MODIO creator
Ningauble
10 projects across 1 game, 10.0k downloads in total.
- Projects
- 10
- Game
- 1
- Downloads
- 10.0k
- Last shipped
- 4 y ago
- FinalIdeologiesIdeology 3.1 - Screenshots for the various values are attached. Detailed descriptions below.4.1k downloadsupdated 4 y ago
- GovNSocial OverhaulA major overhaul of the Government and Social civics with an accidental change to Empire. Ironically enough I had to remove my changes to slavery that sparked this mod's original creation almost a year ago1.0k downloadsupdated 4 y ago
- Worse Rebellions!Work in Progress - Apologies in Advance.1.0k downloadsupdated 5 y ago
- Clergyment - Broken 07/31Simpler government improvement mod. Government Civics 2.0991 downloadsupdated 4 y ago
- NinsOverhaulOFTenetThis is my original Tenet rework - without the 'new' religious building bonuses. I will look into but I am not a fan of just increasing yields - one of the early changes were nerfs. New: +1 Faith on Capital's Main Plaza for Shamanism = Holy Site Cap.776 downloadsupdated 4 y ago
- IdeologyEnhanced ideology bonuses. This version may be out of date but I've left it up as it still has subscribers. The completed mod is ideology-overhaul.713 downloadsupdated 5 y ago
- Athánatos_ÍroasIn this mod the Government Civics acknowledge your 'existence' as an Immortal. It's kind of lame, but also kind of a simple mod to maybe add a bit of immersion.574 downloadsupdated 5 y ago
- Projectile Weapon ReworkArchers move 4 with a range of 2 but retain Indirect Fire. Crossbow units are gunners with a range of 2 who can attack & moving, and move 1 after attacking. Infantry units move 3. Chariots move 5. Elephant units may move 5 or 6. Cavalry moves 6.526 downloadsupdated 4 y ago
- Military Era Stars Changed to Accessing LuxuriesWarmonger goals changed to obtaining Luxury Resource Extraction & Trade.326 downloadsupdated 4 y ago
- Era1InfraLumbercamp now affects growth and economy but reduces industry. Aquifers gain different food bonuses.29 downloadsupdated 4 y ago