STEAM_WORKSHOP creator
76561198847927129
6 projects across 1 game, 58.1k downloads in total.
- Projects
- 6
- Game
- 1
- Downloads
- 58.1k
- Last shipped
- 4 mo ago
- More Sensible AI Ogre CampsFeatures: In vanilla, AI Ogre Camps are stuck in their default stance making them permanently raid the region they are settled in. It's particularly annoying for the player if they are allied with them, and it's particularly stupid for them if they own the region. This mod aims to fix this issue...20.9k downloadsupdated 6 mo ago
- More Sensible Public OrderFeatures: This mod is an attempt at making Public Order more relevant in WH3, tweaked in a way that incentivizes players to interact with this often forgotten mechanic while staying close to vanilla. This mod aims to return to the early days of WH2, back when Creative Assembly wasn't so concerned...10.1k downloadsupdated 6 mo ago
- Reclaim the HoldsFeatures : This mod allows you to restore the Dwarf Holds to their former glory by replacing the settlement model of any colonized Key Dwarf Settlement with the appropriate settlement model. No more crappy wood planks desecrating the glory of the Dawi architecture, you can reconquer Karak Eight P...8.6k downloadsupdated 18 mo ago
- No Climate for AllFeatures : This mod makes all climates suitable for all factions. As a consequence, the AI will show a higher inclination towards conquering new territories. Enjoy a campaign devoid of archaic game mechanics and supposed "loreful" considerations. This is Total War, and there is no such thing as h...8.0k downloadsupdated 6 mo ago
- More Consistent Siege AttackersFeatures: I created this mod in response to the incredible Assladders Begone mod (shoutout to Frodo45127 and ChaosRobie) to serve as an incentive for the player and the AI to build more siege equipments before engaging in a siege battle. The mod essentially removes Siege Attacker from every unit...5.5k downloadsupdated 4 mo ago
- Spreading Cults (w/ Extra Starting Cults)Chaos Cults can spread : This mod allows all Chaos Cults to spread to adjacent territory, making this effect no longer exclusive to Tzeentch Cults. For balancing purposes, the effect is locked behind conditions which are : Spreading Plagues for Nurgle Increasing Control and Corruption for Slaanes...5.0k downloadsupdated 9 mo ago