MODIO creator
shakee
14 projects across 1 game, 28.1k downloads in total.
- Projects
- 14
- Game
- 1
- Downloads
- 28.1k
- Last shipped
- 3 y ago
- No Independent PeoplesSmall mod which disables violent and peaceful independent people from spawning in your game. Animals still spawn as usual.7.6k downloadsupdated 4 y ago
- Persona Handicap BonusA small mod which summons some choices for you at the start of the game for persistent buffs. They are similar to the strength of the persona AIs in the FIMS, Civic and Army/Unit category. Updated to Bolivar.7.0k downloadsupdated 3 y ago
- FIMS OverhaulUpdate to Metternich. This is an Economy Overhaul. This moves the majority production of a city to pop jobs over time with a lot of changes to infrastructures, districts, LTs and culture EQs.3.8k downloadsupdated 3 y ago
- City Walls Combat BuffThis buffs the city walls family to give various combat bonuses for units inside city walls against attackers from outside. Ranged units also gain increase CS for attacks and +1 attack range.3.0k downloadsupdated 4 y ago
- Alternate Pop Growth ModelA small mod which changes the pop growth gain. It has now a slight s-curve before leveling off again. No pop limit to 1 per turn. Compatible with game version 1.0.6.xxxx1.4k downloadsupdated 4 y ago
- Revised Unit CombatA small mod which changes the gunner and archer combat versus armored and ships. It also adds a new battle effect to the Continuous Track technology, which helps infantry combating armored units1.3k downloadsupdated 3 y ago
- Better Combat DamageThis mod allows you to choose how combat damage is calculated. This mod needs BePinEx.1.1k downloadsupdated 4 y ago
- Outpost-Pop-FixThis is a simple change, so the pop growth stops if the outpost and/or city cannot feed additional pops on them. City is new since mod v.1.13657 downloadsupdated 4 y ago
- Industry Cost NormalizationNormalizes industry production in cities and the cost of constructibles, so the cost almost do not rise with time. Additional Changes include Costmodifier for Industry, Units cost money to produces and more. Built with ibn battuta beta.578 downloadsupdated 4 y ago
- RUC + VIP PatchCompatibility Patch for Revised Unit Combat and VIP560 downloadsupdated 4 y ago
- Workplace MultiplierThis applies a multiplier to the production per pop for each jobtype. The workplaces need to have a minimum number of workers to produce at normal efficiency.379 downloadsupdated 5 y ago
- Alternate Territory Pollution ModelBugged on large/huge maps. This mod changes the territory pollution malus from hard thresholds (20 & 50 pollution) to a gradual increase the more pollution is produced in a territory. The reduction caps at -75%.296 downloadsupdated 4 y ago
- City Over Cap Economy PenaltyThis mod adds an increasing production penalty to Industry, Money and Science on all settlements for each city over the city limit. Also includes a small change to influence upkeep, which now includes the Era Level.263 downloadsupdated 5 y ago
- Fame by Scoring RoundsMajor Update: Now requires BepinEx! Every few turns your empire gets compared to all other empires and they are ranked by difference items. Depending on how good you do you gain more or less fame. Has options for adjusting era stars categories.252 downloadsupdated 4 y ago