STEAM_WORKSHOP creator
76561198359100618
7 projects across 1 game, 1.6k downloads in total.
- Projects
- 7
- Game
- 1
- Downloads
- 1.6k
- Last shipped
- 2 y ago
- Lower limit of maintenance fee将原版的50%维护费下限改为10% 游戏提示没有变化,但维护费在后期确实可以叠加的更低 Change the original 50% maintenance fee lower limit to 10% The game prompts have not changed, but maintenance fees can indeed be stacked lower in the later stages635 downloadsupdated 3 y ago
- Skill reset does not require imperium 技能重置不需要帝权Skill reset does not require imperium 技能重置不需要帝权 used:HeroGlobalSettings447 downloadsupdated 3 y ago
- 更强力的升级和兵种特色 Stronger upgrades and branch characteristics更强力的升级和兵种特色 盾 3级获得2点防御而不是1点 5级让周围2格而不是1格获得提振防御 冲击 自带20%闪避 5级的暴击从20%变成25% 长枪 长枪自带的5血1防改成0血2防,让长枪是抵抗攻击的优秀手段,但惧怕魔法攻击 散兵 散兵自带英雄杀手——给英雄一点点压力 散兵学习杀戮之势——这让有经验的散兵可以在击杀单位后再次使用他们的1点行动力技能 射手 5级的+1射程会同时让最适射程也+1,这通常意味着远射命中率+25% 战斗法师 5级获得无视2魔抗而不是1魔抗 辅助 3级获得3点抵抗而不是1点 5级让周围5格而不是1格获得提振抗性 神话和斗士神话拥有一样的学习方式,因为二者之前都比...207 downloadsupdated 2 y ago
- Better Recruitment1,The gold coins required for recruitment have been replaced with draft. 招募需要的金币被选拔替代 This will not make recruitment with other additional resources weaker, as recruitment without coins previously only required fewer selections.(Up to 400 draft are required, just like the original version, higher...164 downloadsupdated 2 y ago
- Population cap and growth rateThe food required for population growth is significantly reduced in the later stages But the population needs to consume more food to make it more useful 人口增长需要的食物在后期大幅减少 但是人口需要消耗更多食物,以让食物更有用105 downloadsupdated 3 y ago
- 自然与龙让自然魔典的部分效果对龙生效55 downloadsupdated 2 y ago
- 更主动的士气系统 more proactive morale systemNormal death and reduced morale changes that do not require operation Increased impact of flank strikes and hero kills 普通的死亡和不需要操作的士气变化减少 侧翼打击和击杀英雄影响增大31 downloadsupdated 2 y ago