MODIO creator
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9 projects across 1 game, 20.4k downloads in total.
- Projects
- 9
- Game
- 1
- Downloads
- 20.4k
- Last shipped
- 3 mo ago
- Missiles Don't Cost PopulationMissiles no longer cost population to produce.5.3k downloadsupdated 5 y ago
- 10 Star Eras with 2 Star NeolithicChanges the era star requirement from 7 to 10, and changes the Neolithic era star requirement from 1 to 2.4.1k downloadsupdated 5 y ago
- Additional Mechanic ComplexityThe goal of this mod is to add some strategic depth in many different aspects of the game, including but not limited to food, districts, city and territory sprawl, and city and empire stability.4.1k downloadsupdated 3 mo ago
- 204x88Changes all map size options to 21,120 tiles. It should be functional with all aspect ratios. It also modifies all game speed pollution levels to be properly scaled for a larger map, as well as new larger territory size options (50, 60, 70, 80, and 92.7k downloadsupdated 15 mo ago
- VIP_AMC_CSPEnsures compatibility between CSP, VIP, and AMC.2.0k downloadsupdated 4 mo ago
- Wide City Balance (WCB)Balances the tall vs wide playstyle slightly by adding -4% science and influence generation on cities for each city after the capital, and -5 stability on cities per city.594 downloadsupdated 4 y ago
- Horse Siege ArtilleryAdds a seperate horse artillery units which does less damage, costs more population, but requires horses instead of oil to produce.585 downloadsupdated 4 y ago
- British AdjustmentThis mod intends to make the British more interesting by making their Colonial Offices produce more money at the expense of their vassal, for a less equal exchange between the two.577 downloadsupdated 4 y ago
- AMC_ENC_VIP (Currently Broken)Compatibility Patch for ENC, VIP, and AMC. Mods should be applied in the order of: ENC, VIP, AMC, Compatibility Patch.477 downloadsupdated 3 y ago