STEAM_WORKSHOP creator
76561199567923726
8 projects across 1 game, 3.5k downloads in total.
- Projects
- 8
- Game
- 1
- Downloads
- 3.5k
- Last shipped
- 5 mo ago
- (OLD) Hegemony [BETA 0.8.1](Hegemony has been relaunched as a new mod, which you can find here: Hegemony is a total conversion mod set in 431 BCE at the beginning of the Peloponnesian War between Athênai (Athens) and Lakedaímon (Sparta). It features 407 playable countries, overhauled gameplay, and an uncompromising commitm...2.8k downloadsupdated 18 mo ago
- Misadventurer's Campaign Tweaks (Invictus)- Changes the Start Date from 10/1/450 to 1/1/450 - Reduces the 'Minimum Levy Size' from 4 to 0 (Regions now accurately produce levies with less than 4 cohorts when their integrated population is low enough) - Reduces the Provincial Loyalty cost of changing Provincial Capital to 0. - Reduces the...233 downloadsupdated 13 mo ago
- No Starting Roads (Invictus)Removes the historic roads already present on the map when a new game begins. This version of the mod must be loaded after Imperator: Invictus. For other versions: No Starting Roads (Vanilla) No Starting Roads (Terra Indomita) No Starting Roads (Classical Rework) No Starting Roads (Bronze Age)116 downloadsupdated 13 mo ago
- Misadventurer's Campaign Tweaks (Bronze Age)- Reduces the 'Minimum Levy Size' from 4 to 0 (Regions now accurately produce levies with less than 4 cohorts when their integrated population is low enough) - Reduces the Provincial Loyalty cost of changing Provincial Capital to 0. - Reduces the Tyranny cost of Revoking City Status from 5 to 1....79 downloadsupdated 5 mo ago
- No Starting Roads (Bronze Age)Removes the historic roads already present on the map when a new game begins. This version of the mod must be loaded after Bronze Age Reborn. For other versions: No Starting Roads (Vanilla) No Starting Roads (Invictus) No Starting Roads (Terra Indomita) No Starting Roads (Classical Rework)67 downloadsupdated 13 mo ago
- No Starting Holy Sites (Invictus)Removes the historic holy sites already present on the map when a new game begins. This version of the mod must be loaded after Imperator: Invictus. For other versions: No Starting Holy Sites (Vanilla) No Starting Holy Sites (Terra Indomita) No Starting Holy Sites (Classical Rework) No Starting H...60 downloadsupdated 13 mo ago
- No Starting Holy Sites (Bronze Age)Removes the historic holy sites already present on the map when a new game begins. This version of the mod must be loaded after Bronze Age Reborn. For other versions: No Starting Holy Sites (Vanilla) No Starting Holy Sites (Invictus) No Starting Holy Sites (Terra Indomita) No Starting Holy Sites...47 downloadsupdated 13 mo ago
- No Starting Roads (Vanilla)Removes the historic roads already present on the map when a new game begins. This version of the mod is for vanilla Imperator: Rome. For other versions: No Starting Roads (Invictus) No Starting Roads (Terra Indomita) No Starting Roads (Classical Rework) No Starting Roads (Bronze Age)33 downloadsupdated 13 mo ago
8 projects, most downloaded first. Each one has its own page here with what it needs to run and where its author publishes it; the files themselves stay with the author and are never re-hosted on this site.