technologies + 5 era levels) for human player-controlled countries — Production (57), Military (58) and Society (63) all lit up on month 1, fully silent — no popups. AI is unaffected and progresses at the normal...775 downloadsupdated 2 mo ago
- Player Production Boost x10Player Production Boost x10 Effect For human player-controlled countries only, every good produced by every building comes out at 10× the standard quantity. It is a pure output bonus — no extra inputs and no extra workers are required; factories, farms, mines and workshops all ship 10× goods. AI...707 downloadsupdated 3 mo ago
- 物品获取倍率太吾玩家获得物品时,按不同品类的设置倍率放大获得数量。 只影响太吾本人的正向入库;物品消耗、丢弃、出售、其他角色获得物品不受影响。特殊剧情道具、任务锁定物品、游戏追踪的特殊物品不会被复制。带驯服系统的动物载具不会被复制,避免生成缺失驯服数据、驯服度异常的副本。 设置说明: · 消耗品/材料倍率:用于材料等可堆叠普通物品。 · 食物倍率:用于食物。 · 药物倍率:用于全部药物,包括治疗药、解毒药、毒霜等。 · 茶酒倍率:用于茶酒。 · 装备倍率:用于武器、防具、饰品、衣装、普通载具、工具等非堆叠装备类物品;不包括带驯服系统的动物载具。 · 书籍倍率:用于功法书、技艺书等非堆叠书籍,默认 2...702 downloadsupdated 2 mo ago
- AI Always Accepts Player DiplomacyAI Always Accepts Player Diplomacy Effect AI nations will unconditionally accept every diplomatic treaty proposal from the human player, regardless of your power, prestige or relations. No more evaluating whether the deal is "fair enough." Coverage Treaty system — investment rights, trade goods,...688 downloadsupdated 3 mo ago
- Player Construction Boost x10Player Construction Boost x10 Effect Every building you put up is built 10× faster in human player-controlled countries. Goods consumption automatically scales to 1/10 of base-game — a truly free 10× build speed. AI countries are completely unaffected. Recommended for Major-power industrialisatio...532 downloadsupdated 2 mo ago
- Player Foreign Investment RightsPlayer Foreign Investment Rights Effect Automatically signs investment-rights treaties with every AI country at game start, letting the human player invest and build in any foreign market immediately. Treaties have a 100-year binding period so AI cannot withdraw unilaterally. Influence cost is au...511 downloadsupdated 3 mo ago
- Player Shipbuilding Boost x3Player Shipbuilding Boost x3 Effect Boosts player shipbuilding capacity by 3×: clippers / steamers output ×3; naval construction efficiency +200%. The mildest tier — gives a small breathing room without breaking the base-game balance. AI is unaffected. Recommended for Players preserving the base-...485 downloadsupdated 4 mo ago
- Player Shipbuilding Boost x5Player Shipbuilding Boost x5 Effect Boosts player shipbuilding capacity by 5×: shipyard clippers / steamers output ×5; naval construction efficiency +400%. AI is unaffected. Recommended for Players who find ×10 absurd but want to genuinely solve the shipbuilding bottleneck "Generous but still cha...416 downloadsupdated 4 mo ago
- AI Warmonger - StandardAI Warmonger - Standard Turns AI nations relentlessly aggressive, keeping the whole world ablaze with war. Far more frequent wars — AI is much more willing to start wars, and can declare from day one Hostility over friendship — AI no longer treats other nations as natural allies; countries are br...376 downloadsupdated 4 mo ago
- 剧情进度限制放行去掉剧情和事件中关于剑冢、相枢/世界等级、主线阶段、门派支持度等进度锁,让玩家可以更早触发和推进相关剧情。 重要说明: 本 Mod 不是全条件无脑通过。为了避免开局走一步就触发门派剧情,所有门派任务的地点类条件仍然保留。玩家通常仍需要到对应门派、地区、城市或剧情地点后,任务才会触发。 默认绕过: - 剑冢击破数量要求。 - 相枢/世界等级要求。 - 主线阶段要求。 - 门派支持度要求。 - 少林、武当、璇女等门派探索状态要求。 - 金刚宗指定建筑要求。 - 已适配的门派任务入口、门派月结可用性检查、建筑类入口进度门槛。 默认保留: - 角色是否在对应门派、地区、聚落、城市、特殊地块。 -...331 downloadsupdated 2 mo ago
- Player Oil Production Boost x3Player Oil Production Boost x3 Effect Multiplies oil output from all oil rigs by 3× for human player-controlled countries only. AI is unaffected. The mildest tier — gives a small breathing room without breaking the base-game balance. Recommended for Players preserving the base-game balance but sk...322 downloadsupdated 4 mo ago
- Player Rubber Production Boost x3Player Rubber Production Boost x3 Effect Multiplies rubber output from all rubber plantations by 3× for human player-controlled countries only. AI is unaffected. The mildest tier — gives a small breathing room without breaking the base-game balance. Recommended for Players preserving the base-gam...307 downloadsupdated 4 mo ago
- AI Warmonger - Total WarAI Warmonger - Total War Plunges the entire world into endless, all-out war — the extreme version of AI Warmonger - Standard. Aggression maxed out — AI is plotting a new war almost every moment, and opens fire from day one Total hostility — AI treats no country as an ally; every neighbour is an e...293 downloadsupdated 4 mo ago