STEAM_WORKSHOP creator
76561198691209684
7 projects across 1 game, 3.9k downloads in total.
- Projects
- 7
- Game
- 1
- Downloads
- 3.9k
- Last shipped
- 12 d ago
- Super Big MapSuper Big Map: 3x more map. No extra fries. This mod expands the playable area on any new map from a 10 × 10 sector grid to a 20 × 20 sector grid, giving you 300 additional sectors to explore and build on. To activate it, toogle the button Expand Map in the Colony Site screen. Zoom can be changed...1.5k downloadsupdated 15 d ago
- Filter Landing SpotsFilter landing spots by challenge, resources, and threats. NEW: Filter by terrain layout. Tip: DEEP SCAN → MAX the range of the challenge bar → choose terrain layout → APPLY • Compatible with the mod Super Big Map Access it from: New Game → Mission Setup Screen → Rocket Payload Screen → Colony Si...1.2k downloadsupdated 27 d ago
- Flexible PassagesAdds flexible dome passages: left-click to anchor the passage to a tile, and right-click to undo the last anchor point. Invalid placement (vanilla rules): The bend is too sharp. The passage is too long. The passage is blocked by terrain, objects, or reserved space. ───────────────────────────────...377 downloadsupdated 26 d ago
- Martian WatersCreate lakes, rivers, and sea on Mars. It is still an early version focused mostly on aesthetics. Water bodies currently do not have major gameplay effects, but more functionality is planned for future updates. When frozen, water bodies can be driven on by vehicles. Access it from: Build Menu → L...327 downloadsupdated 23 d ago
- Force DeleteDelete what normal demolition cannot: stuck objects such as bugged train tracks, and advanced targets such as colonists, deposits, scenario decorations, etc. Level 1 — Standard Force Delete For normal demolishable objects. It uses the game’s standard demolition path when possible, making it the s...231 downloadsupdated 24 d ago
- Bug FixesA collection of fixes for some Surviving Mars: Relaunched v1.0.7 bugs. Every fix is independent and can be turned on or off on its own, and turning one off puts the vanilla behaviour back. indicates that a fix still requires further testing. Access it from: Main Menu → Options → SMR Community Fix...160 downloadsupdated 24 d ago
- Mute NotificationsMute repetitive voice notifications, such as “A building has stopped working.” This mod currently supports 464 notifications and alerts. Access it from: Main Menu -> Options -> Audio -> Mute Notifications ──────────────────────────────────────── • Quit and restart the game after enabling this mod...93 downloadsupdated 12 d ago
7 projects, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.